Worked closely with Asset Director and Production designer to develop both character and prop designs.
Senior Character Concept Artist
Flying Bark Productions
July 2023 - August 2023
United States · Remote
Senior Concept Artist
Cloud Imperium Games
December 2018 - August 2020
United States
Instructor
Gnomon School of Visual Effects, Games + Animation
January 2020 - March 2020
Greater Los Angeles Area
Character Design Instructor
Concept Artist
Industrial Light & Magic
December 2011 - December 2018
San Francisco Bay Area
Industrial Light and Magic - Concept Artist; SF, CA; 2011- Currently Employed
• Responsible for creating or providing concept art to communicate ideas and develop goals for the design and look of a show(s).
• Partner with Art Directors on visual development across shows.
• Provide conceptual paint-overs and key shots for directorial approval. Art work is then used as a template for CG artists to complete work.
• Work closely with VFX Supervisor and Art Director to help define the look on shots and provide guidance for lighting and compositing.
• Partner with Conceptual Art Lead in providing creative direction and feedback to Generalist team, supervising the creation of artwork, storyboards, and material.
• Help drive shots or sequences forward.
• Actively participate in dailies and transmissions.
Concept Artist
Blur Studio
August 2017 - September 2017
Greater Los Angeles Area
• Character/Creature Designer for Unannounced Television Show
Concept Artist
Whitemoon Dreams, Inc.
September 2016 - February 2017
South Pasadena
Freelance Concept Artist for Unannounced AAA Game Title.
Instructor
Academy of Art University
January 2015 - December 2015
San Francisco Bay Area
• Instructor for Creature Design and Elements of Digital Painting.
The Gnomon Workshop
Gnomon Workshop
October 2015 - October 2015
• Tutorial Instructor: Instruction focuses on 3D Character/Creature Design using Zbrush, Keyshot, and Photoshop.