Juan Carlos Gracia Rebelles

Juan Carlos Gracia Rebelles

Looking new opportunities

Senior Sculptor/Modeler / 15 yrs

Leipzig Area, Germany

Hire Me
Work History
  • Sculptor/Modeler

    ScanlineVFX

    November 2021 - April 2022
    Munich
  • Sculptor/Modeler

    Lugundtrug

    August 2021 - November 2021
    Berlin, Germany
  • 3D Modeler

    Cinesite

    May 2021 - July 2021
    Montreal, Quebec, Canada
  • Modeler Supervisor

    Traumhaus Studios GmbH

    January 2021 - April 2021
    Erfurt, Thuringia, Germany
  • Sculptor/Modeler

    Giant Animation

    July 2020 - November 2020
    Dublin
  • Senior Environment Modeler

    Giant Animation

    June 2020 - November 2020
    Dublin, Ireland
  • Hard surface modeler

    ScanlineVFX

    February 2020 - April 2020
    Munich, Germany

    As an hard surface modeler, I participated in the creation high resolution assets.
    I worked closely with the layout department and the modeler supervisor to create a fluent pipeline to process the sets along the project.

  • Hard surface modeler

    TRIXTER

    November 2019 - January 2020
    Munich Area, Germany

    As an hard surface modeler, I participated in the creation high resolution assets.
    I worked closely with the layout department and the modeler supervisor to create a fluent pipeline to process the sets along the project.

  • Senior environment/assets modeler & layout artist.

    Parasol Island

    July 2019 - August 2019
    Düsseldorf Area, Germany

    As an Environment/Asset modeler I participated in the creation high resolution
    environmental objects, optimizing the models for proper use in the textures and lighting departments.
    As a layout artist I've build and populate sets following the cinematic criteria of the project director.

  • Sets & Props modeler

    Studio Isar

    November 2018 - April 2019
    Munich, ND
  • Ilion Animation Studios

    ? - April 2019
  • Environment Artist

    Dwarf

    April 2018 - July 2018
    Montpellier, France
  • Texture Artist

    RISE | Visual Effects Studios

    November 2017 - February 2018
    Munich, ND

    Texture artist.

  • Senior Asset Modeler and Junior texture Artist.

    RISE | Visual Effects Studios

    November 2017 - February 2018
    Munich y alrededores, Alemania

    As an asset modeler I participated in the creation high resolution vegetation, combining Speedtree, Maya and Zbrush to create a detailed trees to be used as a hero Assets.
    As a junior texture artist I created basic maps for some assets with The Foundry Mari.

  • 3D Modeler

    Cinesite

    November 2016 - October 2017
  • 3D Modeler

    TRIXTER

    May 2016 - October 2016
    Munich, ND

    VFX Movie

  • Assets modeler.

    TRIXTER

    June 2016 - October 2016
    Munich Area, Germany

    As an asset modeler I participated in the creation high resolution assets to populate sets.
    I also Collaborated with the layout department to build the “iced”set, using set dressing and layout techniques.

  • Assets modeler

    Studio Liddell Ltd.

    March 2016 - June 2016
    Manchester, United Kingdom

    As an Asset modeler I participated in the creation mid/low resolution buildings, optimizing the models for proper use in the VR engine.

  • Assets modeler.

    Golden Wolf

    January 2016 - March 2016
    London, United Kingdom

    As an Asset modeler I participated in the creation mid/low resolution buildings, optimizing the models for proper use in the VR immersive experience.
    360 immersive projection project.

  • Assets modeler.

    Nexus Productions

    October 2015 - October 2015
    London, United Kingdom

    As an asset modeler I participated in the creation high resolution environmental objects, optimizing the models for proper use in the textures and lighting departments.

  • Senior Modeler "Sets & Props"

    Ilion Animation Studios

    October 2014 - September 2015
  • 3D Modeler

    Absolutely Cuckoo

    July 2014 - October 2014
  • Environment Artist

    red knuckles

    July 2014 - August 2014
  • Environment/asset modeler.

    Jellyfish Pictures

    May 2014 - June 2014
    London, United Kingdom

    As an Environment/Asset modeler I participated in the creation mid/low resolution
    environmental objects, optimizing the models for proper use in the matte painting department.
    I also was responsible to build and populate the sets.

  • 3D Modeler

    Jellyfish Pictures

    April 2014 - May 2014

    Create 3D sets & props for BBC documentaries.

  • Assets modeler

    Passion Pictures

    January 2014 - April 2014
    London, United Kingdom

    As an asset modeler I participated in the creation high resolution environmental objects,
    optimizing the models for proper use in the textures and lighting departments.
    I also modeled objects using cameras projection techniques.

  • Senior Assets modeler.

    Lamppost S.L.

    November 2013 - January 2014
    Barcelona Area, Spain

    As an asset modeler I created the main model of the film, the boat. Using as a reference
    pictures taken from a real boat.
    I also modeled a low poly version of the boat for layout purposes.

  • 3D Modeler

    A Large Evil Corporation

    May 2013 - October 2013
  • 3D Modeler

    Nexus Productions

    September 2012 - September 2012
  • 3D Rigger

    737 Shaker

    March 2010 - January 2012

    Rigger:
    Prop Rigger for the tv serie "Jelly Jam".

  • Freelance Modeler

    Passion Pictures

    2011 - 2011
  • 3D Modeler

    Ilion Animation Studios

    April 2008 - April 2009

    3D Modeler:
    3D Modeler "Sets & Props" in the film "Planet 51".

Education
  • Diploma

    Sintesys (ATC Softimage XSI)

    October 2003 - June 2004
  • Diploma

    “FAK D´ART, Media Art Institute”

    October 1999 - June 2001