Rigging and tools development for a variety of characters, projects and team sizes. Focus and expertise in facial rigging, body deformation, muscular-skeletal anatomy, character development, facial motion capture and modelling. I've had the opportunity to lead shows, work in small groups and work independently.
Projects including:
Paddington
Guardians of the Galaxy (VES award nominee - Rocket Raccoon)
Gravity
Wrath of the Titans
Captain America - The First Avenger
Harry Potter and the Deathly Hallows Part 1 (VES award winner - Dobby)
Clash of the Titans
Where the Wild Things Are
The Tale of Despereaux
Digital Compositer
Framestore
September 2008 - October 2008
Compositing with Shake for the 3d feature animation "The Tale of Despereaux."
Facial Rigger
MPC
April 2005 - September 2006
I was part of a small team of creature artists to create various shorts and music videos. Working closely with the animation supervisor, we devoloped the company's Maya based facial system. I had the opportunity to both model and rig on projects that included cartoon and realistic human characters, a polar bear, and ermine and a monkey.
Rigger, Facial Rigger, Compositer, Character Modeller
Vanguard Animation
January 2003 - February 2005
Worked on the feature animation "Valiant." I began modelling characters and face shapes in pre production, moved onto facial rigging and finished with a three month session in compositing.
TD
MenaceFX
September 2001 - January 2003
2D/3D generalist for a variety of projects including films, live action and CG shorts, commercials and music videos.