Marc specializes in previs, techvis, postvis, matchmove & motion capture.
Marc has senior and lead experience on high profile films such as 'Guardians of the Galaxy vol 3', 'Thor love and Thunder', 'Mortal Kombat' 'Thor Ragnarok', 'Aquaman', 'Pacific Rim Uprising', 'The Wolverine', 'Harry Potter and the Half Blood Prince', 'Xmen Days of Future Past' and many many others.
Marc has knowledge in all areas of the VFX process and film making. He has experience in creating animations as a 3D generalist creating VFX sequences from storyboard right through to final colour grade and delivery.
Work History
Layout Supervisor
Cumulus VFX
March 2024 - March 2025
Gold Coast, Australia
Senior Camera TD
Wētā FX
September 2021 - March 2024
Gold Coast, Queensland, Australia · Remote
Lead Matchmove
Method Studios
June 2022 - September 2022
Gold Coast, Australia
Founder / Lead Artist
CRAM DC
October 2015 - October 2022
Gold Coast, Queensland, Australia · Remote
Cram Digital Creations was created in late 2019 to support vfx vendors and film productions with specialist VFX related needs including previs, techvis, postvis, motion control, camera tracking, matchmove and rotomation and we are based on the Gold Coast in Queensland, Australia.
Ready for onset and remote working.
Feel free to visit my website for more specific information.
https://www.cramdigitalcreations.com.au/
Matchmove / Rotomation Lead
Method Studios
October 2018 - August 2019
Montreal, Canada Area
Founder / VFX Generalist / Matchmove / Previs
CRAM DC
September 2019 - January 2021
Gold Coast, Australia
VFX VENDOR SUPPORT
We offer a 3D focused animation and visual effects support crew for post visual effects facilities working on feature films, commercials and independent projects.
Specialists in previz, camera tracking, matchmove and motion capture.
Mortal Kombat (2021)
Furiosa (2022)
Matchmove Lead
Method Studios
June 2021 - September 2021
Melbourne, Victoria, Australia · Remote
Previs / Techvis
The Third Floor
February 2021 - May 2021
Sydney, Australia
TBA Marvel Film
Matchmove Lead
Method Studios
September 2018 - August 2019
Montréal, Canada
Men in Black International, Extraction, Ad Astra, Rim of the World, Velvet Buzzsaw and many others.
Senior Matchmover
Method Studios
June 2018 - September 2018
Sydney, Australia
Visual Effects and Animation
Marc Purnell
January 2007 - November 2019
Providing pre-production, post production and on location services to Gold Coast, Brisbane, Melbourne and Sydney, Adelaide and Auckland film production and advertising studios.
www.marcpurnell.com
previz artist
Marvel Studios
January 2017 - November 2017
Gold Coast, Australia
Thor Ragnarok
shot creator
The Third Floor
February 2017 - May 2017
Gold Coast
Aquaman
previz artist
Day for Nite
April 2016 - October 2016
Gold Coast, Australia
THOR: Ragnarok (2017) Marvel Studios
Pacific Rim: Maelstrom (2018) Legendary Pictures
Instructor / Lecturer / Tutor
Griffith University, Australia
July 2010 - June 2016
Brisbane Southbank - Queensland College of Art · O
Directing Fundamentals and Pre-Visualisation (2015, 2016) (Shared) (Masterclass)
CGI Character Modelling (2015)
Post Production Fundamentals - Lecturer / Tutor (2014, 2015, 2016)
Digital Content Creation - Tutor (2014)
Post production Integration - Lecturer / Tutor (2014, 2015, 2016)
Post Production (animation) (2013)
CGI Animation (animation) (2013)
Lecturer & Tutor of Post Production (2012)
Lecturer & Tutor of Motion Capture (2012, 2010)
Teaching the elective subject 'Motion Capture' to 3rd year and post grad students of film, game design and animation degrees at Griffith University.
Taking the students through the many forms of mocap and exploring the possibilities of the exciting way to create animation.
Training the students in Vicon Blade & Motion Builder and assisting with the students project work. Setting up a Vicon 8 MX40+ capture volume and supervising students recording their own motion capture.
Matchmover
Iloura
December 2015 - December 2015
Sydney, Australia
Camera Tracking and Matchmove on feature film 'Deepwater Horizon' (2016)
Snr Matchmover
Rising Sun Pictures
March 2014 - March 2014
Adelaide, Australia
Senior Stereo Matchmover
XMEN: Days of Future Past (2014)
Stereo Matchmove, camera tracking & rotomation.
3DEqualiser, Maya & Nuke
Matchmover
Rising Sun Pictures
February 2013 - April 2013
Adelaide, Australia · On-site
The Wolverine (2013)
I, Frankenstein (2013)
Matchmove, camera tracking & layout.
3DEqualiser, Maya & Nuke.
Matchmover
Iloura
October 2010 - May 2011
Melbourne, Australia · On-site
Ghost Rider: Spirit of Vengeance (2012)
The Killer Elite (2011)
Tracking live action footage to create integrated 3d environments, props and characters/digital doubles. Also track full characters, clothing, vehicles and environments for lighting interactivity, added animation and fx.
Also some asset modelling and texturing.
Syntheyes
Maya
Nuke
Motion Capture Studio Technician / Motion Editor
Sega Studios Australia
October 2009 - September 2010
Brisbane, Australia · On-site
London Olympic Games 2012 - Next Gen Console Game
Creating advanced mocap volumes to record Motion Capture.
Managing data, actors and athletes during mocap shoots.
Creating the front end of animation pipeline for London Olympics 2012 next gen console game.
Completed training coarse in Blade by Vicon.
Completed training coarse in Motion Builder by Autodesk.
Trained new staff the Vicon Blade software package and animation pipeline.
Modeller
Rising Sun Pictures
January 2009 - March 2009
Terminator Salvation (2009)
Modeled & UV'd Human resistance attack submarine
previz / layout for Submarine and Hunter killer sequences.
Ncloth simulations & destruction of Submarine explosion.
ww.rsp.com.au
3D Modeller
Rising Sun Pictures
March 2008 - July 2008
Adelaide, Australia · On-site
Terminator Salvation (2009)
Harry Potter and the Half Blood Prince (2009)
Terminator Salvation :
Modeled & UV'd Human resistance attack submarine
previz / layout for Submarine and Hunter killer sequences.
Ncloth simulations & destruction of Submarine explosion.
Harry Potter and the Half Blood Prince:
Modeled & UV'd Slughorn's clothing, head, and chair for the 'Chair transformation' sequence. Also modeled 50+ blend shapes for the chair to morph into the pajamas.
Modeled & UV'd several hero props (Chandelier, Snow globe) for the 'Room Transformation' sequence. All props had to shatter and reform which involved a high level of coordination between myself and other team leads.
Also modeled landscapes for background extensions.
Previzualisation Artist
Rising Sun Pictures
January 2008 - January 2008
Xmen Origins: Wolverine (2009) - Uncredited
Fox Studios
www.rsp.com.au
Previsualization Artist
Animalia Productions
January 2007 - November 2007
Queensland, Australia · On-site
'Animaila' the animated TV series
Created hundreds of 3d animated shots for the animated television series called 'Animalia' using Maya.