Houdini: fluids liquids dynamic simulations and fur/hair. Procedural modeling and animation.
Maya: model, rig, animation, simulation (dynamics and nDynamics) particles and fluids
AE & Nuke: Basic compositing.
Special focus in Fx and simulations.
Specialties: Fx and 3D Simulations whit experience in Houdini and Maya.
May 2013 - Present
I like to investigate any kind of Visual Effect, from particles to fluids, passing through RBD, liquids, procedural animation and destruction.
I love every step in this field.
Using Houdini, python and Maya.