Erik Halsey

Erik Halsey

Senior Character Artist

San Francisco

Hire Me

Visual Effects

Journey 2: The Mysterious Island (2012)

Senior Texture Painter

Rogue One: A Star Wars Story (2016)

Texture Supervisor

Teenage Mutant Ninja Turtles: Out of the Shadows (2016)

modeler/texture artist

Jurassic World (2015)

modeler/texture artist

Tomorrowland (2015)

Texture Lead

Percy Jackson: Sea of Monsters (2013)

Digital Artist

Jack the Giant Slayer (2013)

Texture Painter

The Cabin in the Woods (2012)

Visual Effects

Green Lantern (2011)

Texture Painter

The A-Team (2010)

modeler/texture artist

Harry Potter and the Deathly Hallows: Part 1 (2010)

Texture Paint Artist

Night at the Museum: Battle of the Smithsonian (2009)

Work History
  • Senior Character Artist - Visceral Games (Closed)

    Electronic Arts

    March 2017 - December 2017
    San Francisco Bay Area

    -Built high-resolution models for hero characters/creatures from both 2D concepts and scan data
    -Created efficient game ready topology, UV layouts and pbr textures
    -Frostbite engine implementation of low-res model, textures and pbr materials
    -Collaborated with Production Designer and Concept Department to enhance character/creature designs throughout development process

  • Senior Artist

    Apple Inc.

    January 2018 - May 2021
    San Francisco Bay Area
  • Senior Concept Artist

    NetEase Games

    December 2022 - April 2023
  • Freelance Concept Artist

    Freelance

    August 2022 - Present
  • Texture Painter

    Rhythm & Hues Studios

    August 2008 - December 2009
    Greater Los Angeles Area

    THE A_TEAM: Texture Painter
    CABIN IN THE WOODS: Texture Painter
    NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN: Junior Texture Painter

  • Modeler/Texture Artist

    Rising Sun Pictures

    January 2010 - September 2011
    Australia

    HARRY POTTER AND THE DEATHLY HALLOWS: Modeler/Texture Painter
    GREEN LANTERN: Modeler/Texture Painter
    JOURNEY TO THE CENTER OF THE EARTH 2: Modeler/Texture Painter




  • Modelling TD

    MPC

    September 2011 - April 2012
    Vancouver, Canada Area

    JACK THE GIANT KILLER: Modeler (character, environment)

  • Lead Texture Artist

    Rhythm & Hues Studios

    May 2012 - September 2013
    Vancouver

    PERCY JACKSON: SEA OF MONSTERS: Texture Lead

  • Senior Character Artist

    Visceral Games

    March 2017 - Present
    San Francisco, CA
  • Texture Lead/Modeler

    Industrial Light & Magic

    August 2013 - February 2017
    San Francisco
  • Texture Painter

    Rhythm & Hues Studios

    April 2012 - September 2013
  • Modeler

    MPC

    September 2011 - April 2012
  • Modeler, Texture Painter

    Rising Sun Pictures

    January 2010 - September 2011
  • Texture Painter

    Rhythm & Hues Studios

    August 2008 - December 2009
Education
  • Hi-End CG Certificate

    Gnomon

    August 2006 - August 2008
  • High-End CG Certificate in Visual Effects

    Gnomon School of Visual Effects

    2006 - 2008
  • BA in Graphic Design

    Keene State College

    2002 - 2006