Creative Technologist, CG/VFX Supervisor & 3D Artist (lighting, lookdev, generalist), Media Technology Consultant, Immersive Experience Designer, Digital Tinkerer, Maker.
Work History
3D Artist Manager
Mass Virtual
May 2024 - Present
Orlando, FL
Creative Technologist
Freelance
January 2023 - Present
Working with a variety of startups on Experience Design, Creative Tech, XR, and Immersive Entertainment. Available to discuss new projects!
Wearer of many hats at the new WarnerMedia Innovation Lab in Manhattan.
VFX Pipeline Architect
HBO
August 2018 - February 2020
CG Supervisor
HBO
April 2018 - August 2018
Manage and design 3D VFX workflows; partner with productions to ensure efficient 3D asset management and deliveries; partner with marketing and other groups to deliver VFX assets; lead on various in-house R&D projects including emergent tech and VR/AR.
CG Supervisor, VR/AR
Lytro
July 2017 - March 2018
Mountain View, CA
Technical leadership on game-engine integration of lightfield technology. Comp artist on AIS-awarded Sensations of Sound. Develop methods for converting lightfields to various 3D formats for playback on a range of devices, including mobile. Guide post-production team in all aspects of 3D integration with lightfield technology.
CG Supervisor
JTS Productions
June 2016 - June 2017
New Jersey
Fast-turnaround animation tech startup for Jon Stewart/HBO, focusing on multi-platform delivery.
CG Supervisor
Image Engine
2012 - June 2016
Vancouver, Canada Area
Technical leadership for multiple film and television projects. CG supe on White House Down, Chappie, Game of Thrones. Hands-on lighting, layout, lookdev, effects, technical animation, pipeline software dev, technology management and development, team management, artistic supervision. Deep involvement in maya, houdini, gaffer, python, nuke, shotgun, asset management.
Effects Supervisor
Digital Domain
2012 - October 2012
Port St. Lucie Florida
Heading up the effects department for Legend of Tembo at DDMG in Florida.
Digital Effects Supervisor
Rising Sun Pictures
April 2010 - July 2012
Digital Effects Supervision for "Bee Chase" sequence on Journey2: Mysterious Island. Oversaw expansion of layout and camera pipeline, stereo workflow, massive asset build and lookdev for photoreal digital jungle and characters. On-set supervision for "Bee Chase" sequence.
Sequence Supervisor
Rising Sun Pictures
April 2010 - December 2010
Adelaide, Australia
CG supervision for 'Dementors' sequences in Harry Potter and the Deathly Hallows, Pt 1
Senior Lighting TD
Sony Pictures Animation
December 2006 - May 2008
lighting/compositing
senior lighting technical director
Sony Pictures Animation
2006 - April 2008
lighting/compositing plus pipeline tools
CG Supervisor
DreamWorks Animation
2001 - 2006
CG supervision on Sharktale and Flushed Away, plus Madagascan Penguin's Christmas Tale, and marketing materials.
CG Supervisor
Pacific Data Image (PDI)
1998 - 2001
CG supervision on Shrek. Also suped at PDI-CAFE on Evolution.
Senior FX TD
Santa Barbara Studios
1992 - 1998
light, comp, effects, lookdev, team lead
Programmer Analyst
UCSB
1990 - 1992
General IT consultation, programming, graphics, training, documentation, trouble-shooting, systems, etc for the Neuroscience Computer Lab at UCSB.