As a previs artist I thrive on crafting engaging cinematic stories that emphasize dynamic camerawork and appealing characters. Starting with something as simple as a few words about a character’s motivation, to something as well thought out as a complete set of storyboards, I can take an idea from the ground up and translate it into fully realized 3D images.
Work History
Previs Artist
DreamWorks Animation
March 2016 - February 2025
Previs Artist
Day for Nite
January 2016 - March 2016
Layout Artist
Blur Studio
May 2015 - January 2016
Previs Artist
DreamWorks Animation
December 2008 - March 2015
- Penguins of Madagascar
- Mr. Peabody & Sherman
- Rocky and Bullwinkle (short)
- Madagascar 3: Europe's Most Wanted
- Megamind
Previs Artist
Pixel Liberation Front
October 2006 - October 2008
- Night at the Museum 2: Battle of the Smithsonian
- Terminator 4
- The Incredible Hulk
- Iron Man
Previs Artist
Persistence of Vision
August 2008 - August 2008
- Night at the Museum 2: Battle of the Smithsonian
Project Manager
Hinerfeld-Ward
November 2005 - October 2006
Supervision of construction, scheduling, and budget management on two high-end residential projects for a contractor specializing in innovative design-oriented construction projects.
Instructor
Southern California Institute of Architecture (SCI-Arc)
2006 - 2006
Greater Los Angeles Area
Taught digital filmmaking to graduate and undergraduate architecture students.
Designer
Doug Aitken Workshop
June 2004 - August 2005
Design, research, and image management of 3D diagrams, photographs, and architectural models for the works Broken Screen and Plateau for multimedia artist Doug Aitken.
Writer's Assistant
Sony Pictures Entertainment
1998 - 2000
Culver City, CA
Script management and research for a team of five writers on the CBS one-hour drama Early Edition.
Development Assistant
First Light (Working Title Films)
1997 - 1998
Beverly Hills, CA
Material research and acquisition for feature film director Kathryn Bigelow (The Hurt Locker, Zero Dark Thirty).