VFX TD / Software Developer
Senior Technical Director
/ 23 yrs
San Francisco, CA
RoboScreen choreography animation and tool development for high profile venues including Royal Caribbean state-of-the-art cruise ships and megastar concerts.
Indie game and 4D (AR) experience creation and related tool development in Unity3D. Evaluation and execution of Unity3D-related workflows and pipeline integration in a growing production environment.
15+ years in the fields of games and visual effects spanning a number of studios both in Japan and the US involving shot work, artist tool and pipeline development. Additionally involved in Web development using LAMP and Django including Twitter & Facebook apps as well as mobile app development for both iOS & Android.
Conversational fluency in Japanese.
andyRobot - The Hohng Company - DAQRI - Digital Domain - R&H - Cinesite - Tippett - PDI - Square - AsylumFX - Hydraulx - SEGA - Alias|Wavefront
Software & Renderers:
Maya - Houdini - Nuke - Massive - Mantra - VRay - Renderman
music production - languages (Japanese, Assyrian, Arabic, Italian) - mobile app development - sports (soccer, frisbee)
EECS in Computer Engineering
Santa Clara University
1986 - 1990