I’m a lighting compositor and award winner for best visual effects at the 2021 Canadian Screen Awards. My experience working in film and tv production has given me the skill set to adjust to different pipeline workflows and overcome problems with creative solutions.
I have a well-rounded knowledge of color grading, lighting, multipass cg renders,
camera tracking and many kinds of node based procedures needed to complete shots from start to finish. I have great communication skills and proficiency with deadlines. My experience has allowed me to travel to other countries, like India and Canada, and help teams achieve their production goals.
I’m passionate about art, game design and immersive interactive technologies like AR and VR. Lately, I’ve been investing my time studying and learning Unreal Engine, Unity and C# programming in order to get into gaming production.
Work History
Compositor
Barnstorm VFX
February 2023 - September 2023
Burbank, California, United States · Remote
Compositor
FuseFX
July 2021 - January 2023
New York, United States
Lighting & Compositor Artist
Flight School Studio
February 2021 - May 2021
Dallas, Texas, United States
Compositor - key artist
Mill Film
September 2019 - February 2020
Montréal, Canada
Worked alongside vfx supervisors and team leads to follow guidelines and communicate production progress. Integrate multipass CG renders, color grade, distort the image, tracking, camera projection and rotopaint. Deliver shots for final approval and address client notes.
Compositor
The Workshop at Mile End
March 2019 - September 2019
Montreal, Quebec, Canada
The Workshop is a Montreal based vfx house. Most of their work can be seen in tv commercials, tv series and movies. Some of the work I've done includes green screen extraction, color correcting, 3D camera tracking, rotopaint, cg integration, camera projection, rotoscoping and clean plating.
Compositor
Félix & Paul Studios
October 2016 - January 2019
Montréal, Canada
Felix & Paul Studios is an EMMY Award-winning immersive entertainment studio. I produced high quality content for virtual reality experience. Tasks such as adjust depth and stereo convergence, stitch cameras, align visual components, balance image sequence between eyes for 360 viewing and QC final work with VR gear technology.
Compositor
Gener8 Media Corp
January 2016 - October 2016
Vancouver, Canada
Adjust alignment, modulate depth and balance colour in a stereoscopic composite. Adjust and improve depth and convergence. Integrate live action CGI elements. Colour correct, clean plate and grade. Follow production methodologies and develop creative approaches to problem-solving.
Technical Support Artist
Prime Focus World
June 2015 - November 2015
Assist production with deadlines. Tested and research new tools. Aid compositor artist with problem solving solutions. Insert notes about work progress and daily challenges to the production's database. Aid production and team leads with finalling work during deadline.
Production Assistant Compositor
Prime Focus World
September 2015 - November 2015
Hyderabad Area, India
Travelled to Hyderabad, Telangana to help overseas production teams. Follow production methodologies and develop creative approaches to problem-solving. Promote communication between artist and leads. Train and help individuals through the delivery process.
Stereo Compositor
Legend 3D VR VFX
February 2014 - May 2015
Provided high-quality conversions of 2D theatrical content into stereoscopic 3D imagery. Created clean plates from footage given to me. Removed and added grain when needed. Recreated realistic hair. Layered in elements to final shots when necessary.
3D Generalist
Rogue State
October 2013 - November 2013
Animate 3D modeled characters and create visual effects for motion picture entertainment.
3D Animator & Motion Capture
Moviola
September 2013 - October 2013
My responsibilities consisted in collecting motion data by guiding an actor in a mocap suit using special cameras and software to then clean up the collected motion and incorporate the animation to a 3D model characters.
Stereoscopic Compositor
Stereo D
January 2013 - April 2013
Provide high-quality conversions of 2D theatrical content into stereoscopic 3D imagery.
Assign values to depth maps and animate it between the depth of field.
3D Character Animator
Monkey Chow Productions
October 2012 - November 2012
Animate 3D modeled characters for motion picture entertainment.
3D Generalist
The Asylum
July 2012 - September 2012
Worked as a Intern student and gained four credits doing visual effects compositing, cg modeling, camera tracking, green screen extractions, matte paint and animation.
Slide Operator
The Walt Disney Company
January 2004 - May 2004
2004 Disney College Program alumni.
Provide safety instructions to the guest and operate water-park attractions.