Madhav kumar Adhikari

Madhav kumar Adhikari

Senior Modeler / 13 yrs

London, United Kingdom

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Modelling Artist

Lockwood & Co. (2023)

Modelling Artist

Beast (2022)

Modelling Artist

The Matrix 4 (2021)

Modelling Artist

Tom and Jerry (2021)

Modelling And Facial Artist

The one and only Ivan (2020)

Modelling And Texturing Artist

Underwater! (2020)

Modelling And Facial Artist

Cats (2019)

Modelling And Facial Artist

Maleficent: Mistress of Evil (2019)

Modelling And Texturing Artist

Godzilla: King of Monsters (2019)

Modelling And Texturing Artist

The Nutcracker and the Four Realms (2018)

Modelling And Texturing Artist

The Predator (2018)

Asset Lead

Alpha (2018)

Modelling And Texturing Artist

The Dark Tower (2017)

Modelling And Texturing Artist

Passengers (2016)

Modelling And Texturing Artist

Suicide Squad (2016)

Modeling And Texturing Artist-Mpc / Modelling And Texturing Artist

Ghostbusters (2016)

Modelling And Texturing Artist

The Jungle Book (2016)

Modelling And Texturing Artist

Spectre (2015)

Modelling And Texturing Artist

Exodus: Gods and Kings (2014)

Modelling And Texturing Artist

Guardians of the Galaxy (2014)

Modelling And Texturing Artist

Godzilla (2014)

Modelling And Texturing Artist

300: Rise of an Empire (2014)

Modelling And Texturing Artist

RED 2 (2013)

Work History
  • Senior Modeller

    Framestore

    February 2020 - Present
    London, United Kingdom
  • Facial Modeller / Character Modeller

    MPC

    October 2017 - February 2020
    London, United Kingdom

    'Maleficent: Mistress of Evil'
    - Character modeller / Facial shapes
    - Created FACS based facial shapes for most of the fairy characters and digital doubles.
    - Worked with 'Dynamixyz' for creating anim curves to support animation of the fairy characters.
    - Collaborated with animators and modellers at the different MPC sites.

    'Dolittle'
    - Character model / Facial shapes
    - Model changes on hero characters.
    - Facial shapes for hero talking performing characters.
    - Collaborated with animators and modellers at the different MPC sites.

    'Cats'
    - Character model / Facial shapes
    - Design changes and likeness changes on hero model.
    - FACS based facial shapes for hero characters and crowds.

    'Underwater'
    - Creature model / sculpt / texture
    - Concept sculpt for a hero creature
    - Concept paint over for a hero creature to guide the texture team.
    - Reviewed and updated re-topology for the creature
    - Displacement sculpt created in 'Z-Brush' 'Mudbox' and 'Mari'

    'Godzilla: King of the Monsters'
    - Character modeller / sculpt / texture / lookdev
    - Created concept based Titan creature modelling changes.
    - Sculpt was made in 'Z-Brush' 'Mudbox' and 'Mari'
    - Created procedural textures and lookdev for the concept based creature.

  • Senior Modelling and Texturing TD

    MPC

    November 2012 - October 2017
    Banglore

    ‘Blade runner 2049’
    - Asset Lead / Character modeller
    - Modeller for recreation of 1983 Sean Young digital actor
    - Provided displacements sculpts
    - Modelling Lead overseeing the project.
    - Modelled and sculpted all digital doubles on this project.

    'Pirates of the Caribbean - Dead men tells no tales'
    - Character modeller / texture artist / Leading Part of Assets
    - Ghost shark concept sculpt, complete model and Textures.
    - Modelling concept based ghost character and lead the 'ghost character' modelling team.
    - Digidouble modelling of 'Ghost Salazar' and 'Human Salazar'.

    'The Jungle Book '
    - Character modeller / texture artist / Leading Part of Assets
    - DigiDouble Modelling of 'Mowgli'.
    - Modelling various species of Birds, animals and responsible for lead the 'Birds Modelling' team.
    - Texture and sculpting Displacement for mugger crocodile.

    ‘Alpha’
    - Asset Lead / Character modeller
    - Hero animals modelling and responsible to lead the assets.

    'Ghostbusters'
    - Environment modeller / texture artist / lookdev
    - Part modelling for 'Kali' based hero building.
    - Texture and lookdev test for 'kali' based hero 'mercado' building.

    - Mostly working on complex hero characters on both model and texture.
    - Managing the deadlines with expected quality.
    - Guide the team on right direction to solve the difficulties in assets.
    - Also a problem solver.

  • character modeler

    Tata Elxsi

    May 2011 - November 2012
    Mumbai Area, India
  • character modeller

    sanraa media ltd

    March 2009 - May 2011
    Chennai Area, India
Education
  • B.F.A (Painting)

    Bharathiar palkalai koodam , puducherry.

    ? - ?