I've been working in the industry since the 1980s, moving from research to production in 1988. I have worked in just about every aspect, from film to theme parks, and my specialty has been in lighting and effects.
Work History
Maya Generalist
Crafty Apes
November 2021 - March 2023
Worked on a slew of tv shows and films, including two seasons of Piccard, the last two Guardians projects, and the upcoming Jerry Seinfeld film "Unfrosted."
Maya Generalist
Zoic Studios
August 2015 - February 2018
Variety of tasks for commercials and tv shows
Maya Generalist
PaintScaping
September 2014 - May 2015
3D Mapping of various buildings and locations throughout the US.
Lead Maya Artist
Comen VFX
November 2012 - August 2014
Santa Monica, CA
Various 3D aspects of film and tv projects, including tracking, modelling, lighting, and effects.
Maya Generalist
Mirada Studios
June 2013 - September 2013
Greater Los Angeles Area
Animation, Lighting and FX for commercial spots
Maya Generalist
WoodShop Studios Inc
April 2013 - May 2013
Culver City, CA
Animation and Lighting for a Cheetos commercial
Maya Generalist
Xrez
March 2013 - April 2013
Santa Monica, CA
All aspects of an architectural project
Maya Generalist
Mirada Studios
February 2013 - March 2013
Marina del Rey, CA
Modelling, Animation and Lighting for a series of Tide commercials
Maya Effects Artist
Logan
January 2013 - February 2013
Marina del Rey, CA
Work on a Superbowl spot
Maya FX Artist
Logan
October 2012 - November 2012
Marina del Rey, CA
Fire and Smoke FX for a Nike game
Maya Generalist
Comen VFX
October 2012 - October 2012
Santa Monica, CA
Work on upcoming Chronicles of Riddick Sequel
Maya Generalist
Mirada Studios
August 2012 - October 2012
Los Angeles, CA
FX/lighting for 2 Target spots - one for Pink, one for Taylor Swift
Senior Lighting Technical Director
Sony Pictures Imageworks
March 2012 - July 2012
Lighting for Hotel Transylvania
Maya Generalist
Comen VFX
February 2012 - March 2012
All aspects of 3D Production for commercials, television, and film
Maya Generalist
WoodShop Studios Inc
January 2012 - January 2012
Culver City
Animation and Lighting for Sonic spots
Maya FX Artist
Zoic Studios
September 2011 - November 2011
Culver City
Maya effects for various commercials and tv shows
Maya Generalist
Mirada Studios
July 2011 - August 2011
Greater Los Angeles Area
Effects, animation, and lighting for various commercial and installation projects.
Senior Maya Generalist
Reel FX
August 2008 - May 2011
Lighting Lead
Technicolor Interactive
April 2008 - July 2008
Cinematics for upcoming video game Blitz 2
Lighting TD
Radium
February 2008 - February 2008
Lighting for Sunny D commercial
Lighting TD
CIS Hollywood
August 2007 - January 2008
Lighting CG elements for 2 different feature films
Massive animation of crowds
Vice President
GuerriLA Theatre
June 2002 - 2008
Digital Artist
FloqFX
January 2007 - July 2007
Creating a time lapse sequence for the upcoming 3D IMAX film from National Geographic entitled "Seamonsters."
Effects Animator
Zoic Studios
December 2006 - December 2006
Particle Effects for an Acura Commercial
Maya Generalist
Griffith Observatory
May 2005 - October 2006
Creation of the Universe. Computer imagery for the planetarium show at the Griffith Observatory in Los Angeles. Work includes a fly through the universe from the outer reaches back to earth. I was responsible for the filamentary universe, Milky Way, Mars, an asteroid, and miscellaneous other effects.
Senior Technical Director
CIS Hollywood
June 2004 - April 2005
Lighting and rendering on several shows, primarily Ultraviolet, which required the creation of a photorealistic CG city. Did some fluid dynamics work with Realflow, some volumetric rendering (including volumetric shader work)
Senior TD
CIS Hollywood
June 2004 - April 2005
Lighting and rendering on several shows, primarily Ultraviolet, which required the creation of a photorealistic CG city. Did some fluid dynamics work with Realflow, some volumetric shaders
VFX / TD
Stan Winston Studio
March 2004 - May 2004
Color and Lighting for Sky Captain and the World of Tomorrow. Setup and lighting of CG backgrounds which were then passed to matte painters for greater detail, ultimately projected back onto 3D geometry for a photorealistic look.
VFX / TD
Warner Bros. Animation
April 2003 - February 2004
Effects animation for Looney Tunes: Back in Action.. Wrote MEL code for several effects, including tesla coil sparks and 3D pointillist characters. Created a variety of effects, mostly for the six minute outer space sequence. Effects animation for Scooby Doo 2, primarily particle effects for Black Knight sequence.
CG Supervisor, Senior Animator
Metrolight Studios
June 1990 - March 2003
Animation and supervision of various high end productions for feature films, commercials, music videos and theme park attractions. Shader writing and development of a variety of software tools for image processing and animation. Specialized in effects animation.