Marin Petrov

Marin Petrov

Hacker and Painter

Senior Character TD / 22 yrs

NYC

Hire Me

Digital Artist

The Gene Generation (2023)

Rigging TD

Seal Team (2021)

Character TD

Woody Woodpecker (2019)

Character Rigging Artist

Hellboy (2019)

Senior Character Technical Director

Ferdinand (2017)

Character TD

Scrat: Spaced Out (2016)

Senior Character Technical Director

Ice Age: Collision Course (2016)

Senior Character Technical Director

The Peanuts Movie (2015)

Character Technical Director

Rio 2 (2014)

Character Technical Director

Epic (2013)

Character Technical Director

Ice Age: Continental Drift (2012)

Charater TD

Conan the Barbarian (2011)

Character Technical Director

Rio (2011)

Character Technical Director

The Expendables (2010)

Character Technical Director

Undisputed 3: Redemption (2010)

Visual Effects Artist

Ninja (2010)

Visual Effects Artist

Unstoppable (2010)

Visual Effects Artist

It's Alive (2009)

Visual Effects Artist

Hydra (2009)

Technical Director

Cyclops (2008)

Visual Effects Artist

Hero Wanted (2008)

Visual Effects Artist

88 Minutes (2008)

Animator

Day of the Dead (2008)

Character Technical Director

Ogre (2008)

Visual Effects Artist

Rambo (2008)

Digital Artist

The Black Hole (2008)

Visual Effects Artist

Mega Snake (2007)

Visual Effects Artist

The Contract (2007)

Animator

Attack of the Gryphon (2007)

Visual Effects Artist

Undisputed 2: Last Man Standing (2007)

Digital Artist

A.I. Assault (2007)

3D Lead Artist

Kraken: Tentacles of the Deep (2006)

Visual Effects Artist

The Black Dahlia (2006)

Visual Effects Artist

The Wicker Man (2006)

Visual Effects Artist

Lonely Hearts (2006)

Visual Effects Artist

Alien Lockdown (2006)

Visual Effects Artist

Edison (2005)

Visual Effects Artist

Mirror Wars: Reflection One (2005)

Animator

Pterodactyl (2005)

Digital Artist

Komodo vs. Cobra (2005)

Digital Artist

Snakeman (2005)

Digital Artist

Mansquito (2005)

Digital Artist

Control (2005)

Digital Artist

Nature Unleashed: Volcano (2005)

Digital Artist

MorphMan (2005)

Work History
  • Co-Founder at a Rigging Service Company

    Not named yet

    May 2019 - May 2020
    remote

    Remote studio with veterans from the movie industry, focusing on delivering high-end rigs, scripts, plugins and pipeline solutions for the VFX, Feature Animation and Games industries.
    Clients we worked for in 2019:
    - Disney
    - Lufthansa
    - BeEpic

  • Developer

    Nimble Collective, Inc

    November 2018 - May 2019
    Remote

    After RGB Notes was acquired by Nimble Collective, Inc, I am working as a developer on the Nimble Studio platform.

  • Co Founder

    RGBnotes

    August 2016 - November 2018

    Co-founded the RGBnotes SaaS platform. Worked as a developer and biz dev. The company was acquired by Nimble Collective and eventually Amazon AWS.

  • Co-Founder

    Hack and Paint

    August 2016 - March 2018
    Global

    Our purpose is to bring deep, immersive gameplay and storytelling to VR. Our talent hails from companies such as Pixar, Blue Sky, MPC, EA Games, Ubisoft, Rhythm and Hues, and more. Our first game is designed specifically for the latest VR gaming sets and is inspired by games like Journey, Firewatch, and MIND: Path to Thalamus.

  • Senior Character TD

    Blue Sky Studios

    July 2012 - August 2016

    Worked on Epic, Rio, Rio 2, Ice Age 4, Ice Age 5, Ferdinand. Developed plugins, tools and frameworks for the character pipeline while being there.

  • Co Founder

    ReeView.It

    October 2014 - March 2016

    Reeview.it is a demo reel and portfolio review service that helps digital artists fast forward their career.

  • Co Founder

    Daskalo.eu

    January 2013 - June 2014

    Together with my wife we created a free educational website called "Daskalo.eu" ( for the Bulgarian speakers ) where we teach simple computer concepts to people who were not raised with technologies ( like our parents )

  • Character TD

    Blue Sky Studios

    January 2010 - July 2012

    Joined Blue Sky Studios at the beginning of 2010 and started working on the rigging pipeline for Leaf Men.

  • Character TD

    Cinemotion

    December 2009 - December 2009
    Sofia, Bulgaria

    I worked at Cinemotion for a short period of time to help with rigging assignments.

  • Character TD

    Worldwide FX

    April 2007 - December 2009

    Responsible for developing and extending the Creature Pipeline; Responsible for rigging and animating characters; Building scripts and tools ; providing feedback and helping other artists;

  • 3d Lead animator

    Worldwide FX

    2005 - 2007

    I was Lead Animator then. I was also in charge of organizing the animation sequences , schedules, and management , alongside my other duties as character rigger and animator

  • 3d Lead animator

    Worldwide FX

    2005 - 2007

    I was Lead Animator then. I was also in charge of organizing the animation sequences , schedules, and management , alongside my other duties as character rigger and animator

  • 3d animator

    Worldwide FX

    2003 - 2005

    I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist

  • 3d animator

    Worldwide FX

    2003 - 2005

    I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist

  • 3d animator

    Worldwide FX

    2003 - 2005

    I have joined WorldWide FX in 2003 as a generalist on several feature films. In 2005 I was promoted to Lead Artist

  • animator

    KTV

    January 2002 - October 2002

    TV commercials

  • animator

    Freelance Job

    2000 - January 2002

    Freelance animator on different commercials and animations; modeler and animator on free game productions.

Education
  • School of humanitarian arts

    1995 - 2000