KUNAL PARUI

KUNAL PARUI

Senior Lighting and Compositing Artist

Senior Lighting and Compositing Artist / 13 yrs

Australia

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Lighting Artist

Rebel Moon (2023)

Lighting Artist

Halo (2022)

Lighting and Compositing Artist

The Magician's Elephant (2023)

Senior Lighting And Compositing Artist

Trollhunters (2016)

Senior Lighting And Compositing Artist

3Below: Tales of Arcadia (2018)

Lighting And Compositing Artist

Lost in Oz (2015)

Senior Lighting Artist

Crow: The Legend (2018)

Senior Lighting And Compositing Artist

Transformers: Robots in Disguise (2015)

Lighting And Compositing Artist

Lego Scooby-Doo! Knight Time Terror (2015)

Lighting And Compositing Artist

Heidi (2015)

Lighting And Compositing Artist

Legends of Chima (2013)

A creative professional with over 10 years of experience in various feature films, television series and commercial projects as a Sr. Lighting and Compositing Artist / Sequence Lead.

Specializing in Lighting and Compositing, Look Development, Render Optimization. Creating light rigs for the projects and working closely with technical team and supervisor for Pipeline Automation.
Working in a team as well as independently on creative
look development using commercial and proprietary tools ensuring shots meets the established quality and are delivered within deadlines.
Work History
  • Lighting Artist

    Luma Pictures

    October 2022 - May 2024
    Melbourne, Australia
  • Lighting and Compositing Artist

    Brazen Animation

    August 2022 - October 2022
  • Lighting and Compositing Artist

    Animal Logic

    March 2022 - September 2022
    Sydney, New South Wales, Australia
  • Sr. Lighting and Compositing Artist

    AnimaPoint

    April 2018 - March 2022
    Kuala Lumpur, Federal Territory of Kuala Lumpur, M

    At Anima I'm responsible for the artistic and technical quality of final produced image, including pipeline development for lighting, rendering and compositing.
    My role includes doing master / key shots and developing looks and light rigs for the sets and characters that meets the style requirement and aesthetics of the project.
    I work closely with the Art Director and CG Supervisors to establish the final look of the film.
    Along with Team leads I help them to oversee the lighting, rendering and compositing production workflow, overseeing team of 15-20 artists, create and manage projects with well thought out setups, milestones and deadlines.
    My role also includes to lead multiple sequences during production time, managing and tutoring 3-5 Jr. Artist who are along with me on that sequence.

  • Sr. Lighting and Compositing Artist

    88 Pictures

    December 2016 - March 2018
    Mumbai Area, India

    88 Pictures is a India based Animation & Media Entertainment Company.
    My role includes doing master / key shots and developing looks and light rigs for the sets and character that meets the style requirement and aesthetics of the project.
    Being active part of various test projects. Working independently and collaboratively with various departments on creative look development using commercial and proprietary tools ensuring shots meets the established quality and are delivered within deadlines.
    Working closely with Team Leads, Supervisors and Creative Directors to achieve the desire look of the project or shot. Work closely with a team of 25-30 artist, Lighting and composite multiple shots on long term productions under designed pipeline.
    Other Duties includes RnD on various upcoming rendering technology and software, helping in automation of production pipeline.
    Using Shotgun tracking, scheduling, review and managing digital assets.

  • Lighting and Compositing Artist / Shot Artist

    Silver Ant PPI Sdn Bhd

    July 2015 - November 2016
    Selangor, Malaysia

    Sappi is a collaborative venture between Malaysia's Silver Ant Studios and Polygon Pictures of Japan.
    My role includes Developing Looks and light rigs for the sets and character that meets the style requirement and aesthetics of the project. Working closely with Project Leads, CG supervisors and Creative Directors to achieve the desire look of the project or shot. Light and composite multiple shots on long term productions under designed pipeline. Working independently on creative look development using commercial and proprietary tools ensuring shots meets the established quality and are delivered within deadlines. Using Shotgun tracking, scheduling, review and managing digital assets.

  • Lighting Artist

    Xentrix Studios

    July 2013 - July 2015
    Bengaluru, Karnataka, India

    Work closely with a team of 15-30 lighters and compositors and creative leaders such as Project Leads, CG supervisors and Creative Director to create Look Dev of the Project, creating sequence level light rigs and complete the assignment sequences and episodes on given deadline.
    Other Duties includes Rnd on various upcoming rendering technology and software, helping in automation of production pipeline.

  • Lighting & Compositing Artist

    Getafixx (I) Animation Studios

    May 2011 - July 2013
    Mumbai Area, India

    In a Primary Role of Senior Lighting & Compositing Artist

    Leading various advertising projects, Creating and visualizing the look of the ad film as per the inputs of the art director, Distributing works to Juniors, maintaining Deadlines, Reporting daily work in progress to Project Supervisor.

Education
  • Animation and Film Making, Lighting and Composting

    Maya Academy Of Advance Cinematics

    2009 - 2011