Worked as a modeler on the soon to be released "Iron Man 3". Everything from digi-doubles, sets, destruction pieces (rubble, glass, etc...), vehicles, props, and a bunch of work on the suit. Also did a lot of layout work and some rigid body simulations.
Senior Character Artist
Spark Unlimited
August 2010 - September 2012
Prototyped, modeled, textured, and shader creation in the Unreal 3 engine of creatures, characters, mechs, and weapons for the soon to be released game Lost Planet 3.
Modeler
ScanlineVFX
March 2010 - July 2010
Creating digital doubles and props for Clint Eastwood film "Hereafter".
Previz Artist
Digital Domain
February 2010 - March 2010
Previz work for Fox Studios "Rise of the Apes"
CG Generalist (Freelance)
Zoic Studios
November 2009 - December 2009
Senior Artist
Seven Studios - Activision/Blizzard
May 2009 - October 2009
Character Artist
Luxoflux - Activision/Blizzard
October 2008 - May 2009
Model/Texture/Tweak - Character art for Transformers: Revenge of the Fallen the video game. Did many character renders for PR/marketing as well.
Lead Character Artist
Treyarch - Activision/Blizzard
March 2007 - October 2008
Lead and managed a team of 6 character artists for James Bond: Quantum of Solace the video game.