Martin Halle

Martin Halle

I create high end visual effects for for feature film

Senior FX TD / 24 yrs

Vancouver, Canada

Hire Me

F / X Supervisor

Time Bandits (2024)

Lead Effect Technical Director

The Adam Project (2022)

Lead Effects Technical Director

Moonfall (2022)

Lead Effect Technical Director

The Gray Man (2022)

Senior Effects Technical Director

Godzilla vs. Kong (2021)

Senior Effects Technical Director

Zack Snyder's Justice League (2021)

Senior Effects Technical Director

Midway (2019)

Senior Effects Technical Director

Terminator: Dark Fate (2019)

Senior Flowline TD

Captain Marvel (2019)

Senior Effects Technical Director

Aquaman (2018)

Senior FX Technical Director

Meg (2018)

Lead Flowline Technical Director

Ant-Man and the Wasp (2018)

Senior FX Technical Director

Guardians of the Galaxy Vol. 2 (2017)

Senior FX Technical Director

Power Rangers (2017)

Senior FX Technical Director (Flowline Artist)

Independence Day: Resurgence (2016)

Senior Effects Technical Director

The 5th Wave (2016)

FX Artist / Senior FX Technical Director

San Andreas (2015)

Senior Effects Technical Director

Hot Tub Time Machine 2 (2015)

FX Technical Director / Senior FX Technical Director

Exodus: Gods and Kings (2014)

Senior Effects Technical Director

The 100 (2014)

Senior Effects Technical Director

Once Upon a Time: Wicked Is Coming (2014)

Senior Effects Technical Director

Once Upon a Time in Wonderland (2013)

Senior Effects Technical Director

Once Upon a Time: Journey to Neverland (2013)

Senior Effects TD

R.I.P.D. (2013)

Visual Effects (Unknown Episodes)

Las Vegas (2013)

Visual Effects

Carrie (2013)

Senior FX TD (Naiad liquid Simulation) Houdini

Life of Pi (2012)

Senior Effects Technical Director

Once Upon a Time (2011)

3D Artist / Effects Technical Director

Final Destination 5 (2011)

Effects and Lighting TD

Avatar (2009)

Visual Effects Supervisor

Polar Storm (2009)

Effects technical director

Watchmen (2009)

On-Set Visual Effects Supervisor

Bone Eater (2008)

Lead Visual Effects Artist

Kung Fu Dunk (2008)

Visual Effects Artist

Assembly (2007)

Lead 3D Visual Effects Artist

Afghan Knights (2007)

3D Visual Effects Artist / Animator

Land of the Dead (2005)

Visual Effects

White Noise (2005)

3D Lead Visual Effects Artist

The Mountain (2004)

3D Visual Effects Artist / 3D Animator

Stargate Atlantis (2004)

Visual Effects Artist

The 4400 (2004)

Digital Effects Artist (Unknown Episodes)

Kingdom Hospital (2004)

Visual Effects (Unknown Episodes)

Threat Matrix (2003)

Visual Effects

Jake 2.0 (2003)

Digital Effects Artist (Unknown Episodes)

Peacemakers (2003)

Visual Effects Artist (Unknown Episodes)

Dead Like Me (2003)

Digital Effects Artist (Unknown Episodes)

The Dead Zone (2002)

Visual Effects

CSI (2000)

3D Visual Effects Artist (Unknown Episodes)

Andromeda (2000)

Digital Effects Artist

Stargate SG-1 (1997)

Work History
  • senior effects technical director

    ScanlineVFX

    July 2014 - Present
    Vancouver, British Columbia
  • Senior Effects Technical Director

    Zoic Studios

    August 2013 - July 2014
    Vancouver, Canada Area
  • Lead FX TD

    Prime Focus World

    March 2013 - June 2013
    Vancouver, Canada Area
  • Senior FX TD (Naiad liquid Simulation) Houdini

    Rhythm & Hues Studios

    September 2011 - March 2013

    Water simulation in Naiad for Hang Lee "Life of Pi"
    Currently working on destruction in Houdini for R.I.P.D.

  • Senior FX TD (Naiad liquid Simulation)

    Prime Focus World

    January 2011 - July 2011

    Water effects simulation in NAIAD

  • Effects TD

    Rising Sun Pictures

    June 2010 - December 2010

    Set up and tool for animation transfer between maya and Houdini. Fluid field set up for environment debris . Chain pendant simulation.

  • Effects and Lighting TD

    Wētā FX

    February 2009 - December 2009

    In charge of creating weapons effects and other dynamics. I created the ampsuit gun muzzle flash rig and the rig formissile smoke trail and thruster. I also did almost all the Weta missile shots... And some other rigid body dynamics for thumbling rocks, debris and smoke.
    I did some character lighting as well for the first sequence of the Hometree when Jake meet the clan.

  • Effects technical director

    MPC

    May 2008 - September 2008

    Water simulation for the owl ship going out of the water. Snow simulation and set-up for the Antarctic sequence. Ground shockwave missile trail for the nuke dream sequence. Development and sim for the ship crash in the snow.

  • Effects Technical Director

    Lucasfilm

    January 2008 - April 2008

    simulation for the hundreds of thousands crabs for pirates of the Caribbean 3 (lighting for the desert crabs and rain interaction and splash on Davy Jones.
    Also dust and debris simulation and lighting for Indianna jones 4.

  • Effects TD

    MPC

    2008 - 2008
    Vancouver, Canada Area
  • fx TD

    MPC

    2008 - 2008
  • Effects Technical Director

    Technicolor Group

    May 2007 - December 2007

    Destruction effects on the feature film Assembly and ice effects on Slam Dunk.

  • Effects TD

    Industrial Light & Magic

    January 2007 - May 2007

    Simulation for the hundreds of thousands crabs in Pirates of the Caribbean 3 (and lighting on the desert crabs).
    Also dust and debris simulation and lighting on Indiana Jones 4.

  • Effect Technical Director

    Lucasfilm

    January 2007 - May 2007

    Dynamic simulation and lighting for all the crabs sequence for Pirate of the Carribean at world's end

  • Technical director

    Rainmaker Entertainment

    October 2006 - December 2006

    Lighting, effects, character transfer and placment between maya and massive, compositing.

  • Lead 3D visual effects artist and Set Supervisor

    SPIN VFX

    February 2004 - September 2006

    Responsible for all 3d aspect of the studio.

  • Visual Effects Instructor

    The Art Institutes

    January 2004 - June 2006

    Teach advance effects class in maya.

  • Lead 3D Visual Effects Artist

    Stargate Studios

    March 2001 - January 2004
Education
  • Center for Digital Imaging and Sound (now A.I. Art institute)

    2000 - 2001
  • CEGEP de Ste-Foy

    1991 - 1994