My name is Lucas E. di Rago, I've been working in Visual Effects for ~10 years.
I've worked as compositor for commercials, TV series and feature films. In the past few years, I've also had the chance to work as TD, Lead, and Supervisor (for small~mid projects).
Nuke has been my weapon of choice for 7+ years, and since then Python became my closest friend.
I've had the opportunity of developing a comp pipeline from scratch for a mid-size feature film studio, which was really challenging, but fun! It allowed me to explore even further on writing tools and automation scripts using PyQT for a large environment.
I'm always looking for new challenges and adventures, so if you have questions, hit me up!
Cheers!
Luke
Work History
VFX Compositor/Supervisor
Freelance
June 2011 - Present
Freelance VFX Compositor / Supervisor
Digital Compositor
Original Force
July 2016 - September 2016
CG Compositing for L.O.R.D / Legend of the Ravaging Dynasties (2016)
VFX Director / Supervisor
TRONCO™
January 2015 - August 2016
VFX Compositor
ONER Vfx
October 2014 - December 2014
Compositor | TD
SINEMA
August 2014 - October 2014
VFX Supervisor
TRONCO™
April 2014 - July 2014
VFX Compositor
Pampa Films
January 2014 - April 2014
VFX Compositing and Tools Development for upcoming Stereo feature film "The Games Maker"
Lead Compositor
La Sociedad Post
January 2013 - July 2013
VFX Compositor in Feature Films:
- Nena, Sáludame al Diego
- Pelo Malo
- El Hombre de las dificultades
VFX Compositor
Pixomondo
September 2012 - December 2012
VFX Compositor
Nomad VFX
January 2012 - August 2012
VFX Compositor
3DN s.a.
September 2010 - June 2011
Digital Compositing on Nuke / Combustion for Motion Pictures and Advertising.
VFX Compositor
UFA! Post
March 2008 - September 2010
VFX Compositor @UFA! Post. Mainly focused on post-production services for advertising.