Matt Kushner

Matt Kushner

Supervisor CG/TD Supervisor / 18 yrs

NYC

Hire Me

Visual Effects Artist

Gotham (2022)

Visual Effects Artist

In the Heights (2021)

Visual Effects Artist

The Wilds (2020)

Visual Effects Artist

The Hunt (2020)

Visual Effects Artist

Emergence (2019)

Digital Artist

Equals (2016)

Technical Director

Vinyl (2016)

Visual Effects Artist

Blindspot (2015)

Visual Effects Artist

Fear the walking Dead (2015)

Visual Effects Artist

The DUFF (2015)

Visual Effects Artist

Foxcatcher (2015)

Visual Effects Artist

Powers (2015)

Visual Effects Coordinator

Limitless (2015)

Visual Effects Artist

Run all Night (2015)

Visual Effects Artist

Black Box (2014)

Visual Effects Artist

Noah (2014)

Visual Effects Artist

Gods Behaving Badly (2013)

Visual Effects Artist

Europa Report (2013)

Visual Effects Artist

Disconnect (2013)

Visual Effects Artist

Warm Bodies (2013)

Visual Effects Artist

Moonrise Kingdom (2012)

Visual Effects Artist

Underworld: Awakening (2012)

Visual Effects Coordinator

The Sitter (2011)

Visual Effects Coordinator

I Don't Know How She Does It (2011)

Visual Effects Artist

Game of Thrones (2011)

Visual Effects Coordinator

The Music Never Stopped (2011)

Visual Effects Coordinator

Black Swan (2010)

Visual Effects Artist;visual Effects Coordinator

Step Up 3D (2010)

Visual Effects Coordinator

The Bounty Hunter (2010)

Visual Effects Artist

Babylon Fields

Work History
  • 3D Design Technologist

    Amazon

    December 2024 - Present
    New York City, NY
  • Director of Software

    Illuminarium Experiences

    May 2023 - July 2024
  • Freelance Head of Pipeline / CG Supervisor

    RadicalMedia LLC

    April 2020 - June 2021
    New York, New York, United States

    -Supervision of CG Artists
    -Pipeline Development for cross-DCC script saving/loading (Houdini/Maya/Nuke) as well as FTrack Publishing
    -Nuke Tool Development (Camera/Plate Stitching, Applying Render to 3D Geometry, Render Cropping)
    -Maya Tool Development (Edge/UV Insertion, Alembic/OBJ Export)
    -Rigging

  • 3D TD Pipeline & Rigger

    Blacksmith

    January 2020 - April 2020
    New York, New York

    Integration of camera and distortion toolset, expansion to support Nuke, Maya & Houdini
    Quadruped character rigging
    Show TD for Ford spots

  • CG Generalist & Technical Director - Freelance

    Alkemy X

    August 2019 - December 2019
    New York, New York

    Lead Tracker, Rigger and TD, integrating camera distortion tools and enhancing facility tools.
    Shows include:

    Features:
    The Many Saints of Newark (Sopranos prequel)
    In the Heights

    Episodics:
    Power
    Blindspot
    Marvelous Mrs. Maisel
    Heaven
    Emergence
    The Hunt

  • CG Generalist/Pipeline - Freelance

    Psyop

    April 2019 - July 2019
    New York, New York

    Camera & distortion tool integration
    Cloth Simulation - Cricket Wireless
    Character Rigging & Cloth Simulation - Corteva Agriscience

  • CG Lead & Technical Director, 3D Generalist - Freelance

    Alkemy X

    December 2018 - March 2019
    Greater New York City Area

    Lead Tracker, Rigger and TD, integrating camera distortion tools and enhancing facility tools.
    Shows include:

    Episodics:
    Fear of the Walking Dead
    Power
    Blindspot

    Commercials:
    Arm & Hammer Kitty Litter

  • 3D Generalist - Freelance

    1stAveMachine

    December 2018 - December 2018
    Brooklyn, NY

    Previsualization Animation for Appy Fizz spot
    Motion Capture Retargeting for IBM spot

  • Lead Technical Director & 3D Generalist

    Method Studios

    September 2014 - November 2018
    new york, new york

    Lead TD, developing facility and show tools as well as artist working including Rigging, Tracking, Character FX & Animation.

    Facility Tool TD:
    Lens distortion workflow tools in Nuke, Maya & Houdini to support NY, LA, VAN workflows
    Created Camera Database, used facility registration system to store tracking exports & metadata
    Nuke: Overhauled existing toolset to use plate-specific shot-level versioned distortions Implemented support for lens nodes & uvmaps (Flame compatible), as well as scaling & cropping Maya: Streamlined camera asset creation, loading cameras & metadata, transferring & exporting
    Houdini: Connected distortion data to existing alembic camera tools

    Lead Show TD:
    Justin Timberlake’s “Filthy”: Show Tools, Animation, Cross-site Asset Management
    Facebook’s AR Masks: Creative & Technical Supervision, Workflow Development, App Coding Facebook’s 2017 Friends Day: Maya/Nuke Tool & Workflow Development, Rigging, Animation Bud Light “Made for Living”: Show Camera Tools, Camera Animation, MoCap Asset Management

    Sequence Lead:
    HBO’s Vinyl Premiere: Maya, Houdini & Nuke Workflow Supervision, Lighting TD

    Sequence/Show TD:
    Equals: Maya/Nuke Tool Development,
    NY Lotto: Maya Camera Tool Development

    Tracking/Matchmove TD:
    The Get Down, The Longest Ride, Dupixent, Mercedes, Johnson & Johnson

    Animator:
    Purge 3, Microsoft, Lenovo, Mountain Dew

    Rigging TD:
    Swarovski, Capital One, Kia, Maison Margiela, GE

    Tech-Anim/Groom TD:
    FedEx, Exxon, Finra, Windstream, Goldman Sachs, Tecate Light, Pfizer

  • 3D Generalist - Freelance

    loyalkaspar

    July 2014 - August 2014
    New York, NY

    3D Artist and Technical Direction for ESPN College Football Playoff Promo

  • 3D Generalist - Freelance

    Method Studios

    June 2014 - July 2014
    New York, NY

    3D Artist previsualization for upcoming 2015 feature Run All Night

  • 3D Artist - Staff

    Look Effects

    November 2009 - June 2014
    Williamsburg, Brooklyn

    Effects Artist:
    2014 Noah

    3D Artist:
    2014 Game of Thrones (HBO Series)
    2014 Turn (TV Series)
    2014 Babylon Fields (TV Movie)
    2014 Black Box (TV Series)
    2014 Foxcatcher
    2013 Gods Behaving Badly
    2013 The Secret Life of Walter Mitty
    2013 Europa Report
    2013 Warm Bodies
    2012 Gotham (TV Movie)
    2012 Moonrise Kingdom
    2012 Underworld: Awakening

    Producer:
    2011 Silent House

    Coordinator/2D Artist:
    2011 The Sitter
    2011 I Don't Know How She Does It
    2011 Limitless
    2011 The Music Never Stopped
    2010 Black Swan
    2010 Step Up 3D
    2010 Wall Street: Money Never Sleeps
    2010 The Bounty Hunter

  • Animator

    Young & Rubicam

    November 2009 - December 2009

    Creating logo animation for Chevron World Challenge Golf Tournament
    Included all aspects of animation (modeling, texturing, animation, lighting and rendering), working on very tight deadlines
    Matched original EPS logo with 3D modeling, texturing and lighting

  • Visiting Professor

    Wesleyan University

    January 2009 - December 2009

    Teaching FILM453--Animation in the Digital Age

  • Animator

    Edit One

    November 2009 - November 2009

    Incorporating motion capture and creating hand animation for 2 Playtex commercial previsualizations

  • Freelance Animator

    VRAM FX

    January 2007 - October 2008

    Freelance Generalist Animator having worked on:

    Ford Fusion: Hybrid, Sync & i4 Commercials, Camera Tracker, Clean Up Artist - February 2009
    --Matched live action camera and car movement in footage with CG camera and car
    --Removed tracking markers from footage

    Showtime: Mixed Martial Arts Simulations, Animator & Lighter September - November 2008
    --Cleaned and adjusted motion capture data and added hand animation
    --Organized elements for each shot and set up render passes
    --Created backdrop and lighting set-up

    Saatchi & Saatchi: “Trix” Commercial, Animator & Compositor - July 2008
    --Modeled and modified pre-existing models for integration with live action
    --Animated digital stunt doubles and CG rollercoaster to integrate with live action plates
    --Rendered and composited live action plates with CG elements

  • Freelance Animator

    "Sportys" TV Pilot

    December 2007 - April 2008

    -Finalized all stages of pre-production including modeling, texturing, rigging and animation
    -Retargeted and cleaned motion capture data and applied it to the character rigs
    -Organized files and coordinated distribution for a 25 minute pilot containing over 400 shots and 10 characters

  • Animator on Sony Bravia "Play-Doh" Commercial

    Passion Pictures

    July 2007 - August 2007

    Animated two foot molded bunnies in hop cycle and boxes for replacement stop motion animation for upcoming Sony Bravia commercial

  • Bartender and Waiter

    Jarnac Restaurant

    September 2004 - April 2007
  • Technical Services Intern

    Sony

    August 2003 - February 2004

    -Maintained the departments' Accounts Payable and Receivable
    issued purchase orders, processed and paid incoming invoices
    -Aided in various stages of trailer production
    -Distributed film prints and screeners for domestic and international audiences

  • Intern

    MTV - Daria

    July 2001 - August 2001

    -Prepared cell animation booths and inked hand-drawn cells
    -Researched reference materials and images
    -Delivered animation materials to clients

Education
  • MS in Digital Imaging and Design

    New York University

    2004 - 2007
  • BA in Film Studies

    Wesleyan University

    1999 - 2003