Joann Kang

Joann Kang

https://kangwjoann.wixsite.com/portfolio

Mid-level previz artist / Mid-level 3D Artist / 7 yrs

United States

Hire Me
Previs/Layout - https://kangwjoann.wixsite.com/portfolio
Projects - https://kangwjoann.wixsite.com/portfolio/3d-projects
Work History
  • Freelance Layout/Previs/Animation

    NYC

    February 2020 - June 2023
    Freelance - NYC

    Freelancing around various NYC studios as an Animator/Previs Artist/3D Generalist.
    ● Brand New School
    ● Scholar
    ● Versus
    ● MPC NY
    ● Coach
    ● ETC~

  • Previs Artist

    Nickelodeon

    November 2022 - January 2023

    Project: TMNT Mutant Mayhem

  • Previs Artist

    Netflix

    October 2020 - August 2022

    Project: Blue Eyed Samurai

  • Layout Artist

    Reel FX

    September 2019 - December 2019
    Montreal, Canada Area

    Project: SCOOB!
    ● Layout and Previs Animation
    ● Assisted in Final Layout
    ● Assisted in retiming and conforming shots to updated and approved edits
    ● Contributed in Stereoscopic Cameras (Unreleased)

  • Layout Artist

    MPC

    April 2019 - September 2019
    Montreal, Quebec, Canada

    Project: Call of the Wild
    ● Layout and Previs Blocking, matching as close as possible to Client's vision and VFX Sup's.
    ● Various Technical Layout tasks: troubleshooting cameras, scenes, and quality checking.
    ● Shot Package Assembly for Animation and Lighting.
    ● Working with lead, sequence artist, and teammates, I maintain communication on shot needs and solve while managing many shots simultaneously.

  • Previs Artist Student

    Animation Mentor

    February 2019 - March 2019

    Previsualization Basic for Animators - 6 Week Course
    ● Mentored under Nicole Herr and learned many tips, tricks, and industry knowledge from mentor.
    ● Completed assigned projects focused on developing previs and camera layout.
    ● Following a script of our choosing, we blocked in cameras, animation, and refined our project until it reached a level of satisfactory for as a reel piece.
    ● Applied existing knowledge of photography, storyboarding, animation, lighting and film language to projects.

  • 3D Generalist (Freelance)

    Fake Love

    February 2019 - March 2019
    Brooklyn, New York

    Freelance for Fake Love on Augmented Reality Project:
    ● Assisted project on cleaning topology, modeling, and creating UV's for assets received from client to be imported and used in Unity.
    ● Created textures in Substance Painter
    ● Export scenes and assets from 3DS Max and package them up in Unity to deliver to developers.
    ● Worked with Creative Director, Art Director, and Lead to create and update designed vision for client.

  • Previs/Layout Student

    CG Master Academy

    August 2018 - October 2018
    New York, NY

    Storytelling with Previs - 8 Week Course
    ● Mentored under Bevin Carnes (Formerly Pixar, Third Floor, Disney, Bluesky)
    ● Completed assigned projects focused on developing previs, postvis, cinematography, layout, After Effects compositing and animation blocking skills.
    ● Applied existing knowledge of photography, storyboarding, animation, modeling, lighting, texturing, compositing, and film language to projects.

  • CG Animator + Modeler + Designer

    Blippar

    August 2015 - August 2018
    New York City, New York

    ● Designed Augmented Reality Apps and Games for Marvel, DC, General Mills, L’Oreal, and more.
    ● Storyboard and provided concept illustrations for pitch decks.
    ● Modeled characters, environments, and assets.
    ● Animated characters, graphics, and props.
    ● Troubleshooting and packaging 3D assets for delivery to developers.
    ● Contributed to creating new workflows to fit an AR production.

  • Freelance Modeler

    CARELA

    November 2015 - November 2015
    New York, NY

    ● Modeled assets and characters using Maya and ZBrush.
    ● Communicated with lead to create company mascots and product for high resolution print rendering.

  • Game Artist Intern

    Arkadium

    June 2013 - July 2013
    New York City, NY

    Game Artist Intern, Arkadium Inc., New York, NY. | Summer 2013
    ● Part of a team of 5 artists for the mobile game “Release the Ninja.”
    ● Communicated with a team of artists and producer to deliver character designs, UI menus, background
    elements and constructive feedback.
    ● Documented and researched game production workflows.

Education
  • Previs Basics for Animators, 6 Week Course

    Animation Mentor

    2019 - 2019
  • Storytelling with Previs

    CG Master Academy

    2018 - 2018
  • Bachelor’s Degree in Computer Animation

    Ringling College of Art and Design

    2011 - 2015
  • Bachelor of Arts (B.A.) in Film and Video/ Concentration in Animation

    Columbia College Chicago

    2010 - 2011
  • High School Diploma

    William Fremd High School

    2006 - 2010