Extensive knowledge of computer graphics, post-production pipeline and systems. Proficient in Python, JavaScript and C++ due to building robust products and tools for modern visual effects production.
Recruiters, please use this link https://21.co/kirillk if you want to contact me. Otherwise you message will be ignored.
Work History
Pipeline Engineer
Evil Eye Pictures
May 2016 - October 2017
San Francisco Bay Area
- Designed Shotgun base post-production pipeline with Git integration
- Created PyQT and command line applications
- Developed production Python and Bash tools
- Automated management of render cluster
- Made Houdini fluid and Pyro simulations
Python Developer
Royal Render
October 2015 - 2017
United States
- Python backend development
- Technical costumer support
Pipeline Technical Director
Studio X
March 2015 - May 2016
San Francisco Bay Area
Developed and maintained a set of tools for assets tracking, checkout and publishing
Visual Effects Supervisor
Studio X
June 2013 - May 2016
79 New Montgomery St, San Francisco, CA 94105
Supervised production of feature and short life action films. Performed technical support for artist and production managers
Visual Effects Supervisor
Studio 400A
June 2013 - May 2016
San Francisco Bay Area
Supervised production of feature and short films. Gathered on set information. Worked with camera data, HDRIs, photographic scans, reference images, measurements.