Kiel Figgins

Kiel Figgins

Associate Animation Supervisor

Supervisor Character Animator / 20 yrs

London, United Kingdom

Animation Supervisor

The Marvels (2023)

Animator

Avatar: The Way of Water (2022)

Lead Animator

Jurassic World: Dominion (2022)

Lead Animator

Eternals (2021)

Senior Animator

Star Wars: Episode IX - The Rise of Skywalker (2019)

Senior Animator

Spider-Man: Far From Home (2019)

Lead Animator

Aladdin (2019)

Senior Animator

Ready Player One (2018)

Senior Animator

Assassin's Creed (2018)

Senior Animator

King Arthur: Legend of the Sword (2017)

Animator

Geostorm (2017)

Senior Animator

Guardians of the Galaxy Vol. 2 (2017)

Senior Animator

Doctor Strange (2016)

Senior Animator

Miss Peregrine's Home for Peculiar Children (2016)

Animation Supervisor

UFO Diary (2016)

Animator

Pixels (2015)

Animator

Terminator: Genisys (2015)

Animator

Avengers: Age of Ultron (2015)

Animation Supervisor

Miles (2015)

Animator

Into the Storm (2014)

Previs Artist

Hercules (2014)

Animator

Maleficent (2014)

Animator

47 Ronin (2013)

Animator (Previz)

Ender's Game (2013)

Character Animation

Oblivion (2013)

Animator

Wrath of the Titans (2012)

CG Artist

The Rum Diary (2011)

Animator

X-Men: First Class (2011)

Character Animator

Furry Vengeance (2010)

Character Animator

Tabula Rasa (2007)

Animator

Polis

Style / Medium
Style / Medium Clear
Assets
Assets Clear
Skills
Skills Clear
Projects
Projects Clear
Companies
Companies Clear
Work History
  • User Interface / Graphic Designer

    ASAP Media Services

    September 2001 - July 2003

    Lead User Interface and Graphic Artist

    -Created 3d renders and graphics with 3ds Max 4
    -Desinged web pages, logos, layouts and brochures using Photoshop and Illustrator

  • Concept Artist

    Raining Talent

    December 2004 - February 2005

    Created initial character concepts and design sheets.

  • Character Animator

    TKO Software, Dallas

    September 2004 - August 2005

    I created in game and cut scene animations and setups for characters, creatures, rigid body sims, and effects on various platforms using Maya.

    - Heaven Vs Hell | PC, Next Gen Console : 2005 (In Development)
    - Ms. PacMan: Maze Madness 2 | PC, XBox, PS2, GameCube, DS : 2005 (unreleased)
    - GunForge | Nokia N-Gage : 2005 (unreleased)
    - Leisure Suit Larry's Pocket Party | Nokia N-Gage : 2004-05 (unreleased)
    - Space Impact | Nokia N-Gage : 2006

  • Animator

    Crack Creative

    January 2006 - February 2006

    Pre-Vis - Broadcast Animatic Animations using Maya

    - Nissan Maxima TV Spot

  • Project Supervisor

    Last Chance Media

    November 2006 - December 2006

    Animation Pipeline, Scene Layout and Execution, Storyboards, Level Design

    -Coordinated and Scheduled three other Freelance Animators / Artists

    - Insect Wars | Video Game Trailer

  • Animation Supervisor / Animator

    Shilo

    September 2005 - February 2008

    -Cinema, Broadcast, Viral Character / Creature Animations and Setup using Maya
    -Rigid Body Dynamics
    -Coordinated and Scheduled six other Freelance Animators / Artists
    - Dragon Bike
    - Clue
    - Scion xD - Pit Stop
    - Scion xD - Little Deviants
    - Cingular Blackjack
    - Hankook Tyres
    - Cingular Flipbook
    - Scion tC - Fire Demon
    - Scion xA - Freeze Frame
    - Arby's Extreme Sports
    - Rav4 - Toyota
    - Planters - Mr. Peanut 100th Anniversary
    - Scion xB - BullDog
    - Era - Birds
    - Sony Walkman
    - Scion xD - Pitch
    - Planters - Mr.Peanut Pitch
    - Holiday Card (2007)
    - Leapfrog - Learning Path

  • Animator

    NCsoft

    September 2005 - February 2008

    Creating In-game Cut Scenes and Cycle animations using 3ds Max. Character and Creature setup and rigging. MAXScripting various animation tools.

    - Tabula Rasa Expansion | PC : 2007 - Present (In Development)
    - Tabula Rasa | PC : 2005 - 2007

  • Animator

    Ember Studio

    January 2008 - February 2008

    Crowd Animations using Maya

    - Unannounced TV Spot

  • Artist

    Edge of Reality

    February 2008 - March 2008

    Skinning in game characters using Maya

    - The Incredible Hulk (Game) | Next Gen Console

  • Lead Animator

    Shilo

    February 2008 - April 2009

    -Broadcast Character / Creature Animations and Setup using Maya
    -Rigid Body Dynamics
    -Developing Animation tools and optomizing Animation pipeline
    -Coordinate and Schedule eight other In house / Freelance Animators / Artists

    Projects:
    - Mercenaries 2
    - Cingular Blackjack: Gadget
    - Hankook Tyres
    - Unannounced Pitch
    - Unannounced Pitch
    - Burma Peace
    - Bud Lite Lime
    - Beetle Gunner
    - Ritz Crackers
    - Cruise Lines
    - Amtrak
    - Carnival Cruise Lines
    - Unannounced Ad
    - Kraft Magical Crackers
    - Longhorn Steakhouse
    - MetLife - Papercut
    - Kraft Magical Crackers
    - Unannounced Pitch
    - Various Pitches / Boards

  • Animation Supervisor / Animator

    Losq Bros

    April 2009 - June 2009

    -Report Directly to the Art Director
    -Supervise the remote Animators / Artists
    -Character Animation
    -Character Setup
    -Shot Layout/Previs/Camera

  • Character Animator

    MPC

    April 2009 - June 2009

    Focusing on character / creature animation. Rig improvements for additional secondary elements. Camera work.

    InFamous - Game Trailer - Hero character action
    Lost Sunglasses - TV Spot - CG Bats against live action plates
    Paper People - TV Spot - Motion Tests / Anim Cycles

  • Character Animator

    Black Sun Entertainment

    February 2009 - July 2009

    Azureus Rising - Character / Creature Animations using Maya 2008

  • Character Animator

    The Famous Group

    June 2009 - July 2009

    -Character / Creature Animations using Maya 2009
    -Character / Prop Setup
    -Animation Supervision

  • Character Animator

    Psyop

    July 2009 - August 2009

    -Character / Car Animation using Maya 2009
    -Character Setup

  • Animator

    FuriousFX

    August 2009 - January 2010

    Character and Creature Animation for Feature Film
    - - - - -
    Furry Vengeance: Animating woodland critters atop live action plates

    The Rum Diary: Animating a tongue stretching out of a character mouth atop a live action plate

  • Character Animator

    New Fuel Studios

    April 2009 - March 2010

    Character Animation on an animated short called 'Bunny Tales'

  • Character Animator

    Click 3X

    February 2010 - March 2010

    Character Animation for an HP Print/Business card TV Spot

  • Character Animator

    A52

    March 2010 - November 2010

    Character Animation using Maya

    Projects:
    -Droid: Robot Eye
    -Dodge Alien
    -Dr. Dre Music Video
    -Texas Lottery Winter Ice Skating
    -EA Sims - Earthquake
    -EA Sims - Costumes
    -HP Ink - Ants
    -Nescafe - Flowers
    -'Capsule' Previs
    -Lifelock - Motion Test

  • Character Animator

    Create Advertising

    February 2010 - October 2011
    Greater Los Angeles Area

    Character Animator:
    -SOCOM 4 video game trailer
    -Twisted Metal Cinematic
    -Unannounced Game Cinematic
    -PSVita Campaigin

  • Animator

    The Mill

    July 2011 - October 2011
    Greater Los Angeles Area

    Character Animator for various commercials:
    -Toyota Built: vehicle/dog transformations
    -Toyota Two Worlds: jets, hang gliders, cars
    -California Dairy: muzzle replacement, lip sync on photo real cows
    -Unannounced (Bear): Facial Poses
    -Unannounced (UFO): Debris being abducted into a UFO (cg/live action)
    -Unannounced (Tires): CG tires falling off the back of a truck

  • Character Animator

    Logan Media

    October 2011 - November 2011
    Greater Los Angeles Area

    Various Animation assets for commercials:

    Amazing Spiderman - Video Game Trailer
    -Rhino Character Animation

    Time Warner:
    -Character Animation (Ogre)
    -Animation
    -Motion Test
    -Previz

  • Character Animator

    Gravity

    January 2012 - August 2012
    Greater Los Angeles Area

    Character Animator (Characters, Rigging, Props/Env Animation, Camera, Previz)

    -Project 1: Samurais and Dragons (2 min web short)
    -Project 2: Ford Bid (Truck, Character, Camera)
    -Project 3: Ford Campaign (Truck, Character, Camera)
    -Project 4: Atlas (Character)
    -Project 5: Leapfrog (Character, Previz, Rig Feedback, Env Layout, Camera)

  • Previs Artist

    The Third Floor

    June 2013 - July 2013
    Greater Los Angeles Area

    Previs Animation / Mocap Editting / Camera Animation

    Projects:
    -Unannounced Feature Film (HC)
    -Unannounced Feature Film (PG)

  • Character Animator

    Framestore

    August 2013 - September 2013
    Greater Los Angeles Area

    Character Animator

    -Project 1: Deer, Squirrel, Rabbit, flying creatures (commercial campaign)
    -Project 2: Alien (Facial Animation, hand animated / mocap performance integration)
    -Project 3: Rig feedback/troubleshooting on a creature

  • Animator

    3dFiggins

    September 2004 - Present

    Character / Creature Animator using Maya

  • Lead Animator

    Industrial Light & Magic

    December 2017 - January 2022
    London, United Kingdom

    -ABBA Voyage
    -Jurassic Park: Dominion
    -Eternals
    -Spiderman: Far From Home
    -Star Wars: Rise of the Skywalker
    -Aladdin

  • Associate Animation Supervisor

    Industrial Light & Magic

    January 2022 - Present
    London, England, United Kingdom

    - Avatar: Way of Water
    - The Marvels
    - Unannounced Film

  • Senior Animator

    Industrial Light & Magic

    October 2016 - December 2017
    London, United Kingdom
  • Senior Animator

    Framestore

    September 2015 - October 2016
    London, United Kingdom
  • Animator / Senior Animator

    Double Negative

    February 2014 - August 2015
    London, United Kingdom
  • Character Animator

    Digital Domain

    October 2010 - November 2013
    Venice, CA

    - Maleficent | Feature Film : Fall '13 - Present (In Production)
    - Into The Storm | Feature Film : Summer '13 - Fall '13
    - Oblivion | Feature Film : Fall '12 - Summer '13
    - X-Men: First Class | Feature Film : Fall '10 - Summer 2011
    - 47 Ronin | Feature Film : Spring '12 - Fall '12
    - Unannounced (RC) | Feature Film/Bid : Fall '12
    - Unannounced (2k) | Feature Film/Bid : Summer '12
    - Unannounced (DT) | Feature Film/Bid : Winter '10
    - Ender's Game | Previz

  • Animator

    Method Studios

    January 2012 - April 2012
    Los Angeles, CA, United States
Education
  • Associate in Computer Animation

    Full Sail University

    2003 - 2004
  • BFA in Studio Art

    University of Maine

    2001 - 2003
  • Studio Art

    Academy of Art, San Francisco

    2000 - 2000