Justin Onstine

Justin Onstine

Redwood City, CA, United States

Hire Me

Crowd Supervisor

Sonic Prime (2022)

Penguins of Madagascar (2014)

FX Artist

How to Train Your Dragon 2 (2014)

FX Artist

Rise of the Guardians (2012)

FX Artist

Dragons: Gift of the Night Fury (2011)

Technical Director

Puss in Boots (2011)

Crowds Lead

Megamind (2010)

How to Train Your Dragon (2010)

Assistant Technical Director

Shrek 4-D (2009)

Crowds

Madagascar: Escape 2 Africa (2008)

Crowds

Madagascar: Escape 2 Africa (2008)

Crowds

Madagascar: Escape 2 Africa (2008)

Crowds Technical Director

Shrek The Third (2007)

Technical Direction

Over The Hedge (2006)

Technical Director

Madagascar (2005)

Technical Director

Shrek 2 (2004)

Technical Director

Shrek 2 (2004)

Work History
  • Senior Software Engineer

    Conductor Technologies

    June 2015 - Present
  • Senior Software Engineer

    ConductorIO

    June 2015 - Present

    Software Engineer for emerging startup in cloud computing. Technology stack includes Python, Flask, Google App Engine, Google Compute Engine, HTML5, Javascript/JQuery, Git, Docker.

  • Crowd Supervisor

    DreamWorks Animation

    June 2014 - March 2015

    Manage a team of 10 animators and technical directors, evaluating creative work, bidding development tasks, and delivering top tier animated films. Collaborate with department heads to negotiate solutions for production issues.

  • FX Artist

    DreamWorks Animation

    June 2009 - July 2014

    * Shader writing in C++ to handle nonlinear geometric deformation and transparency based on local velocity.
    * Python and PyQt plugin development.
    * Simulate natural phenomena through particles, volumes, fluids, and other procedural techniques.

  • Global Supervisor - Crowds

    DreamWorks Animation

    October 2008 - June 2009

    Oversee crowd production and development across multiple sites across the globe. Unify work flows and train new talent on our in-house crowd system.

  • Crowd Supervisor

    DreamWorks Animation

    November 2007 - October 2008

    Supervisor for the crowd department on Madagascar 2.

  • Crowd Lead

    DreamWorks Animation

    April 2007 - November 2007

    Lead for the crowd department on Madagascar 2.

  • Technical Director

    DreamWorks Animation

    July 2002 - April 2007

    Shrek 3:
    Wrote and optimized the crowd pipeline for all phases of production.
    Reduced cycle animation processing time by 7x and storage requirements by half.
    Received two separate spot bonuses for superior performance.

    Madagascar & Shrek 2:
    Pipeline development, compositing, 2D effects, and element integration for the Matte Painting department.

    Shrek 3D:
    Disk space management, projection system engineer, and deliverable specialist.

Education
  • University of California, Santa Cruz

    1998 - 2002