Mark Chavez

Mark Chavez

The first laser animator!

Senior Generalist / Lead Designer

Singapore

Hire Me

director, animator

Quantum LOGOS (vision serpent) (2019)

co-director

Chrysalis (2014)

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

3D Modeler

Flight of the Phoenix (2004)

Modeler

Around the World in 80 Days (2004)

Modeler

Garfield (2004)

Modeler

Scooby-Doo 2: Monsters Unleashed (2004)

Modeler

The Cat in the Hat (2003)

3D Modeler

Elf (2003)

Modeler

The Rundown (2003)

Modeler

Sinbad: Legend of the Seven Seas (2003)

3D Modeler

X-Men 2 (2003)

Daredevil (2003)

Modeler

Spirit: Stallion Of The Cimarron (2002)

3D Effects Modeler

The Road to El Dorado (2000)

CG Crowd Animator

The Prince of Egypt (1998)

Assistant Animator

FernGully: The Last Rainforest (1992)

Animator

The Adventures of Barty and the Pirate

I'm an award winning educator, who has worked professionally in the film animation, interactive media & game industries. Currently I've established a start-up company focused on automated animated performance. I recently led a university based think tank that conducted research on the development of transmedia content, exploring appeal in design for animation & games. I've worked on major award winning projects at major studios like Rhythm & Hues Studios Los Angeles, DreamWorks Feature Animation, Acclaim Entertainment, & Tokyo Broadcasting System Japan.
Work History
  • Founder, CEO

    Giant Monster Pte Ltd

    May 2015 - Present
    Singapore

    Create innovative content for new markets

  • Assistant Professor

    Nanyang Technological University

    March 2005 - May 2015

    Founding faculty in the area of Animation at the School of Art, Design and Media. Wrote curricula to suit the needs of Undergraduate Singaporean students, established trans-disciplinary research collaborations with Professors from the College of Engineering and School of Communications and Information as well as individuals from industry.

  • SIGGRAPH Asia 2013, Art Gallery Chair

    ACM SIGGRAPH

    December 2012 - November 2013

    Part of ACM SIGGRAPH, SIGGRAPH Asia is a volunteer organization where the Art Gallery is a sub-program. I organized an public installation and exhibition of augmented reality artworks, in gallery installations of digitally mediated artworks and new media performances as well as a day long session of Art Papers presentations from guests who flew in from all over the world to the Hong Kong Exhibition and Conference Centre during the SIGGRAPH Asia 2013 International Conference.

  • SIGGRAPH Asia 2008, Educators Programme Chair

    ACM SIGGRAPH

    March 2007 - December 2008

    Envisioned as an international gathering of industry professionals and academics, the Educators Programme presents perspectives that appeal to a wide spectrum of interests. The goal is to share educational strategies adopted in both industry and academia to make the learning process more satisfying, productive, and meaningful.

  • Modeler

    Rhythm & Hues Studios

    November 2002 - February 2005

    Create photorealistic props, sets and characters for live action feature films

  • Animator/Modeler

    DreamWorks Animation

    January 1995 - July 2002

    I worked as a 3D production artist delivering sculpted digital content for feature animation.

  • Artist/Animator

    Acclaim Entertainment

    July 1992 - December 1994

    Lead artist for full motion sequences for Alien Trilogy a Playstation I Game

  • Digital Artist

    TBS vision

    September 1990 - December 1992

    Created computer generated imagery for ride based video playback, television and trades in a subsidiary of Tokyo Broadcasting System located in Japan.

  • Demo Artist

    Nichimen Graphics

    1992 - 1992

    Demonstrated emergent computer graphics techniques to prospective users and clients.

  • Assistant Animator

    Kroyer Films

    January 1989 - August 1989

    Fern Gully

  • Student Intern

    Symbolics

    1987 - 1988

    Received a grant in the form of a Symbolics computer graphics system: installed at the UCLA Film School and used for computer animation research.

  • Animator

    LaserMedia Inc

    September 1980 - June 1986

    Developing computer graphics and animation content and techniques for mass audience consumption.

Education
  • University of California, Los Angeles

    1980 - 1990
  • Arizona State University

    1978 - 1980
  • Arizona Western College

    1976 - 1978