Jon Krummel

Jon Krummel

Supervisor Modeler / 25 yrs

United States

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Work History
  • Environment Modeler

    Premise Entertainment

    November 2023 - May 2024
    Florida, United States · Remote
  • Environment Modeler

    Cinesite

    March 2023 - September 2023
    Montreal, Quebec, Canada · Remote
  • Environment Supervisor

    Cinesite

    March 2022 - March 2023
  • VisDev Modeler

    Skydance Animation

    June 2021 - January 2022
    Los Angeles, California, United States · Remote

    I worked in the visdev department, building 3d concepts for the Wondla episodic on Apple TV+

  • Modeler

    Walt Disney Animation Studios

    September 2007 - December 2020
    Burbank, CA

    I am currently Head of Environments for an episodic that will air on Disney+ sometime in the future. My team is creating all of the environments, vehicles, and vegetation for the 6 episodes. I am overseeing artists in modeling and look development while actively modeling and texturing on the project.

  • Head of Environments

    Walt Disney Animation Studios

    October 2019 - June 2020
    Burbank, California, United States
  • Walt Disney Animation Studios

    April 2016 - August 2018
  • Layout artist

    Walt Disney Animation Studios

    2009 - 2010

    While working on Tangled, I was able to move from one department to another as the needs of the production changed. I started in modeling, building environments, after that I got to work in layout on multiple sequences, then I moved over to layout finaling where we prepared the shots for final lighting and set up the stereo cameras for each shot. This experience, working in downstream departments, was an incredible opportunity for me to learn how the other departments work and what they need from the modeling department, paving the way for me to become a modeling supervisor which I have been working as ever since.

  • Maya Generalist

    IDT / Film Roman

    July 2006 - 2007

    I worked in the Layout department as a maya generalist on the Simpson's movie. I animated cameras, built props and sets, and delivered perspective reference for the 2d artists.

  • On-air Designer

    Paxson Communications

    November 2002 - December 2005

    I created 3d motion graphics for the network.

  • On air designer

    ION Media Networks

    2002 - 2005
  • On air designer

    ION Media Networks formerly Paxson Communications

    2002 - 2005
  • on-air designer

    PAX TV

    2002 - 2005
Education
  • Bachelor in Computer animation

    The Art Institutes

    1997 - 2000