Kevin Higuera

Kevin Higuera

Layout Artist

Mid-level Previz/Layout Artist / 8 yrs

United States

Hire Me

Rough Layout

Nimona (2023)

Final Camera And Staging Artist

Ice Age: Collision Course (2016)

Final Camera And Staging Artist

The Peanuts Movie (2015)

Final Camera And Staging Artist

Rio 2 (2014)

Final Camera And Staging Artist

Epic (2013)

Final Camera And Staging Artist

Ice Age: Continental Drift (2012)

Final Camera And Staging Artist

Rio (2011)

Layout Technical Assistant

Horton Hears a Who! (2008)

Style / Medium
Style / Medium Clear
Assets
Assets Clear
Skills
Skills Clear
Software
Software Clear
Projects
Projects Clear
Companies
Companies Clear
Work History
  • Layout Supervisor/Layout Artist

    Mindshow, Inc

    April 2021 - March 2024
    Los Angeles Metropolitan Area · Remote

    I led the Layout Department and executed layout work and animation blocking using cutting-edge Mindshow VR technology. I collaborated closely with several departments, including Modeling, Rigging, Animation, and Pipeline, to produce high-quality camera work. Additionally, I worked closely with directors, advising them on bringing their visions to the screen.

  • Layout TA, Final Camera and Staging, Rough Layout

    Blue Sky Studios

    October 2006 - April 2021
    Greenwich, Conn.

    I worked as a full-time employee at Blue Sky Studios between Oct. 2006 until it was closed in April 2021. My first project there was as a Layout TA on Horton Hears a Who, and my last was Nimona.

  • Rough Layout Artist

    Blue Sky Studios

    October 2016 - April 2021
    Greenwich, Connecticut, United States · On-site

    I was instrumental in bringing to life the creative visions of writers, directors, editors, and storyboard artists on various studio motion picture and television projects. Collaborating closely with directors and different departments, I helped shape the vision for shots and sequences as a Camera and Staging Artist. Additionally, I worked alongside the animatics and editing team to translate boards into Maya.

  • Final Camera and Staging

    Blue Sky Studios

    May 2010 - October 2015

    When sudden story changes arose, I jumped in to create new shots, giving the Animation team what they needed to get started - cameras, characters, and sets. Plus, I made sure that every transition from layout to animation met our tech standards and creative goals.

  • Flash Animator

    Animation Collective

    June 2006 - October 2006
    New York City Metropolitan Area · On-site

    Flash Animator for Kappa Mikey
    Mikey animator for the hit Nicktoons show “Kappa Mikey”.

  • Production Assistant

    Animation Collective

    June 2005 - July 2006
Education
  • Bachelor of Fine Arts in Animation

    School of Visual Arts

    1999 - 2003