I was on a small team of animators working on in game cinematics for "Doom: The Dark Ages". The animation was a mix of hand keyed and motion capture animation. The game is not yet released (as of this posting). Should be out in 2025.
Senior Animator
Swaybox Studios
November 2023 - January 2024
I worked on a feature film pitch to Warner Bros. for a feature "Dynamic Duo". I was responsible for all facial performance and lip sync for all the main characters.
Senior Animator
Sony Pictures Animation
August 2023 - November 2023
I worked with a team of animators on the animated feature "In Your Dreams" soon to be released. I was responsible for all characters and props in my shots.
Character Animator
Walt Disney Animation Studios
April 2023 - August 2023
I worked with a great crew on the animated feature film "Wish". I was responsible for all characters and props in my shots.
Animator
Cinesite
September 2022 - January 2023
I animated on "Iwaju", a new series for Disney Plus. Skills: Animation
Animator
Walt Disney Animation Studios
May 2022 - August 2022
California, United States
Animated on the feature film "Strange World".
Cinematics Animator at Blizzard Entertainment.
Blizzard Entertainment
June 2021 - May 2022
United States
I worked on the cinematics team for "Diablo IV" and "World of Warcraft" in game cinematics.
Senior Animator
Sony Pictures Imageworks
April 2021 - June 2021
I worked on the animated feature "Hotel Transylvania 4: Transformania".
Animator
Blue Sky Studios
August 2020 - April 2021
Greenwich, Connecticut, United States
Currently animating on feature film Nimona for Disney/Blue Sky.
Animator
Blue Sky Studios
July 2016 - April 2021
Greenwich, CT
Animated on Blue Sky's "Ferdinand"
Animator
Blue Sky Studios
January 2015 - April 2021
Greenwich, CT
Animator on "Ice Age: Collision Course"
Animator
Blue Sky Studios
January 2014 - April 2021
Greenwich, CT
Worked as an animator on The Peanuts Movie.
Animator
Blue Sky Studios
February 2013 - April 2021
Currently animating on Blue Sky's next animated feature "Rio 2"!!
Animator
Blue Sky Studios
March 2010 - February 2021
Currently animating on Blue Sky's next animated feature "Rio 2"!!
Scrat Tails for Disney+
Blue Sky Studios
March 2020 - June 2020
I animated on this show for Disney Plus. Short films which center around Scrat, from the Ice Age films.
Animator
Blue Sky Studios
December 2017 - March 2020
Greenwich, Connecticut, United States
Animated on Blue Skys "Spies in Disguise"
Animator
Blue Sky Studios
February 2012 - February 2013
Animated on Blue Sky's Feature Film Epic!!
Animator
Blue Sky Studios
February 2011 - February 2012
Animated on Blue Sky's Feature Film Ice Age: Continental Drift!!
Animator
Blue Sky Studios
March 2010 - February 2011
Animated on Blue Sky's Feature Film Rio!!
Animator
Sony Pictures Imageworks
July 2009 - December 2009
Worked as an Animator with a fantastic crew on Alice in Wonderland.
Animator
Sony Pictures Imageworks
November 2008 - May 2009
I worked as a character animator on Walt Disney's feature film "G-Force".
Animator
Pandemic Studios
June 2008 - October 2008
Worked as an animator on Saboteur.
Animator
Luma Pictures
December 2007 - May 2008
I worked doing animation, match moving and pre-viz for the films "City of Ember" and "Nutcracker" soon to be released.
Character Animator
3D Site
May 2007 - September 2007
I just finished working on the Monster's Inc. Laugh Floor attraction for Walt Disney World. I had the opportunity to learn Houdini and work with a talented team of 7 other animators for this project. Pixar animator Rich Quade gave us weekly animation reviews to help push our animation and character peerformance.
Animator
Sony SCEA
July 2006 - November 2006
I had an awesome time working with many talented artists in the Cinematics department at SCEA. I had the opportunity to learn Motion Builder and work cross platform in Maya combining mocap editing and keyframe animation. I worked on SOCOM Navy Seals: Fire Team Bravo 2 and Lair for PS3.
Character Animator
Rhythm & Hues Studios
January 2006 - May 2006
I had the opportunity to learn Rhythm's proprietary software "Voodoo" and work with a fantastic crew on Garfield 2. I animated Garfield in several shots of the film.