3D Artist with focus on Lighting, Shading & Rendering.
Work History
Owner
Mangobeard Design Co
May 1916 - Present
With Mangobead Design Co I provide services like:
- Merchandise design; T-shirts, Stickers, Pins, Patches, Caps
- Record covers and Gig posters
- Artwork & Illustration
- 3D graphics and animation
- Branding
- Production of; Patches, Pins, Buttons, Trucker Caps, Flyers, Prints
https://mangobeard.se/
Senior Lighter
Ghost VFX
April 2021 - January 2024
København, DK
Senior Lighting TD
Shomen Productions
March 2021 - April 2021
3D Artist
Frank Valiant
November 2020 - December 2020
Malmo Metropolitan Area
Senior 3D Artist
ÅF
September 2019 - December 2019
Malmo, Sweden
Lighting and rendering of photorealistic product still images.
Lighting Artist
Hide The Zebra ApS / Film & VFX
August 2019 - September 2019
Copenhagen Area, Denmark
Lighting Artist
Hide The Zebra ApS / Film & VFX
July 2019 - July 2019
Copenhagen Area, Denmark
Lighting and rendering.
3D Artist
Ghost VFX
May 2019 - May 2019
Copenhagen
Lookdev on Mandalorian S01
Lighting Artist
Ghost VFX
January 2019 - March 2019
Copenhagen Area, Capital Region, Denmark
Star Trek: Discovery S2
Senior Lighter
Wil Film
June 2018 - August 2018
Copenhagen Area, Denmark
My role on this position were to look develop the style of a 30 second branding commercial as well as handled the setup and assembly of the scenes for rendering.
Some of the tasks included:
- Oversee both shading and lighting throughout the spot for a continuous look.
- Communicate in the team the best solutions for lighting and shading feedback.
- Manage the renders and the renderfarm for the project.
- Scheduling and estimating time for tasks and renders.
Senior 3D Generalist
The Gentlemen Broncos
September 2017 - May 2018
Copenhagen Area, Denmark
Senior Lighter
Wil Film
December 2016 - August 2017
Copenhagen Area, Denmark
Senior Lighter
Wil Film
December 2016 - August 2017
Senior 3D Generalist
Gimmick Visual Effects
July 2015 - November 2016
Copenhagen Area, Denmark
3D Generalist
Redloop
February 2014 - May 2015
Malmö
At Redloop my tasks included but were not limited to; Shading, Lighting, Texturing, Rendering and camera animation in Maya with Vray. Occasionally FX setups with particles, fluids in Maya or Realflow.
The last big project I was involved in I held the lead artist position.
Worked with clients such as Ikea, Tetra Pak, Sony Mobile & TePe.
3D Generalist
Redloop
February 2014 - May 2015
Malmö, Sweden
3D Generalist
Wil Film
January 2013 - December 2013
Copenhagen Area, Denmark
Commercials for Lego consisting of varying tasks including but not limited to; FX, Shading, Texturing, Lighting & Rendering.
Asset management and preparation.
3D TD
Mainframe
September 2012 - September 2012
London, United Kingdom
TVC for Dyson.
R&D in FumeFX & Krakatoa.
Look development, Shading & Rendering in Maya.
Lecturer
Campus i12
August 2012 - August 2012
Eksjö
I held a workshop in Maya for the the first year students at Campus i12. The workshops purpose was to give an insight in how Maya works and what it is.
The workshop was held as a one and a half hour lesson for groups of 20 people at the time during one day.
Fluids Lecturer
Campus i12
May 2012 - May 2012
Eksjö
I held a workshop, teaching the students about fluids and talking about production workflow and optimization with maya fluids.
Freelance FX Artist
The Chimney Pot
December 2011 - December 2011
Stockholm, Sweden
I was asked to make a rigid body simulation of a asphalt meteor crash really quickly over only a few days.
From FX setup to final render and camera animation.
Tools was Maya with the Pulldown It-plug for the rigid body simulation.
Junior Special Effects Artist
Eurocom
January 2011 - September 2011
In-game effects and animation for Disney Universe (xbox, ps3, pc, wii)
3D Artist
King Edward Filmproduktion
October 2010 - November 2010
The project was a product film for the company Trelleborg to show of their products and it's use.
My task on the project was to develop the illustrated style for the many illustrations as well as create some 3D to integrate with live-action material.
3D Artist
Copenhagen Bombay
June 2010 - August 2010
Scene Assembler, Render Wrangler
Working on animated feature film The Great Bear.
FX Intern
Ghost VFX
January 2010 - June 2010
Worked as FX Artist on five shots for the feature film The Sorcerer's Apprentice.
Mainly responsible for the FX development of three shots in sequence, where a magic spell was the key element of the shots.
This included complex setups of particle and fluid systems in Maya for dust and distortion effects.