Freelancing in the NYC circuit doing high end graphics for commercials and films over the past 15 years has been an amazing journey working with many talented folks to produce exciting spots that are compelling. Some of the top studios and clients MPC, MethodStudios, TheMill, ImaginaryForces, Ataboy, Stardust, Potion, RedCar, Resident to name a few. Some projects include (Microsoft, Verizon, GodofWar, Lego, Assasin'Creed, Wolf of Wall Street, Tower Heist, Robot Frank)
Lead 3d Artist - Freelance
Ataboy Studios
September 2014 - 2015
Lead Particle TD - Freelance
Imaginary Forces
May 2012 - July 2012
Ithaca, New York Area
Lead 3d Generalist - Freelance
Tronic
April 2012 - May 2012
- Created and Optimized 3d assets for rendering pipeline
Spot: Oil and Natural Gass
Lead Matchmove TD - Freelance
The Mill
February 2012 - April 2012
-Create matchmove and layout assets for commercial pipeline under the direction of CG Supervisors.
- Create Photogrammetry setups and Model elements with precision to match plates.
- Matchmove for 3d interactive lighting and cg integration.
- Lead and supervise matchmove teams both onsite and offsite.
- Spots: Hennessy Manny & Chase, Directv.
Lead Matchmove TD - Freelance
Method Studios
November 2010 - February 2012
-Created matchmove and layout assets for countless shots for feature and commercial pipeline under the direction of CG Supervisors.
- Created Photogrammetry setups and Modeled elements with precision to match plates.
Lead VFX Realflow Artist
Quiet Man
December 2011 - December 2011
- Responsible for quality fluid simulations, motion, style and feel.
Lead Particle TD - Freelance
The Wilderness
November 2010 - December 2010
-Simulated ambient particle snow elements.
Lead VFX Realflow Artist - Freelance
Suspect
September 2010 - September 2010
Generated fluid simulation to match storyboards.
End Client-- Almay
Lead VFX Artist - Freelance
The Molecule
August 2010 - August 2010
- Vapour VFX Particle Dynamics integration with film
Lead VFX Artist - Freelance
1st Ave Machine
July 2010 - August 2010
-3d Pipeline: Modeling/Rigging/Animation/Lighting/Texturing/Mental Ray Rendering
-Nuke Compositing: Roto/Color Correction/Grade/ Grain seamless integration of 3d assets with background plates.
-Matchmove: Tracking Cleanup
End client Evology.com
Lead VFX Real Flow Artist - Freelance
Semerad
June 2010 - June 2010
CG Liquid integration for Gillette razor commercial.
Lead VFX Realflow Artist - Freelance
nailgun
April 2010 - June 2010
"ABC" Upfronts- fluid transitions and backgrounds.
VFX - Matchmove Artist - Freelance
Method Studios
November 2009 - January 2010
Spike Jones' short film - "I'm Here"
On a team of three that responsible for over 250 shots, including lead, cameras and extras.
Constructed a facial rig to spec for a secondary character.
3d Generalist - Freelance
Mass Ideation
June 2009 - September 2009
VFX Real Flow Artist - Freelance
Semerad
June 2009 - June 2009
"Clear Eyes" liquid effects.
3d Particles TD/ Generalist - Freelance
LifeLong Friendship Society
January 2009 - March 2009
Particle TD - Grammy spot "William"
Generalist on Comcast Spot.
Lead Character TD/ Nuke Compositor - Freelance
Method Studios
September 2008 - January 2009
Lead Character TD on Xbox Lips "Take on Me", Rigging work on ESPN spots and Compositing and Effects on spots such as Boniva and Ladders "Chairs".
VFX Real Flow Artist - Freelance
Edit One
January 2008 - February 2008
Created liquid fuel engine simulations
Created fire effects rig, dust and fuel simulations for broadcast spot "Mcoupe"
Maya / RealFlow Artist - Freelance
Red Car
August 2007 - January 2008
Spearheaded simulations of realistic fluids and collisions for broadcast.
Used tracking data to make align the simulation with the moving camera shot.
Lit and rendered simulations in Maya using Mental Ray with a photoreal look to enable a seamless integration with video.
Character TD - Freelance
Riot NY
2008 - 2008
3d Effects Artist - Freelance
Stardust Studios
September 2007 - September 2007
Ran motion dynamic 3d particle text simulations in Maya to produce quality broadcast graphics.
3d Animator -Freelance
Visual Goodness
April 2007 - May 2007
Collaborate with CG lead to create 3d visualizations for web banners.
Design 3d models, rigs, textures, effects and animation to meet the art directors vision.
Communicate with producers to ensure that projects deadlines are met.
3d Animator -Freelance
Resident
July 2006 - January 2007
Create 3d Character Models and Rigs for Broadcast Graphics
Collaborate with Cg Lead, Art Director and Motion Graphic Artist to ensure quality work.
Visiting Instructor
Pratt Institute
May 2006 - September 2006
Taught "Advanced Facial Rigging" class for character setup and animation techniques.
The course included both intensive rigging as well as insights to lip synchronization techniques.