10 years experience in multiple facets of game development including:
- Gameplay systems design, scripting and implementation
- Production coordination of multiple disciplines and departments
- AI development and NPC behavior
- Game balancing
Work History
Senior Designer
Sony Northwest Studios
December 2015 - Present
Unannounced Project (VR)
Senior Gameplay Designer
CD PROJEKT RED
September 2011 - September 2015
The Witcher 3: Heart of Stone Expansion (XOne, PS4, PC)
NPC and main character feature design and implementation.
The Witcher 3: Wild Hunt (XOne, PS4, PC)
Design, implementation and scripting of main character and gameplay/combat systems.
The Witcher 2: Assassins of Kings - Enhanced Edition (X360, PC).
Implementation of gameplay mechanics improvements and additional polishing.
Lead Combat Designer
Spicy Horse Games
February 2007 - July 2011
Shanghai, China
Alice: Madness Returns (X360, PS3, PC).
Combat systems design and implementation, AI development, game balance and supervision of additional designers.