Working on multiple projects with Houdini for FX simulations and Nuke for compositing tasks.
Subjects include working with:
- PYRO volumes
- FLIP fluids
- POP particles
- RBD rigids
- VELLUM cloth
Technical Animation Artist (CFX)
MPC
October 2019 - December 2019
London, United Kingdom
Working on one project with Houdini for CFX simulations, Maya for corrective animation tasks and Katana for rendering fixes in dailies.
Subjects include working with:
- VELLUM hair / fur
- Maya corrective blendshapes / shot sculpting systems