My core responsibilities at Prana were to assist in design, development and deployment of an new asset management system which integrated the file management system to Maya work-flow. One of my key roles were to analyze process based needs and help automate them. Responsibility also included user training and process documentation.
Rigging Lead
BIG Animation (I) Pvt. Ltd.
August 2007 - November 2009
Creating production ready pipeline tools that will plug into our in-house Asset management system.
Provide Pipeline support and troubleshooting. Scene optimization was a critical section due to the large number of characters involved in the series in production and the massive size of the BG elements.
Develop animation tools such as lip-sync import export and script generated rigs.
Lead the rigging team to meet deadlines with all quality check parameters.
Assist Animation and Lighting teams to ensure an efficient and smooth workflow throughout the production pipeline.