liam morris

liam morris

Senior 3D Modeller / 10 yrs

London

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Lead Asset Builder

Damsel (2024)

Virtual Art Department Artist

Masters of the Air (2024)

Lead Asset Builder / Virtual Art Department Artist

Wonka (2023)

Lead Previs Asset Builder

The Little Mermaid (2023)

Lead Asset Builder

Moon Knight (2022)

Head Of Assets

Halo (2022)

Lead Previs Asset Builder

No Time to Die (2021)

Previs Asset Builder

Battle at Big Rock (2019)

Motion Graphics Artist

LEGO DC Super-Villains (2018)

Work History
  • Head of Assets

    Pixomondo

    March 2022 - Present
    London, England, United Kingdom · Remote

    Managed a team of modellers for previs and virtual production projects. As well as be a lead unreal artist for AR/VR projects.

  • Lead Asset Builder

    Proof Inc

    August 2020 - Present

    Lead Asset builder on an upcoming Marve project.

  • Asset Supervisor

    Proof Inc

    November 2021 - March 2022
    London

    Managed a team of modellers for previs and virtual production projects

  • Lead Asset Builder

    Framestore

    May 2021 - July 2021
    London, England, United Kingdom
  • Virtual Art Department Artist

    Dimension Studio

    March 2021 - April 2021

    Unreal artist creating sets and environments for Virtual Art Department on upcoming films.

  • Virtual Production For Storytellers Challenge

    Epic Games

    January 2021 - February 2021

    I was invited to take part in the Epic Games Unreal fellowship challenge. Where I took part in the virtual production for storytellers course hosted on Artstation.com

  • 3d Modeler and Unreal Artist

    Bigtooth Studios Ltd

    August 2020 - August 2020

    Set up an environment in Unreal Engine.
    Took care of modelling, texturing and setting up shaders.

  • Art Department Artist

    The Walt Disney Company

    December 2019 - March 2020
    Pinewood

    During the previs on The Little Mermaid I also worked for Disney’s Art Department where I was tasked with 3D modelling and photogrammetry.

  • The Little Mermaid - Lead Asset Builder

    Proof Inc

    July 2019 - March 2020
    Pinewood

    Lead Asset Builder And generalist at Proof Inc, tasked with creating and overseeing the creation of characters, props, and environments for Previs. As well as rigging, lighting, photogrammetry and basic shot creation.

  • Bond No Time To Die - Lead Asset Builder

    Proof Inc

    January 2019 - September 2019
    Pinewood Studios, Uxbridge

    Lead asset builder at Proof Inc, tasked with creating and overseeing the creation of characters, props, and environments for Previs.

  • Hobbs & Shaw - Previs Asset Builder

    Proof Inc

    December 2018 - January 2019
    Shepperton, Surrey, United Kingdom

    Created 3D assets and environments for the upcoming movie 'Hobbs and Shaw' (2019), Starring The Rock, Jason Statham, Idris Elba and Vanessa Kirby.

    Directed by David Leitch.

  • 3D Artist - Freelance

    Media Zoo

    November 2018 - December 2018
    London, United Kingdom
  • Motion Graphic Artist - Freelance

    River Film

    November 2018 - November 2018
    London, United Kingdom

    Motion graphics artist using After effects.

  • Jurrasic World Battle at Big Rock: Lead Asset Builder

    Proof Inc

    October 2018 - November 2018
    London

    Lead Asset builder on an undisclosed project.

  • Hobbs & Shaw - Previs Asset Builder

    Proof Inc

    July 2018 - October 2018
    London, United Kingdom

    Created 3D assets and environments for the upcoming movie 'Hobbs and Shaw' (2019), Starring The Rock, Jason Statham, Idris Elba and Vanessa Kirby.

    Directed by David Leitch.

  • Spiderman Far From Home - Previs Asset Builder

    Proof Inc

    April 2018 - August 2018
    London, United Kingdom

    Created 3d assets, characters and environments for the upcoming Marvel movie “Spider-Man: Far From Home” (2019).

    Directed by Jon Watts.

  • Motion Graphic Artist - Freelance

    Eye-D Creative

    May 2018 - May 2018
    Lodnon

    Created motion graphics for “Lego DC Super-Villains” (2018)

  • 3D Tutor

    Goldsmiths, University of London

    May 2018 - May 2018
    London

    Goldsmiths University invited me to deliver a series of masterclasses to their MA games design students. The topics I taught included modelling characters in Maya and general troubleshooting queries.

  • 3d Motion Graphics Designer - Freelance

    How Now Creative Ltd.

    February 2018 - April 2018
    Shoreditch, London

    Worked primarily for clients DAZN and LBC, where I created motion graphics and slates for broadcasts and digital billboards. Most notably, was the 'Anthony Joshua vs Joseph Parker' trailer which gained several million views in its first week on youtube.

    The Software I used here includes After Effects and Cinema 4D.

  • Lead 3D Artist and Compositer - Freelance

    Nucco Brain Studio Ltd.

    November 2017 - February 2018
    Shoreditch, London

    Lead 3D Generalist and Compositer on a VR Project for EDF Energy. The Software I used here includes Cinema 4d, Octane and After Effects.

  • Compositer - Freelance

    ANRK

    January 2018 - January 2018
    Shoreditch

    Composited an upcoming VR film.

    Software used here included After Effects and Mettle Skybox.

  • Motion Graphic Artist/Character Animator - Freelance

    How Now Creative Ltd.

    January 2018 - January 2018
    Hoxton, Shoreditch

    Animated characters and promos for Six Nations Rugby.

    The characters I worked on here were designed in Illustrator, RIgged with DUIK and animated in After Effects.

  • 3D Generalist - Freelance

    Media Zoo

    November 2017 - November 2017
    Fulham London

    Created a 3d animation and several Motion Graphic elements for a corporate film. The software I mainly used here included Cinema 4d, After Effects, Octane.

  • 3D Generalist and Compositer - Freelance

    Nucco Brain Studio Ltd.

    October 2017 - November 2017
    London, United Kingdom

    At Nucco Brain I worked on two VR projects, where my role mainly consisted of modelling. One of which actually went onto win Gold at the 2017 'Indigo Design Awards' The software I used here included Cinema 4D, Octane and After Effects.

  • 3d Artist - Freealance

    Hello Charlie

    September 2017 - October 2017
    London, United Kingdom

    Modelled assets for a Channel 4 documentary about railway trains. Assets were rendered in a cell shaded style and animated using mograph.

    Softwares used:
    Cinema 4d, Mograph, After Effects

    https://www.broadcastnow.co.uk/factual/the-biggest-little-railway-in-the-world-channel-4/5125323.article

  • Zbrush Artist - Freelance

    Taylor James

    June 2017 - July 2017
    Shoreditch, london

    At Taylor James I was a 3d modeller who created 4 designs for an advertising campaign run by Carlsberg. In honour of celebrating Carlsberg's 170th Anniversary we had to create a set of 10K stills showcasing the taste and social aspects of their brand.

    To create the models I began by blocking out the scenes in Maya before bringing them into Zbrush to add further details. Whilst in Zbrush I had to make sure the foam looked organic to make it appear as if the people and barely leaves were made entirely of foam and create the illusion they were one object. To do this, I sculpted each element separately before combining them together to smooth out any intersecting points. This helped create a natural transition between the foam and objects which made it seem like the base of each object was built up from a foam of bubbles.

    Please see the link below to view the breakdown and final renders.
    https://www.taylorjames.com/work/carlsberg-170th-anniversary

  • Lead 3D Artist

    Media Zoo

    October 2016 - May 2017

    After 6 months as a 3D artist I was promoted as Lead. This entailed making sure all projects were created and delegated across the team. As a lead designer I have to create the more advanced areas of a project and create templates for other designers to alter. I am involved in the negotiating stages for briefs and have been brought in to advise clients in regards to their animation goals.

    I have led a number of projects and have worked closely with producers to create animations for a number of major companies.

    The skills I mainly use here include:

    3D modelling,
    Rigging,
    Animating,
    Basic Script Writing - Python
    Rendering
    2D Character Animation
    Train & Manage Junior Artists

  • 3D Artist

    Media Zoo

    April 2016 - September 2016

    After a successful Freelance period At MediaZoo I was hired as a full time 3D Artist & Animator.
    I developed a number of projects in my time here and worked with companies like Santander, Tesco, HSBC, Schroders and most notably Marks & Spencer.

    My project with Marks & Spencer consisted of redesigning a set of in-house films and creating a set of characters which would feature in an upcoming series of training videos. Which I’m proud to say have so far been seen as a major success and merited me the opportunity to see my films dubbed in several languages and shipped out to multiple branches across the globe.

    The skills I mainly used here included:

    3D modelling,
    Rigging,
    3D animation,
    Rendering.
    2D Character Animation

  • Freelance 3D Artist

    Media Zoo

    March 2016 - March 2016

    As a freelancer, my role here mainly involved creating 3d assets in Maya to help develop ideas for an upcoming animation by Santander.

  • BT Sports/MOOV - 3D Designer

    BT

    November 2015 - March 2016
    BT Studios - Stratford, London

    I created designs for a range of productions for MOOV Limited & BT Sport. This Included projects using motion graphics, Web Design and 3D Augmented reality. During my time here I worked on alot of live sport and tv shows including Champions League Football, The FA Cup, ATP Tennis, UFC, The European Football Show and the Claire Balding Show.

  • 3D Generallist Intern

    Digital Shoguns

    September 2015 - November 2015
    Edgware

    I modeled, UV'd and textured assets for mobile games

  • Runner

    Framestore

    March 2014 - March 2014
    19-23 Wells Street

    Daily Runner tasks including:

    I provided general assistance to clients and employees, in-house and on location.
    I ensured that the facilities were kept clean and tidy at all times and that all kitchen areas were maintained. I helped clients feel at home by providing a first class hospitality service

Education
  • Bachelor of Arts (BA) in Animation, Animation

    Ravensbourne University London

    2012 - 2015
  • Bachelor of Arts (BA), Animation in Animation

    Ravensbourne

    2012 - 2015
  • Scott Eaton Anatomy for Artists

    2014 - 2014
  • Animation

    PIXAR Story, Character and Animation Masterclass

    2014 - 2014
  • AS in Media

    Tower Hamlets College

    2010 - 2012
  • Level 3 National Diploma in Animation and Interactive Media

    Tower Hamlets College

    2010 - 2012
  • 13 GCSEs at grade A-C (Including English, Maths &

    Langdon Park School

    2005 - 2010