Kyle Lopez

Kyle Lopez

Previs + Layout Artist

Senior Previs Artist / 7 yrs

Los Angeles, CA

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Visualization Artist

Ant-Man and the Wasp: Quantumania (2023)

Visualization Artist

The School for Good and Evil (2022)

Visualization Artist

Ms. Marvel (2022)

Visualization Artist

Doctor Strange in the Multiverse of Madness (2022)

Visualization Artist

Hawkeye (2021)

Layout Artist

Trouble (2021)

Layout Artist

Love, Death & Robots (2019)

Visual Effects Artist / Previz

Pacific Rim: Uprising (2018)

Layout Artist

The Star (2017)

previs shot creator

Spider-Man: Homecoming (2017)

Work History
  • Layout Animator

    Blur Studio

    November 2019 - February 2020
    Culver City

    Love, Death, & Robots 2
    • Performed rough layout and final camera polish anim.
    • Kitbashed, textured, and rigged previs character and environment assets.
    • Provided Layout support on Mocap stage, shooting physical ref cams.

    LEAGUE OF LEGENDS, WARRIORS | Riot Games
    • General camfixes and final camera polish anim.

  • Sequence Artist

    Lightstorm Entertainment

    September 2017 - November 2019
    Greater Los Angeles Area

    AVATAR SEQUELS | 20th Century Fox
    • Provided high-leadership roles: oversaw complex sequences, managed multiple artists, filled in for absent supervisors on stage.
    • Provided live animation support on mocap stages.
    • Successfully presented work to the Director & CG Supervisor.
    • Animated cameras, characters, and creatures for previs.

  • Layout Artist

    Cinesite

    January 2017 - September 2017
    Montreal, Canada Area

    THE STAR | Sony Pictures Animation:
    • Performed Set Dressing, Final Layout, Rough Layout, and QC across multiple sequences.
    • Successfully pitched alt shots to the Director.
    • Reformatted client previs to Cinesite's Maya pipeline and assets.

  • Previs Artist

    Halon Entertainment

    September 2016 - December 2016
    Santa Monica, CA

    PACIFIC RIM, UPRISING | Legendary Pictures:
    • Staged cinematography in CG to visualize and plan complex, live-action sequences.
    • Animated cameras, characters, crowds, and FX using in-house tools / libraries.

  • previs shot creator

    The Third Floor

    July 2016 - August 2016
    Los Angeles, CA

    SPIDER-MAN HOMECOMING | Marvel Studios & Columbia Pictures:
    • Staged cinematography in CG to visualize and plan complex, live-action sequences.
    • Animated cameras, characters, crowds, and FX using in-house tools / libraries.

  • Resident Assistant

    Ringling College of Art + Design

    May 2013 - May 2016
    Sarasota, FL

    • Oversaw 64+ resident students, their living facilities, and hall security.
    • Built community through activity programming and mentoring.
    • Advised residents on social & academic issues; diplomatically resolved housing conflicts.
    • Provided extensive knowledge of Ringling campus facilities, resources, and personnel.

  • Modeling Workshop Sculptor

    Hasbro

    October 2015 - March 2016
    Sarasota, FL

    Specially selected as a student sculptor for a Zbrush project workshop:
    • Redesigned a character from a pre-existing, intellectual property; digitally sculpted the character as an appealing and printable six-inch toy with articulation.
    • Worked remotely with guidance from lead Hasbro sculpting staff to achieve a company-level product.

  • Zbrush Teaching Assistant

    Ringling College of Art + Design

    June 2015 - July 2015
    Sarasota, FL

    • Taught an introductory level of Zbrush for 11 high school students in a class for academic college credit.
    • Supervised students by identifying their weaknesses and helping them develop confidence in their work.
    • Performed live demos that showcase basic Zbrush functions, such as PolyGroups and Dynamesh.

Education
  • Bachelor of Fine Arts

    Ringling College of Art and Design

    August 2012 - May 2016
  • Computer Animation

    Columbia College Chicago

    2009 - 2011