Marwin So

Marwin So

Senior Designer at Sony Northwest Studios

Senior Game Designer / 18 yrs

Manchester, United Kingdom

Hire Me
10 years experience in multiple facets of game development including:
- Gameplay systems design, scripting and implementation
- Production coordination of multiple disciplines and departments
- AI development and NPC behavior
- Game balancing
Work History
  • Senior Designer

    Sony Northwest Studios

    December 2015 - Present

    Unannounced Project (VR)

  • Senior Gameplay Designer

    CD PROJEKT RED

    September 2011 - September 2015

    The Witcher 3: Heart of Stone Expansion (XOne, PS4, PC)
    NPC and main character feature design and implementation.

    The Witcher 3: Wild Hunt (XOne, PS4, PC)
    Design, implementation and scripting of main character and gameplay/combat systems.

    The Witcher 2: Assassins of Kings - Enhanced Edition (X360, PC).
    Implementation of gameplay mechanics improvements and additional polishing.

  • Lead Combat Designer

    Spicy Horse Games

    February 2007 - July 2011
    Shanghai, China

    Alice: Madness Returns (X360, PS3, PC).
    Combat systems design and implementation, AI development, game balance and supervision of additional designers.

    Akaneiro (PC).
    Project prototype technical design.

    American Mcgee's Grimm (PC - Episodic)
    AI development and scripting, technical design and game balancing

  • Contract Designer and Writer

    Enlight Software

    November 2006 - April 2007

    Seven Kingdoms Conquest, Restaurant Empire 2, etc. (PC)
    Performed contract design and writing work for multiple projects.

Education
  • BS in Electronics and Communications Engineering

    De La Salle University

    2000 - 2004