Kieran Turan

Kieran Turan

Looking to direct or lead projects in film, games & new medi

Mid-level Animator / 21 yrs

Germany

Hire Me

Freelance 3D Artist / Animator / Designe

Superman: Unbound (2013)

3D Animator, Art Director

The Adventures of Tintin: The Secret of The Unicorn (2011)

Animator

Green Lantern (2011)

I love bringing characters to life by connecting visual appeal with great stories. I'm particularly intrigued with creatively connecting on a broad scale, while maintaining a high creative standard, a sense of personal meaning, and a unique voice.

I'm a multi-skilled Animator with production experience in feature film, mobile game development and design. With 14 years experience in CG and technical and team-leading experience, I'm knowledgeable and enjoy actively growing and contributing in multiple areas, and being an integral member of a team.

Prior to 3D Animation, I was Senior Graphic Designer for a large Silicon Valley software company. I have degrees in Film Production and 3D Animation.
Work History
  • Freelance 3D Artist / Animator / Designer

    Freelance

    September 2012 - Present

    With clients in the US & Europe, I provide 3D Animation-related production services for Games, Film, & Advertising, with a focus on character animation and rigging.
    Projects have included:
    - Collaborating with Jeremy Vickery, Master Lighter at Pixar, I completed all 3D Animation for a nation-wide (U.S.) broadcast and internet television commercial.
    - Worked with Berlin-based Mimic Productions in a bid for facial animation services on the latest “Call of Duty” videogame for Activision.
    - Troubleshooting and repair of the 3D facial rig for the upcoming "Superman" videogame title for GameOn Audio.
    - Worked with DC Media Networks, Berlin, on a 3D and motion graphics broadcast commercial.

  • Tresensa

    May 2016 - May 2016
  • 3D Animator, Art Director

    MTV Networks / Nickelodeon Games Group

    May 2011 - August 2012

    - Collaborated on core launch team to produce the "Addicting Games for iPhone" compilation app, which reached #1 free download within 2 days of release, passing the 1 million download mark in less than a week.
    - Designed "The Adventures of TinTin" casual game for Paramount Pictures and the 'Summer Stickathlon' Olympics series.
    - 3D Animator on a prototype Unity game conceived as a crossover-to-television game. Working closely with art directors in Los Angeles and San Francisco, I developed unique, fun character personalities that had the appeal & quality to transition to TV.

  • Animator

    Sony Pictures Imageworks

    January 2011 - May 2011

    Seamlessly animated 3D characters and models to blend with live action footage using keyframe and mocap animation and body, face and neck tracking

  • Freelance Graphic Designer

    Freelance

    September 2002 - January 2011

    Managed creative projects across multiple media formats including print, 3D, presentations and film/video production.

  • Senior Graphic Designer

    Phoenix Technologies

    June 2007 - August 2008

    - Key creative for a major global software company. Supported critical sales and marketing efforts, including high-visibility events such as the Consumer Electronics Show and Intel Developers Forum.
    - Redesigned and upgraded branding across collateral and software products to reflect new company vision.
    - Coordinated outside vendors and provided support to our global branches.

  • Team Leader, Hardsurface 3D Modeling & Digital Sets

    Pixelcorps

    2002 - 2004

    Supervised and trained team of 3D Artists in the creation of virtual sets and the integration of 3D elements in Visual Effects production.
    Tasks included hardsurface modeling based on schematics, Digital Matte Painting, Texturing, Rendering, Compositing, and basic Fluids Simulation.
    Working under John Knoll, Senior Visual Effects Supervisor at Industrial Light & Magic (ILM), produced a Visual Effects sequence recreating the launch of the Apollo 11 rocket in 3D.

  • Special Operations Command, PSYOP - Airborne

    US Army

    September 1996 - September 1999

    Special Operations Paratrooper and Information Warfare specialist for the U.S. Army Special Operations Pacific Command (PSYOP).
    Honor Graduate of John F. Kennedy Special Warfare Training Center (SWCS), which trains personnel throughout all military branches for both the Army's Special Operations Command (USASOC) as well as joint-forces Special Operations Command (SOCOM) - including Special Forces, Civil Affairs, and Military Information Support Operations personnel.
    Collaborated with foreign militaries on large scale training exercises.
    Platoon Leader and Squad Leader.

  • Summer Reseach Fellow

    Harvard University

    June 1994 - August 1994

    As part of my interest in pursuing medical school at the time, I received a fellowship at Harvard University, where I performed genetic sequencing in a post-doc lab for several scientific research projects.
    Published in "Young Scientists Journal." (Research paper available on request)

Education
  • German Language in Level B2-2

    Hartnack Schule

    2013 - ?
  • Script Development for Animated Television Series

    Akademie für Kindermedien

    2014 - 2015
  • German Language in Level B12

    Goethe Institute

    2013 - 2013
  • Certificate in Advanced Studies in Character Animation

    Animation Mentor

    ? - ?
  • Directing the Camera

    Per Holmes' Hollywood Camera Work

    ? - ?
  • Short Film Production

    Animation Collaborative

    ? - ?
  • Post Graduate Certificate in Computer Animation

    Sheridan College

    ? - ?
  • Masters Program in 3D Animation and Visual Effects

    Academy of Art University

    ? - ?