Creature design is my greatest passion. Ensuring that all monsters are characters first is what I believe makes creatures engaging. I love designing creatures as well as bringing the concepts of others to their fullest potential in 3D. I'm a modeler of all things small and grand. I love what I do and just want to keep doing it better.
Work History
Senior Character Modeler
Motiga
February 2013 - Present
3D modeling and texturing!
Character Modeler
ArenaNet
August 2004 - February 2013
Seattle
Translating concept designs to 3D game assets as well as contributing to 2D character design.
3D artist
Seven Studios
2002 - 2003
Created 3D characters and concept art. Charlies Angels and Fantastic Four.
3D artist
Pandemic Studios
2001 - 2002
3D artist on Triple Play 2002 and Star Wars: Clone Wars
Animator
action fliks
2000 - 2001
Created pitch bibles, animation, character design, 3D characters, animatics, flash games, flash demos, and other production tasks for television series and other products, Xiaolin Showdown and Hula Girls.