Lucas Smarker

Lucas Smarker

Mid-level previz artist / 5 yrs

Glendale, CA

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Work History
  • Freelance Animator, Art Director, and Previz Artist

    Self-employed

    July 2023 - Present
    Glendale, California, United States · Remote

    - Supporting the animation, art direction, and previsualization needs of various companies

  • Art Director and Lead Animator

    Very Cavaliere Productions

    August 2022 - June 2023

    - Credited as Art Director, Producer, Lead VR Animator, and VR Storyboard Artist on the VR short film titled 'Mahal' produced by Very Cavaliere Productions and Meta

  • Animator and Storyboard Assistant

    Studio Syro

    September 2021 - July 2022

    - Evolved the animate-in-VR workflow with Quill to develop the series 'Tales from Soda Island'
    - Participated in story meetings to help the creative director structure his ideas for the episodes
    - Created hand drawn 3D storyboards, fx elements, and character animations

  • Body Animator

    2K Games

    June 2021 - September 2021
    Novato, California, United States

    - Cleaned up motion capture in Maya for the game NBA 2K22
    - Worked with the story animation department to provide high quality in-game cinematics
    - Mapped IK tokens to characters and props to allow the playable character to be different sizes

  • Animator

    ESPN

    June 2021 - July 2021

    - Provided 3D wave and surfing animation for a 2021 Olympics promo where surfing had its Olympic debut

  • Instructor

    MasteringVFX.com

    January 2021 - May 2021

    - Developed an online course for beginner animators to learn Maya using the 12 Principles of Animation
    - Created 5+ hours of content featuring lectures and step-by-step animation demos in Maya
    - Collaborated with Agora Studio and Ugur Yetiskin to provide rigs for the course

  • Lead Animator

    Ingenuity Studios

    April 2019 - May 2020

    - Prioritized tasks for a team of 3-5 animators
    - Bid schedules for animation tasks with producers
    - Problem solved with other CG department leads
    - Brainstormed with riggers and pipeline team to improve the animation department

  • Animator and Layout Artist

    Ingenuity Studios

    May 2017 - April 2019

    - Provided camera, character, vehicle, and prop animation for music videos, ads, tv, and movies
    - Made decisions quickly to create previs and layout for directors and the animation team
    - Delegated shots to other animators, and taught them camera animation and mocap cleanup
    - Utilized conventional rigging skills to problem solve complicated scenes
    - Prioritized with FX, Lighting, and Comp to make sure we were working the most efficiently


    Some of the projects I've worked on:

    Music Videos
    - Travis Scott - Highest in the Room
    - Billie Eillish - Bury a Friend
    - BTS - ON
    - Lady Gaga, Ariana Grande - Rain on Me
    - Taylor Swift - Look What You Made Me Do
    - Taylor Swift - ...Ready For It?
    - Taylor Swift - Lover
    - Maroon 5 - What Lovers Do Ft. SZA
    - Maroon 5 - Three Little Birds
    - Tiesto & Dzeko ft. Preme & Post Malone - Jackie Chan
    - JJ Lin - Wonderland
    - Major Lazer & Khalid - Trigger
    - Camila Cabello - My Oh My
    - Camila Cabello - Liar
    - Eminem - Lucky You
    - Eminem - Fall
    - Kelly Clarkson - Broken and Beautiful
    - Yungblud - Original Me
    - Jennifer Lopez - Dinero
    - Elohim - Braindead

    TV Shows
    - Modern Family
    - Will vs the Future
    - Ghosted
    - Euphoria
    - The Walking Dead
    - Away
    - Stumptown
    - Superstore
    - Fresh off the Boat
    - Blackish
    - Runaways
    - Penny Dreadful: City of Angels
    - Good Lord Bird

    Movies
    - Freaky
    - The Craft
    - A Star is Born
    - Wander Darkly
    - Motherless
    - Best of Enemies
    - La LLorona
    - HellFest
    - Kim Hushable
    - Isn't It Romantic
    - Happy Death Day

    Commercials
    - Frito Lay - My Favorite Things
    - Ad Council - From the Future
    - Helix - Crack Your Code

  • Animator

    Pencil Test Studios, Inc

    April 2017 - July 2017
    Lake Forest, CA

    - Worked on a Nintendo Switch game called Crystal Crisis
    - Animated hand keyed looping idles and attacks in Maya for a ‘puzzle-fighter’ style video game
    - Communicated through email with the animation supervisor to maintain the same vision as the client

  • HUB Team Intern

    DreamWorks Animation

    January 2017 - April 2017

    - Worked as a key communicator between many different shows and the HUB's Digital Animation Team
    - Called out assets for the 2D sequences in 3D shows, and had them approved by the Animation Supervisor
    - Ensured artists had PS/AE files prepped with the necessary layers and custom scripts
    - Assigned tasks to artists; referring to the each show’s Bar Schedule to make sure proper time was allotted
    - Broke out greater assets into more specific assets for later use
    - Redesigned the workflow documentation for every department in TV with Publisher
    - Updated the HUB Team website with graphical UI elements and employee bios

  • TV Production Intern

    DreamWorks Animation

    September 2016 - December 2016

    - Developed script and animatic breakdowns utilizing Google Apps
    - Organized model packs in Photoshop for modelers overseas
    - Performed asset callouts in Tweak RV, created searchable tags for assets, and updated Shotgun
    - Conformed storyboards to animatics, such as: inputting character labels
    - Scanned, printed and updated bar schedules for Directors and Producers
    - Cleaned up Producer notes and read scripts during storyboard kickoff meetings

  • Animator, Storyboard Artist, and Compositor

    Coco Melon

    July 2016 - September 2016
    Irvine, CA

    - Provided keyframe animation in Maya for a web series targeted for children below the age of 5
    - Storyboarded during the Pre-Production phase; tailoring story ideas to the Director’s vision
    - Cross-collaborated with rigging department to ensure high quality rigs for the animators
    - Responsible for lighting animated scenes and performing batch renders using Mental Ray
    - Composited 3D animation into After Effects with 2D environment assets and motion graphics
    - Edited rough cuts and final video passes in Premiere Pro

  • Production Assistant

    Viacom

    July 2016 - August 2016
    San Diego, CA

    - Installed and regulated events for the MTV Fandom Awards during Comic Con 2016
    - Assisted Doritos with line control and obstacle maintenance for the Doritos Gauntlet

  • Customer Service Lead

    Titan Shops

    January 2013 - April 2016
    Fullerton, CA

    - Managed 5-15 cashier employees
    - Ensured accurate product inventory by entering and auditing data in Microsoft Excel and TA2

Education
  • Previsualization

    Animation Mentor

    2024 - 2024
  • Cartoony Animation for 3D Animators

    Animation Mentor

    2023 - 2023
  • Bachelor of Fine Arts (B.F.A.) in Entertainment Art and Animation

    California State University, Fullerton

    2012 - 2017