Unreal Authorized Instructor partner for Epic Games
Epic Games
September 2022 - Present
Barcelona, Catalonia, Spain · Remote
VFX Compositor and Supervisor
Self-employed
June 2023 - July 2023
Barcelona, Cataluña, España · Remote
Compositing and vfx supervision of 25 shots in the film “El Amor de Andrea”
VFX Supervisor Virtual Production
Orca studios
May 2021 - May 2023
Barcelona, Catalonia, Spain
Unreal Engine Trainer
ESCAC - Escola Superior de Cinema i Audiovisuals de Cataluny
November 2021 - March 2022
Terrassa, Catalonia, Spain
Unreal basic course, showing the students how to setup a scene in Unreal, bring objects from Megascans, create particles, animate cameras with Sequencer and render the scene.
Unreal Engine Trainer
Akademickie Centrum Szkoleniowe PJATK
December 2021 - January 2022
Warsaw, Mazowieckie, Poland
Unreal basic course, showing the students how to setup a scene in Unreal, bring objects from Megascans, create particles, animate cameras with Sequencer and render the scene.
Unreal Engine Virtual Production Workshop
Akademickie Centrum Szkoleniowe PJATK
May 2021 - May 2021
Warsaw, Mazowieckie, Poland
Introduction to Virtual Production in Unreal Engine workshop to students from the University.
VFX Compositing Supervisor
NOH VISUAL EFFECTS
February 2020 - December 2020
Madrid, Community of Madrid, Spain
Compositing supervising.
Full compositing of shots in Nuke.
Pipeline development.
Proyectos:
- “Historias Lamentables” (dir.: Javier Fesser). https://www.imdb.com/title/tt11362866/
- “30 Monedas” (TV series, dir.: Álex de la Iglesia). https://www.imdb.com/title/tt9764386/
VFX Compositing Supervisor
MAGNO ENTERTAINMENT
November 2019 - January 2020
Barcelona, Catalonia, Spain
Project: "Menendez Parte 1: El día del Señor".
https://www.imdb.com/title/tt5603212/
Compositing Supervisor.
Lookdev.
Full compositing of shots in Nuke.
Compositor
Wētā FX
July 2015 - June 2018
Wellington, New Zealand
Working as a compositor in Weta Digital, in the land of the Hobbits:
Maze Runner 2, Pete's Dragon, Krampus, Spectral.
Compositor
Industrial Light & Magic
January 2014 - July 2015
Singapore
Working as a Compositor in the company that invented Star Wars:
Jurassic World, Strange Magic (animation), Paranormal Activity 5.
Nuke Compositor
Aardman Animations
November 2013 - November 2013
Worked as a compositor for a wonderful Swatch commercial with a very tight deadline.
Nuke Compositor
MPC
May 2013 - June 2013
London, United Kingdom
Compositing of live action plates over digital backgrounds. Integrate CG elements, crowds, creatures, buildings. Adding effects and elements fromr the library. Grading and roto. Programming tools.
Intermediate Stereo Compositor
Animal Logic
January 2013 - April 2013
Sydney, Australia
Intermediate Stereo Compositor.
Projects: "Walking with Dinosaurs" (feature film)
Tasks:
- Communicate with lightning department to get the CG passes of a shot. Composite the shot in Nuke, paying special attention at CG integration of live plates, stereo issues (Ocula), grading, depth of field, fog effects, particle and crowd effects.
- Programming tools using Python and Linux.
Nuke Compositor
Method Studios
January 2012 - January 2013
London, United Kingdom
Intermediate Technical Compositor.
Projects: "Cloud Atlas", "Wrath of the Titans", "Seven Psychopaths", "Kiss of the Damned", "Air Force One is Down" (TV).
Tasks:
- Full compositing (Nuke) of live action shots, 2D tracking, camera tracking (PFTrack), keying, roto (Silhouette), grading, look development.
- CG integration, 3D projections, modelling in Maya.
- Programming tools using Python and Linux.
3D Stereoscopic Compositor
Aardman Animations
May 2010 - December 2011
Bristol, United Kingdom
- More than 65 shots succesfully composited and in time.
- Stereo compositing in Nuke: comp cgi elements (characters, sea, smoke) over real footage, comp dmp elements (background, skies), keying, roto, 2D tracking, camera tracking, 3D projections, grading, stereo fixes, stereo align.
- Programming of gizmos in Python: AardSky (generator of 3D stereo environments from a PSD file, with all items configurable), AardEdit (tool for reediting a shot based on an EDL), ConvertToOnes (transform a shot filmed in 2s and 1s into only 1s and converts them back to the original; this tool could save up to 50% time roto work time).
- Programming of plugins in C++: simple Crop (a very fast autocrop tool based on the alpha of an image).
- Pipeline development: creation of linux shell commands to quickly access to the latest wips and published files.
- Sequence work (balance of all the shots within a sequence).
- Look development (sea, skies and backgrounds colours to match the mood of the scene).
- Tech checks to ensure the filmed shots are valid for postproduction.
- Camera tracking in Boujou. Set aligning in Maya.
- Software reviews, induction of newcomers, writting procedure guides.
Visual effects coordinator and compositor
AQTFilms
2003 - 2010
Madrid, Spain
Designing the look and feel of visual effects shots.
Investigating new solutions, approaches and best available tools for the project.
Meetings with the client to get feedback and requests.
Visual effects artist: compositing, matchmoving, roto.
Engineer
Several IT & broadcast companies
1998 - 2010
Madrid, Spain
June 2003 – 2010: LIMALIMONLINE (web boutique). Coordination and development of web projects.
September 2007 – April 2008: AKHAM (Advertising company). Technical director.
July 2004 – September 2007: THALES INFORMATION SYSTEMS. Senior analyst.
September 2003 – June 2004: NINTENDO. Web projects coordinator.
June 2000 – November 2002: INDRA (IT company). Telecommunications engineer.
April 1998 – June 2000: VÍA DIGITAL Satellite Digital Television company. Telecommunications engineer.
Junior artisan
Pixelcorps
2005 - 2009
Online
Matte paintings for Europa project: planets, ice crevasse.
Camera tracking shots for Europa and Ikaros project, using different tools.
Documenting achievements and produce video tutorials for other members.
Freelance visual effects artist
Videoon
2002 - 2003
Editing, postproduction (After Effects) and graphic design (Photoshop).