Freelancing around various NYC studios as an Animator/Previs Artist/3D Generalist.
● Brand New School
● Scholar
● Versus
● MPC NY
● Coach
● ETC~
Previs Artist
Nickelodeon
November 2022 - January 2023
Project: TMNT Mutant Mayhem
Previs Artist
Netflix
October 2020 - August 2022
Project: Blue Eyed Samurai
Layout Artist
Reel FX
September 2019 - December 2019
Montreal, Canada Area
Project: SCOOB!
● Layout and Previs Animation
● Assisted in Final Layout
● Assisted in retiming and conforming shots to updated and approved edits
● Contributed in Stereoscopic Cameras (Unreleased)
Layout Artist
MPC
April 2019 - September 2019
Montreal, Quebec, Canada
Project: Call of the Wild
● Layout and Previs Blocking, matching as close as possible to Client's vision and VFX Sup's.
● Various Technical Layout tasks: troubleshooting cameras, scenes, and quality checking.
● Shot Package Assembly for Animation and Lighting.
● Working with lead, sequence artist, and teammates, I maintain communication on shot needs and solve while managing many shots simultaneously.
Previs Artist Student
Animation Mentor
February 2019 - March 2019
Previsualization Basic for Animators - 6 Week Course
● Mentored under Nicole Herr and learned many tips, tricks, and industry knowledge from mentor.
● Completed assigned projects focused on developing previs and camera layout.
● Following a script of our choosing, we blocked in cameras, animation, and refined our project until it reached a level of satisfactory for as a reel piece.
● Applied existing knowledge of photography, storyboarding, animation, lighting and film language to projects.
3D Generalist (Freelance)
Fake Love
February 2019 - March 2019
Brooklyn, New York
Freelance for Fake Love on Augmented Reality Project:
● Assisted project on cleaning topology, modeling, and creating UV's for assets received from client to be imported and used in Unity.
● Created textures in Substance Painter
● Export scenes and assets from 3DS Max and package them up in Unity to deliver to developers.
● Worked with Creative Director, Art Director, and Lead to create and update designed vision for client.
Previs/Layout Student
CG Master Academy
August 2018 - October 2018
New York, NY
Storytelling with Previs - 8 Week Course
● Mentored under Bevin Carnes (Formerly Pixar, Third Floor, Disney, Bluesky)
● Completed assigned projects focused on developing previs, postvis, cinematography, layout, After Effects compositing and animation blocking skills.
● Applied existing knowledge of photography, storyboarding, animation, modeling, lighting, texturing, compositing, and film language to projects.
CG Animator + Modeler + Designer
Blippar
August 2015 - August 2018
New York City, New York
● Designed Augmented Reality Apps and Games for Marvel, DC, General Mills, L’Oreal, and more.
● Storyboard and provided concept illustrations for pitch decks.
● Modeled characters, environments, and assets.
● Animated characters, graphics, and props.
● Troubleshooting and packaging 3D assets for delivery to developers.
● Contributed to creating new workflows to fit an AR production.
Freelance Modeler
CARELA
November 2015 - November 2015
New York, NY
● Modeled assets and characters using Maya and ZBrush.
● Communicated with lead to create company mascots and product for high resolution print rendering.
Game Artist Intern
Arkadium
June 2013 - July 2013
New York City, NY
Game Artist Intern, Arkadium Inc., New York, NY. | Summer 2013
● Part of a team of 5 artists for the mobile game “Release the Ninja.”
● Communicated with a team of artists and producer to deliver character designs, UI menus, background
elements and constructive feedback.
● Documented and researched game production workflows.