Remote studio with veterans from the movie industry, focusing on delivering high-end rigs, scripts, plugins and pipeline solutions for the VFX, Feature Animation and Games industries.
Clients we worked for in 2019:
- Disney
- Lufthansa
- BeEpic
Developer
Nimble Collective, Inc
November 2018 - May 2019
Remote
After RGB Notes was acquired by Nimble Collective, Inc, I am working as a developer on the Nimble Studio platform.
Co Founder
RGBnotes
August 2016 - November 2018
Co-founded the RGBnotes SaaS platform. Worked as a developer and biz dev. The company was acquired by Nimble Collective and eventually Amazon AWS.
Co-Founder
Hack and Paint
August 2016 - March 2018
Global
Our purpose is to bring deep, immersive gameplay and storytelling to VR. Our talent hails from companies such as Pixar, Blue Sky, MPC, EA Games, Ubisoft, Rhythm and Hues, and more. Our first game is designed specifically for the latest VR gaming sets and is inspired by games like Journey, Firewatch, and MIND: Path to Thalamus.
Senior Character TD
Blue Sky Studios
July 2012 - August 2016
Worked on Epic, Rio, Rio 2, Ice Age 4, Ice Age 5, Ferdinand. Developed plugins, tools and frameworks for the character pipeline while being there.
Co Founder
ReeView.It
October 2014 - March 2016
Reeview.it is a demo reel and portfolio review service that helps digital artists fast forward their career.
Co Founder
Daskalo.eu
January 2013 - June 2014
Together with my wife we created a free educational website called "Daskalo.eu" ( for the Bulgarian speakers ) where we teach simple computer concepts to people who were not raised with technologies ( like our parents )
Character TD
Blue Sky Studios
January 2010 - July 2012
Joined Blue Sky Studios at the beginning of 2010 and started working on the rigging pipeline for Leaf Men.
Character TD
Cinemotion
December 2009 - December 2009
Sofia, Bulgaria
I worked at Cinemotion for a short period of time to help with rigging assignments.
Character TD
Worldwide FX
April 2007 - December 2009
Responsible for developing and extending the Creature Pipeline; Responsible for rigging and animating characters; Building scripts and tools ; providing feedback and helping other artists;
3d Lead animator
Worldwide FX
2005 - 2007
I was Lead Animator then. I was also in charge of organizing the animation sequences , schedules, and management , alongside my other duties as character rigger and animator
3d Lead animator
Worldwide FX
2005 - 2007
I was Lead Animator then. I was also in charge of organizing the animation sequences , schedules, and management , alongside my other duties as character rigger and animator
3d animator
Worldwide FX
2003 - 2005
I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist
3d animator
Worldwide FX
2003 - 2005
I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist
3d animator
Worldwide FX
2003 - 2005
I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist
animator
KTV
January 2002 - October 2002
TV commercials
animator
Freelance Job
2000 - January 2002
Freelance animator on different commercials and animations; modeler and animator on free game productions.