James Grow

James Grow

Senior Animator / 15 yrs

Montreal, Canada

Work History
  • Animator

    Guerrilla Games

    July 2020 - Present
  • Lead Animator

    Mr. X

    April 2019 - July 2020
    Montréal, Canada
  • Senior Animator

    Digital Domain

    October 2017 - August 2018
    Vancouver, Canada
  • Senior Cinematic Animator

    The Coalition

    February 2016 - October 2017
    Vancouver, Canada
  • Animation generalist

    Logan

    December 2014 - April 2015
    Marina Del Rey

    Animation/Previs - Apple project
    Animation/Rigging - Apple project
    Animation - Castrol ad
    Animation/Rigging - Casio ad

  • Character Animator

    Sony Computer Entertainment America

    December 2012 - October 2014
    San Diego, CA

    Cinematics animation on the following:
    Playstation All-Stars DLC
    Puppeteer
    Knack
    The Last of Us: Left Behind DLC
    The Order 1886

  • Animator

    Logan

    August 2014 - September 2014
  • Character Animator

    Logan

    August 2012 - October 2012
  • Animator

    Stardust Studios

    June 2012 - July 2012
  • Character Animator

    Buddha Jones

    June 2012 - June 2012
  • Animator

    Logan

    April 2012 - May 2012
  • Character Animator

    Buddha Jones

    March 2012 - March 2012
  • Animator

    Hydrogen Whiskey Studios

    January 2012 - February 2012

    Character animator for Star Wars Kinect cinematics

  • Animator

    Image Metrics

    August 2009 - September 2010

    Facial animation for the following projects:

    Crysis 2
    *Unreleased Game* Cinematics
    Red Dead Redemption: Undead Nightmare Cinematics
    Assassin's Creed: Brotherhood Cinematics
    Red Dead Redemption Cinematics
    God of War 3 Cinematics
    GTA Liberty City Stories: The Ballad of Gay Tony Cinematics

  • 3D Graphic Artist

    Lockheed Martin

    July 2008 - June 2009

    Using 3D Studio Max I have:
    * Rigged and skinned pre-made 3D characters
    * Animate characters for an interactive training program for the Transportation Security Administration
    * Render and composite footage for use in Flash
    * 3D model, texture and render training equipment for simulations

  • Intern

    Entertainment Technology Corporation

    April 2006 - September 2006

    Assisted in production of an in-development educational game. Researched, modeled, and textured assets in 3D Studio Max.

Education
  • AnimSchool

    October 2014 - ?
  • Animation Mentor

    2008 - 2009
  • Drexel University

    2003 - 2007