Jesse Lehrman

Jesse Lehrman

Supervisor Pipeline Manager / 20 yrs

Montréal, Canada

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Work History
  • Lead Technical Director - 'The Little Prince'

    Mikros Image

    January 2014 - May 2015
    Montreal, Canada Area

    Pipeline planning and supervising all show TD's for the The Little Prince animated feature.

  • Software Developer

    Mikros Image

    November 2013 - January 2014
    Montreal, Canada Area
  • FX Technical Director - "Edge of Tomorrow"

    Framestore

    June 2013 - September 2013
    Montreal, Canada Area

    R&D and look-dev on water elements using Framestore's in-house branch of Naiad.

  • FX Technical Director - "Horns" & "The Pyramid"

    Newbreed Visual Effects

    January 2013 - April 2013
    Montreal, Canada Area

    • R&D and Look-Dev on vegetation growth for 'Horns' (Houdini)
    • R&D, Look-Dev and Shot work on creature saliva for "The Pyramid" (Houdini, Maya)
    • Minor Katana tool development

  • Software Developer

    Animal Logic

    July 2012 - December 2012

    - Massive pipeline
    - Test Driven Development (TDD)

  • FX Technical Director

    Dr. D Studios

    January 2011 - November 2011
  • Lead Developer

    Animation Lab

    January 2009 - July 2010

    • Lead project integrating Tactic into the studio’s infrastructure (working with Producers, IT, CG and TD’s)
    • Responsible for advancing software development methodologies and core studio libraries
    • Mentored other TD’s

  • Technical Director

    Animation Lab

    September 2008 - January 2009

    • Wrote an API for Massive's file formats and consulted on its integration into the studio's pipeline
    • Played integral role in studio-wide pipeline planning
    • Worked on various other tools, including an OpenEXR plugin for Eyeon Fusion and 3Delight shaders

  • Software Developer

    Damn FX

    December 2006 - August 2008

    • Established and organized the software development environment and methodologies
    • Designed and created a pipeline management system (Python & MySQL)
    • Provided programming and tool support to VFX artists
    • Integrated Massive into the pipeline and was the sole Massive artist for the IMAX production 'Journey to Mecca'

  • Pipeline/Tools T.D.

    Berlin Film Companie BFC

    August 2006 - November 2006
  • Software Developer / Systems Administration

    Big Bang Digital Studios

    September 2004 - May 2006
Education
  • Bachelor Computer Science in Digital Image/Sound & The Fine Arts

    Concordia University

    2000 - 2004