Experienced CG artist specializing in 3D modeling with feature film work and teaching experience. Versatile skill set with over six years of graphic design, concept art and illustration experience. Strong team player used to meeting demanding deadlines in creative environments.
Work History
CG Artist
LiorDesign
October 2012 - Present
Freelance digital artist offering 3D modeling, graphic design, illustration and digital photography. Current clients include: ZONARE Medical Systems, Vet Rocket, iFity, Medicine Yoga and Global Events and Tradeshows.
Modeling Instructor
Ex'pression College
January 2015 - January 2016
San Jose, CA
Taught into to 3D modeling and texturing and lighting classes for the Animation and Visual Effects department,
Instructor
Ex'pression College
January 2015 - January 2016
Union City, CA
Taught Intro to 3D Modeling for Animation and Texturing and lighting classes.
Temp Modeler
Blue Sky Studios
June 2012 - October 2012
Greenwich, CT
As a temporary member of the modeling department I created both individuality and collaboratively a variety of sets, garments and props for Blue Sky's feature films Epic and Rio2.
Student/Teaching Associate
San Jose State University
September 2011 - May 2012
I taught an intro to 3D modeling class focusing on hard surface models utilizing Maya and Photoshop.
Graduate Student
San Jose State University
September 2010 - May 2012
lighting
Full Time Graduate Student focused on 3D modeling for the entertainment industry.
Sr. Designer / Project Mngr.
Design2Market
October 2005 - August 2010
San Jose, CA
As a project manager and designer I've worked and supervised projects ranging from web design (including complex database driven sites, managing teams of developers), corporate identity and print collateral, illustration and 3D product visualization to $100k trade show booth projects.
Freelance concept artist
iWin
January 2007 - April 2007
created screen environment and character concept art.
Freelance Illustrator
National Geographic Magazine
October 2006 - December 2006
Produced traditional illustrations for a an unpublished print article about the valley of the kings in Egypt.
Art Intern
National Geographic Magazine
June 2005 - August 2005
Washington, D.C.
I got to support the art team and help with several ongoing projects at the magazine, including the "Sea Monsters" article, which appeared in the December 2005 issue. I also worked on a 3D animation sequence for the magazine's website for the "Sea Monsters" article as well.
Art Intern
Fox Racing
November 2004 - June 2005
Helped create and produce artwork for the company's t-shirts and shorts fashion line.
Designer
Protura Wireless
August 2000 - August 2001
As the in-house designer I was responsible for creating a variety of marketing materials and print collateral for trade shows and presentations. I designed and produced the company's website, and supported the R&D team by producing technical designs for test boards.
Designer
Cgrafx
January 2000 - July 2000
Designed and produced various print media and advertising related projects.
Designer
Yamaguma & Associates
April 1998 - August 1999
Print and web advertising, web design, trade show booth design and production, illustration, project management, client and vendor relations.