Worked as part of the Animation team to deliver
engaging and entertaining character animation for
Season 3 of the family television series, “The Deep”.
- Worked from storyboards to create animated
sequences
- Responsibilities included cameras, layout, animation,
shot finaling and fixes
Assistant Animator
Electronic Arts
January 2017 - December 2017
Burnaby
Worked as part of the Post-Production Animation team to deliver high quality facial animation for in-game cinematics across various EA titles.
- Tracking on facial motion capture production data
- Creation of poses in Maya to produce animation which conveys emotion and accurate representations of each captured performance
- Animation cleanup on automated and refined production shots
Game cinematics worked on include:
-Star Wars: Battlefront II
-Madden 18: Longshot
-FIFA 18:The Journey- Hunter Returns