Matthew Armstrong

Matthew Armstrong

Senior Concept Artist / 25 yrs

Salt Lake City, UT, United States

Hire Me
Work History
  • Concept Artist

    Disney Interactive

    April 2008 - February 2015
  • Concept Artist, 3D Artist

    Kodiak Interactive

    May 1998 - June 2002
    Salt Lake City, Utah

    Created storyboards, character and environmental concepts, design modeling, texturing, and illustrations.

    GAMES
    WCW Mayhem, Monsters, Inc. (PS2), Goblin Quest (unpublished), Mach 9 (unpublished), Baja (unpublished)

    * Developed artwork, story, and world-building—character, creature, and environmental artwork—for a Zelda-Like Quest game (Goblin Quest) in an underground world.
    * Conceived of new character, Loco Ono, for Baja—a Mad Max-like car game—while creating art, story, and world building.
    * Collaborated with designer and creative director, Chris Shen, on full development of Mach 9.

  • Concept Artist, 3D Artist

    Acclaim Entertainment

    June 2002 - October 2002
    Salt Lake City, Utah

    Took ownership of character and environmental concept design modeling, texturing, animation, illustrations, and storyboards.

    GAMES
    Legends of Wrestling

    * Designed many original characters for the story mode of Legends of Wrestling.
    * Developed unique texture maps for characters to exhibit real qualities during the game, such as sweating.

  • Concept Artist, Writer, 3D Modeler, Texture Artist

    SCEA SONY

    October 2002 - May 2006
    Salt Lake City, Utah

    Created storyboards, character and environmental concepts, design modeling, texturing, and illustrations.

    GAMES
    War of the Monsters (PS2), Downhill Domination (PS2), Warhawk (PS3)

    * Wrote original screenplay and the World Bible for Warhawk, addressing history, society, politics, and technologies.
    * Designed storyboards for the cinematics of Warhawk.
    * Created new character skins for several games and developed high-concept IPs.

  • Concept Artist / Writer

    The Walt Disney Company

    April 2008 - July 2016
    Salt Lake City

    DISNEY INTERACTIVE (AVALANCHE SOFTWARE)
    Salt Lake City, Utah
    Concept Artist
    2007 – 2016

    Assigned to games to handle character and environmental concepts modeling, textures, illustrations, and storyboards.

    GAMES
    Narnia, Ultimate Band, Toy Story 3, Cars 2, Disney Infinity, Disney Infinity 2.o: Marvel Heroes, Disney Infinity 3.o: Star Wars, Disney Infinity 4.o: TBA.

    * In 2012, chosen from seven staff artists to spend one week in Tokyo, Japan overseeing complex art direction for Disney Infinity 3DS. Completed all assignments in that week, working extended hours to ensure completion.
    * Designed tie-in and cross-promotion comic book covers with Disney Infinity version for publication by Marvel Comics.
    * Shared illustrations showing proof of concept for how Infinity characters would appear and be presented.
    * Gained approval from major film stars and icons, such as Angelina Jolie, Johnny Depp, and Jerry Bruckheimer, for use of character designs in games matching roles the celebrities played or contributed to in movies.
    * Created storyboard and led direction of the animated introduction to Infinity 3DS, which included successfully collaborating with Pixar for approvals.

    Worked on: Ultimate Band, The Chronicles of Narnia: The Lion, The Witch and the Wardrobe, Toy Story 3: The Video Game, Cars 2: The Video Game, and the Disney Infinity Franchise.

  • Concept Artist / Writer

    castAR

    July 2016 - 2017
    Salt Lake City

    Assigned to Augmented Reality(AR) games to handle character and environmental concepts modeling, textures, illustrations, and storyboards.

  • Senior Artist

    RED Interactive Agency

    July 2017 - March 2018
    Greater Salt Lake City Area
  • Creative Director @ deeproot Studios

    deeproot Studios

    April 2018 - September 2020
    Greater Salt Lake City Area
  • FREELANCE Illustration/concept/writing – HARPER COLLINS CHILDREN’S PUB

    Matthew Art

    June 1999 - Present
    Greater Salt Lake City Area

    FREELANCE – HARPER COLLINS CHILDREN’S PUBLISHING AND OTHER PUBLISHERS
    Salt Lake City, Utah
    Picture Book Artist; Writer
    2006 – present

    Worked full time on books for Harper Collins Children’s Publishing for almost one year, then remained on staff in a freelance capacity. Created picture books, comics, and book covers.

    PUBLISHED BOOKS
    The New York Times Bestselling, Narnia Pop Up book, Rescue of Prince Caspian, Stuff, Rhino Rhino Sweet Potato, Jane and Mizmow, and the upcoming Patchwork Land.

    * Earned high-praise for a Narnia Pop Up book, which landed on the New York Times Bestseller list.
    * Partnered with the C.S. Lewis Estate to design and publish three Narnia books.
    * Received critical acclaim for picture book, Jane and Mizmow.

    For more than ten years, assigned and contracted to create and complete illustrations and writing of books, comics, and book covers for major, renowned clients and publishers.

    CLIENTS
    Hasbro, Wizards of the Coast, Harper Collins Publishers, History Channel, AEG Alderac Entertainment Group, Wiz Kids, The Walt Disney Company, Sony Computer Entertainment of America, HarperCollins, Key Bank, Fun Publications, Sirius Comics, Image Comics to name a few.

  • Concept Artist

    Acclaim Entertainment

    February 2003 - March 2004
    Salt Lake City
  • writer - concept artist

    Sony Computer Entertainment America

    February 2004 - April 2007

    Developed: Downhill Domination, War of the Monsters, Warhawk

  • senior artist / writer

    The Walt Disney Company

    ? - Present
  • Illustrator/Writer

    Harper Collins Children's Books

    2005 - Present

    I am currently writing and illustrating picture books for Harper Collins.