I started in Animation with TV show. Then, Video Games called me in 2003. I contribute on cool productions like Indigo Prophecy (PS2), HeavyRain, Assassin's Creed (from II to Unity)...
Work History
Lead Artist - Lead Animation
Old Skull Games
February 2023 - Present
Lyon, Auvergne-Rhône-Alpes, France · Hybrid
Projects:
-
3D Animation Teacher
Ecole Emile Cohl
October 2018 - Present
Lyon, Auvergne-Rhône-Alpes, France
Animation Director
ALBYON
January 2020 - January 2023
Lyon, Auvergne-Rhône-Alpes, France
Projects :
- Owlle : Mirage (virtual concert)
- Hidden World (Projection 360)
- Glimpse (VR) Annecy award 2022
- Madrid noir (VR) Emmy award 2023
- Bioluminescence (VR)
- Bleriot, l'impossible traversée (Documentary)
Animation Director @fauns
ALBYON
July 2017 - December 2019
Lyon 02, Rhône-Alpes, France
Projects :
- BattleScar VR
- Living Universe (Documentary)
- Le Mystere des Geants Disparus (Documentary)
Partner @fauns
ALBYON
June 2015 - December 2019
Lyon, Auvergne-Rhône-Alpes, France
Senior 3D Animator
Ubisoft
July 2016 - June 2017
Project :
South Park : The Fractured But Whole
Keyframe Animation
Cinematics
Animation Art Director - Lead
Ubisoft
September 2014 - July 2016
Annecy
Art Director
Ubisoft Annecy
June 2010 - March 2016
3D Animation Teacher
BELLECOUR ECOLES D'ART
November 2013 - June 2014
Lyon Area, France
Animation's Introduction and Basic principles
Projects monitoring : Studients choose 2D cartoon movie and adapt 10 seconds in 3D retranscription.
Projects monitoring : Studients produce a individual 3D shortcut on the subject "The Dual".
3D Animator - Senior
Widescreen Games
January 2007 - May 2009
Projects :
- IdentiFiction
- Highlander
KeyFrame Animation
Motion Capture Post-animation
Gameplay Animation System
Mocap Actors Direction
Skinning
Facial Rig