Julian Davidson

Julian Davidson

Lead houdini td / 17 yrs

Adelaide, Australia

Hire Me

Lead FX TD

The Magician's Elephant (2023)

FX Artist

The Tomorrow War (2021)

Lead FX TD

BIOS (2021)

Senior Houdini TD

Terminator: Dark Fate (2019)

Senior Houdini TD

Gemini Man (2019)

FX Td

Dumbo (2019)

Houdini FX TD

Shazam! (2019)

Houdini FX TD

Hellboy (2019)

Houdini FX artist

Jim Button (2019)

FX Td

Ant-Man and the Wasp (2018)

Effects Technical Director

Jim Button and Luke the Engine Driver (2018)

Houdini FX TD

Avengers: Infinity War (2018)

Senior Houdini TD

Winchester (2018)

Houdini FX TD

Renegades (2018)

Center Parcs (2017)

Senior Houdini TD

Underworld: Blood Wars (2017)

Houdini FX artist

Captain America: Civil War (2016)

Senior Houdini FX TD

London Has Fallen (2016)

Lead FX TD

The Salvation (2015)

Houdini TD

Kingsman: The Secret Service (2015)

Senior Houdini FX Artist

Da Vinci's Demons (2013)

Houdini Crowd TD

John Carter (2012)

Maya Generalist

Outcasts (2011)

Senior Houdini TD

Guardians of the Tomb

Houdini FX TD

Centre parks "Bears"

Maya Generalist

Earthshocks

Work History
  • FX Lead

    Animal Logic

    January 2021 - January 2024
    Sydney
  • Senior Houdini TD

    MethodStudios

    July 2020 - December 2020
    Remote (Australia)
  • FX Lead

    Mill Film

    August 2019 - May 2020
    Adelaide, Australia
  • Senior Houdini TD

    UPP

    March 2019 - June 2019
    Prague, Czech Republic
  • Houdini FX TD

    RISE | Visual Effects Studios

    July 2017 - April 2019
    Berlin, Germany
  • Senior Houdini TD

    Cutting Edge

    May 2016 - July 2017
    Brisbane, Australia
  • Houdini FX TD

    RISE | Visual Effects Studios

    January 2016 - March 2016
  • Houdini TD

    Electric Theatre Collective

    October 2015 - December 2015
  • Houdini TD

    Peerless

    August 2015 - August 2015
    London, United Kingdom

    I spent a few weeks working on London Has Fallen for Peerless, doing lookdev and setup on a pyroFX shot.

  • Houdini TD / Senior Houdini TD

    Realise Studio

    July 2013 - August 2015
    London, United Kingdom

    I worked at Realise Studio for two years on a range of film, tv and advertising projects. Working with a small team I had the opportunity to work on a wide range of effects often taking shots from previs to final renders. The projects I worked on included:

    The Salvation (Film). I completed several fire based effects shots on The Salvation. This involved asset development, shading, lighting and rendering, taking them from lookdev to final renders.

    Kingsman: The Secret Service (Film). Previs, lookdev, pyro and smoke simulation for comets and trails as well asset development for pipelining the effect.

    Da Vinci's Demons (TV). Explosions, ocean fluid simulation and volumetric effects. I also worked on previs, layout, crowd and wire simulations, assets creation, lookdev and rendering.

    I also worked on a variety of adverts for clients such as Hyundai, Vuse, Nike and Norman Foster.

  • Technical Diretor

    Studio Mizzi

    July 2015 - July 2015
    London, United Kingdom

    I created some custom artwork for the Yobu store in Bournemouth. This involved designing a custom cloud asset, and rendering a short sequence with Mantra at 6k for printing onto a lenticular display.

  • Technical Director

    Studio Mizzi

    June 2012 - June 2012
    London, United Kingdom

    This was an architectural project wherein I was tasked with developing a digital asset to allow the visualisation of the behaviour of an interactive lighting installation. This involved creating a setup in Houdini to mimic the environment it would be used in, developing an asset for the client to preview different light configurations and rendering the visualisation in Maya with Mental Ray.

  • FX Artist

    Double Negative

    June 2011 - November 2011
  • FX TD

    Double Negative

    June 2011 - October 2011

    I worked at Double Negative doing crowd sim work for John Carter using Houdini alongside Dneg's propriety crowd tools.

  • Technical Director

    Darkside Animation

    December 2006 - October 2010

    At Darkside I worked on a variety of projects, spanning film, tv and advertising. I originally started as a Maya generalist, but gained experience using a variety of different packages, particularly Modo, Houdini, Project Messiah and Nuke. I also gained experience in a variety of roles from modelling and rigging to lighting and rendering. The main projects I worked on at Darkside were:

    Film: The Kitchen Games
    TV: Outcasts, Earthshocks
    Advertising: Clients including LG, Hyundai, Landrover, Network Rail, Comcast and Citiscape.

  • VFX Technical Director

    Darkside Studios

    July 2006 - August 2010
    London, United Kingdom
Education
  • Renderman Course

    Escape Studios

    2009 - 2009
  • Maya Comprehensive Course

    Escape Studios

    2006 - 2006
  • Master's Degree in 20th Century Literature MA

    University of Leeds

    2004 - 2005