14 years of industry experience in both QA and Product Development. I am a very dedicated and motivated person who has spent years working on the PS2, PS3, PSP, PSVita, and PS4. I have worked with teams here in the States and overseas both from a QA standpoint and Product Development Standpoint. I have grown with the industry the past 14 years and I plan on growing with it more for years to come.
Associate Producer
inFamous First Light PS4
inFamous Second Son PS4
Ratchet and Clank Collection PS3
Uncharted Fight for Fortune Playstation Vita
Sly 4 PS3
3 years as an Assistant Producer at Sony.
The Sly Collection PS3
infamous 2 PS3
Uncharted 3 PS3
Uncharted Golden Abyss Playstation Vita
6 years as a QA Lead at Sony Computer Entertainment America.
Ratchet and Clank: Up Your Arsenal PS2.
Ape Escape On the Loose PSP launch title.
Ratchet Deadlocked PS2.
Resistance PS3.
Syphon Filter Combat Ops PSP.
Secret Agent Clank PSP.
Infamous PS3.
Fire Team Bravo PSP.
Work History
Associate Producer
PlayStation
June 2012 - Present
Responsible for keeping track of and hitting project milestones for the full life cycle of the title.
• Helped run focus groups both in house and at Developers.
• Managed an efficient bug data base between the Devs and QA.
• Worked with Marketing on a reveal plan and consumer awareness leading up to the launch of the game.
• Worked with Europe, Japan, and Asia on a schedule for when localization would be implemented in game.
• Supplied the Devs with constant feedback on gameplay, feel, and story for the games.
• Worked with Legal to make sure all things in game have been legally cleared before going to Format.
• Worked with the Release Management team on submission to Format.
• Worked with Devs on patches and additional content post launch.
• Help with contracts for NDA agreements and for loaning Dev tools.
inFamous First Light PS4
inFamous Second Son PS4
Ratchet and Clank Collection PS3
Uncharted Fight for Fortune Playstation Vita
Sly 4 PS3
Assistant Producer
Sony Computer Entertainment America
December 2009 - August 2012
Responsible for helping the Producer with day to day tasks. Worked closely with QA for the entire cycle of the project.
• Helped run focus groups both in house and at Developers.
• Managed an efficient bug data base between the Devs and QA.
• Supplied the Devs with constant feedback on gameplay, feel, and story for the games.
• Worked with Legal to make sure all things in game have been legally cleared before going to Format.
• Worked with the Release Management team to make sure everything was ready for Gold Masters to be submitted to Format.
The Sly Collection PS3
infamous 2 PS3
Uncharted 3 PS3
Uncharted Golden Abyss Playstation Vita
Lead Quality Assurance Tester
Sony Computer Entertainment America
January 2004 - January 2010
Responsible for leading the full test cycle of Playstation first party titles across a variety of Playstations platforms.
• Maintained a clean and up to date bug data base.
• Managed teams ranging from 10 people to 80 people.
• Coordinated testing efforts with off campus test teams.
• Provided gameplay feedback for games that were in preproduction.
Ratchet and Clank: Up Your Arsenal PS2.
Ape Escape On the Loose PSP launch title.
Ratchet Deadlocked PS2.
Resistance PS3.
Syphon Filter Combat Ops PSP.
Secret Agent Clank PSP.
Infamous PS3.
Fire Team Bravo PSP.