Associate Art Director - Lighting / VFX / Simulation
Hangar 13
October 2016 - May 2018
Novato, CA
Principal Lighting Artist
Hangar 13
December 2014 - February 2016
Artist / Technical Director
Industrial Light & Magic
May 2001 - November 2014
Lighting, shading & rendering photo-real CG characters and assets
Look development
Simulation & rendering of particle effects - water, snow, dust, smoke, fire, explosions
Simulation of rigid & soft bodies - rigged character setups, debris, hair, cloth
Creation of high quality visual effects under extremely tight deadlines
Proprietary ILM computer graphics software, Python, Katana, Softimage, Maya, Photoshop
Artist
Sony Computer Entertainment Europe
September 2000 - May 2001
Modeling, texturing and lighting in-game environments for the PlayStation2 title Ghosthunter, one of IGN's picks in their 2010 updated list of "The Top 10 Best Looking PS2 Games Of All Time"
Maya, Photoshop, proprietary SCEE tools.
Lecturer
Bournemouth University
October 1998 - September 2000
Staff member at the UK's National Center for Computer Animation
Creation of course materials
Teaching 2D and 3D computer graphics techniques including painting/texturing, modeling, animation, lighting & rendering, using Softimage, Photoshop & proprietary graphics tools
Artist
Attention To Detail
August 1999 - September 1999
Short freelance artist position at ATD
Producing tracks for Scramble Mode in the PlayStation game Rollcage Stage II
Photoshop, proprietary ATD track editor
Demonstrator
Bournemouth University
October 1996 - September 1998
Assisted lecturers teaching classes in computer animation
Provided help and advice to students, both in classes and with their personal animation projects
Created graphics for students realtime demos, PlayStation Net Yaroze projects and Quake 2 mods
Designed the logo for the National Center for Computer Animation and created promotional material for the University's animation courses
Graphic Artist
Bozeat Palmer
August 1988 - July 1993
2D & 3D animation for installations
2D & 3D C.A.D. for industrial design and point of sale
Graphic design and layout