Jerry Weil

Jerry Weil

Highly experienced Generalist, Lighter, and FX Artist

Senior Maya Generalist

Los Angeles, CA

Hire Me

Visual Effects Artist

Salem's Lot (2024)

Visual Effects Artist

Guardians of the Galaxy Vol. 3 (2023)

Visual Effects Lighting Artist

John Wick: Chapter 4 (2023)

Visual Effects Artist

Mayfair Witches (2023)

Visual Effects Artist

1923 (2022)

Lighting Lead

The Guardians of the Galaxy Holiday Special (2022)

Visual Effects Artist

Not Okay (2022)

Visual Effects Artist

The Orville (2022)

Visual Effects Artist

Promised Land (2022)

Visual Effects Artist

Star Trek: Picard (2020)

Visual Effects Artist

See (2019)

Visual Effects Artist

Roswell, New Mexico (2019)

Digital Artist

Below (2019)

Digital Artist

Driven (2019)

Visual Effects Artist (Unknown Episodes)

Reverie (2018)

Technical Animator

Matilda (2017)

Visual Effects Artist

Star Trek: Discovery (2017)

Visual Effects Artist

The Orville (2017)

Visual Effects Artist

Claws (2017)

Visual Effects Artist

Iron Fist (2017)

Visual Effects Artist

Santa Clarita Diet (2017)

Powerless (2017)

Final Fantasy XV (2016)

Visual Effects Artist

Timeless (2016)

Visual Effects Artist

Westworld (2016)

Visual Effects Artist

The Exorcist (2016)

Visual Effects Artist

The Good Place (2016)

Visual Effects Artist

Blindspot (2015)

Visual Effects Artist

Quantico (2015)

Visual Effects Artist

Daredevil (2015)

Visual Effects Artist

The Man in the High Castle (2015)

CG Artist / CG Lead

The Best of Me (2014)

Visual Effects Artist

Hand of God (2014)

CG Artist

Earth To Echo (2014)

CG Artist

Petals on the Wind (2014)

Oculus (2014)

CG Artist

The Dollanganger Saga (2014)

Visual Effects Artist

Sleepy Hollow (2013)

3D Artist

Riddick (2013)

Visual Effects Artist

Banshee (2013)

Lighting & Compositing Artist

Hotel Transylvania (2012)

CG Artist

Major Crimes (2012)

Visual Effects Artist

Once Upon a Time (2011)

Secret Rose Commercial (2011)

wild rose commercial (2011)

3D Artist

Safe Haven (2009)

Visual Effects Artist

Arrow (2009)

Visual Effects Artist

Modern Family (2009)

Massive Pipeline And Animation

The Express (2008)

Massive Crowd Animator

Leatherheads (2008)

Digital Artist

Sea Monsters: A Prehistoric Adventure (2007)

Centered in the Universe (2006)

CG Artist

Ultraviolet (2006)

CG Lighting Effects / CG Particle Effects

Lilo & Stitch 2: Stitch has a Glitch (2005)

Digital Effects Artist

Beauty Shop (2005)

CG Artist

Constantine (2005)

CG Artist

Team America: World Police (2004)

VFX / TD

Sky Captain and the World of Tomorrow (2004)

CG Lighting

Scooby-Doo 2: Monsters Unleashed (2004)

Digital Effects Artist

Looney Tunes: Back in Action (2003)

3D Animator

Amor cu fiica sefului (2003)

Lead Animator

View from the Top (2003)

3D Animator / Digital Artist

Gods and Generals (2003)

Digital Artist

Rose Red (2002)

Supervising Digital Artist

Impostor (2002)

3D Lead Animator

Jay And Silent Bob Strike Back (2001)

Digital Effects Supervisor

Red Planet (2000)

Senior Technical Animator

Dragonheart: A New Beginning (2000)

Animator

Kull the Conqueror (1997)

Technical Supervisor

Batman Forever (1995)

Supervising Animator

Blink (1994)

Target commecial

I've been working in the industry since the 1980s, moving from research to production in 1988. I have worked in just about every aspect, from film to theme parks, and my specialty has been in lighting and effects.
Work History
  • Maya Generalist

    Crafty Apes

    November 2021 - March 2023

    Worked on a slew of tv shows and films, including two seasons of Piccard, the last two Guardians projects, and the upcoming Jerry Seinfeld film "Unfrosted."

  • Maya Generalist

    Zoic Studios

    August 2015 - February 2018

    Variety of tasks for commercials and tv shows

  • Maya Generalist

    PaintScaping

    September 2014 - May 2015

    3D Mapping of various buildings and locations throughout the US.

  • Lead Maya Artist

    Comen VFX

    November 2012 - August 2014
    Santa Monica, CA

    Various 3D aspects of film and tv projects, including tracking, modelling, lighting, and effects.

  • Maya Generalist

    Mirada Studios

    June 2013 - September 2013
    Greater Los Angeles Area

    Animation, Lighting and FX for commercial spots

  • Maya Generalist

    WoodShop Studios Inc

    April 2013 - May 2013
    Culver City, CA

    Animation and Lighting for a Cheetos commercial

  • Maya Generalist

    Xrez

    March 2013 - April 2013
    Santa Monica, CA

    All aspects of an architectural project

  • Maya Generalist

    Mirada Studios

    February 2013 - March 2013
    Marina del Rey, CA


    Modelling, Animation and Lighting for a series of Tide commercials

  • Maya Effects Artist

    Logan

    January 2013 - February 2013
    Marina del Rey, CA

    Work on a Superbowl spot

  • Maya FX Artist

    Logan

    October 2012 - November 2012
    Marina del Rey, CA

    Fire and Smoke FX for a Nike game

  • Maya Generalist

    Comen VFX

    October 2012 - October 2012
    Santa Monica, CA

    Work on upcoming Chronicles of Riddick Sequel

  • Maya Generalist

    Mirada Studios

    August 2012 - October 2012
    Los Angeles, CA


    FX/lighting for 2 Target spots - one for Pink, one for Taylor Swift

  • Senior Lighting Technical Director

    Sony Pictures Imageworks

    March 2012 - July 2012

    Lighting for Hotel Transylvania

  • Maya Generalist

    Comen VFX

    February 2012 - March 2012


    All aspects of 3D Production for commercials, television, and film

  • Maya Generalist

    WoodShop Studios Inc

    January 2012 - January 2012
    Culver City


    Animation and Lighting for Sonic spots

  • Maya FX Artist

    Zoic Studios

    September 2011 - November 2011
    Culver City

    Maya effects for various commercials and tv shows

  • Maya Generalist

    Mirada Studios

    July 2011 - August 2011
    Greater Los Angeles Area


    Effects, animation, and lighting for various commercial and installation projects.

  • Senior Maya Generalist

    Reel FX

    August 2008 - May 2011
  • Lighting Lead

    Technicolor Interactive

    April 2008 - July 2008

    Cinematics for upcoming video game Blitz 2

  • Lighting TD

    Radium

    February 2008 - February 2008

    Lighting for Sunny D commercial

  • Lighting TD

    CIS Hollywood

    August 2007 - January 2008

    Lighting CG elements for 2 different feature films
    Massive animation of crowds

  • Vice President

    GuerriLA Theatre

    June 2002 - 2008
  • Digital Artist

    FloqFX

    January 2007 - July 2007

    Creating a time lapse sequence for the upcoming 3D IMAX film from National Geographic entitled "Seamonsters."

  • Effects Animator

    Zoic Studios

    December 2006 - December 2006

    Particle Effects for an Acura Commercial

  • Maya Generalist

    Griffith Observatory

    May 2005 - October 2006

    Creation of the Universe. Computer imagery for the planetarium show at the Griffith Observatory in Los Angeles. Work includes a fly through the universe from the outer reaches back to earth. I was responsible for the filamentary universe, Milky Way, Mars, an asteroid, and miscellaneous other effects.

  • Senior Technical Director

    CIS Hollywood

    June 2004 - April 2005

    Lighting and rendering on several shows, primarily Ultraviolet, which required the creation of a photorealistic CG city. Did some fluid dynamics work with Realflow, some volumetric rendering (including volumetric shader work)

  • Senior TD

    CIS Hollywood

    June 2004 - April 2005

    Lighting and rendering on several shows, primarily Ultraviolet, which required the creation of a photorealistic CG city. Did some fluid dynamics work with Realflow, some volumetric shaders

  • VFX / TD

    Stan Winston Studio

    March 2004 - May 2004

    Color and Lighting for Sky Captain and the World of Tomorrow. Setup and lighting of CG backgrounds which were then passed to matte painters for greater detail, ultimately projected back onto 3D geometry for a photorealistic look.

  • VFX / TD

    Warner Bros. Animation

    April 2003 - February 2004

    Effects animation for Looney Tunes: Back in Action.. Wrote MEL code for several effects, including tesla coil sparks and 3D pointillist characters. Created a variety of effects, mostly for the six minute outer space sequence. Effects animation for Scooby Doo 2, primarily particle effects for Black Knight sequence.

  • CG Supervisor, Senior Animator

    Metrolight Studios

    June 1990 - March 2003

    Animation and supervision of various high end productions for feature films, commercials, music videos and theme park attractions. Shader writing and development of a variety of software tools for image processing and animation. Specialized in effects animation.

  • Production Research

    Whitney Demos Productions

    January 1988 - 1988
Education
  • BA, MS in Computer Science and Art

    Brown University

    1979 - 1984
  • B.A; Computer Science and Art. M.S. from Brown in Computer Science

    Brown University

    1979 - 1984