Jeremy Vickery

Jeremy Vickery

Supervisor Lighting Artist / Senior Concept Artist / 18 yrs

Atlanta GA

Hire Me

Thanks

La Noria (2018)

Lighting Director

Westworld (2016)

Lighting Lead

Days Gone (2019)

lighting artist

Uncharted: The Lost Legacy (2017)

Master Lighting Artist

Inside Out (2005)

Master Lighting Lead

The Blue Umbrella (2013)

Lighting Lead

Toy Story of Terror (2013)

Lighting Technical Director

Brave (2012)

Shot Lighting Artist

WALL·E (2008)

Visual Effects Supervisor

Homeworld (2008)

Lighting Technical Director

Ratatouille (2007)

Lighting Technical Director

Cars (2006)

Lighting Technical Director

The Incredibles: Rise of the Underminer (2005)

Lighting Artist

The Incredibles (2004)

Additional Concept Art

Jonah: A VeggieTales Movie (2002)

Lighting Consultant

VeggieTales: Tomato Sawyer & Huckleberry Larry's Big River Rescue (2008)

Motion Graphics

A New Hope (2009)

Motion Graphics

Flowers of the Son (2010)

Animation Director

WWII Flying Ace: Robert L. Scott (2011)

I currently work as a Lighting Superviros at Axis animation. I have over 20 years experience in the animation industry most notably as a Lead Lighting Artist at Pixar Animation Studios on the films The Incredibles, Cars, Rataouille, Wall-E, Brave and Inside Out. I have worked as a freelance concept artist / illustrator for clients such as Disney, Sony, Ubisoft, Mattel and LEGO. I also worked as an Assistant Art Director at Ubisoft in Quebec, on Assassin's Creed Odyssey and a Lighting Artist at Naughty Dog on Uncharted 4 multiplayer and Uncharted Lost Legacy, as well as the Lighting Lead on the games Days Gone.
Work History
  • Lighting and Lookdev Director

    Magnopus

    September 2021 - November 2030
    Los Angeles, CA
  • Lighting Supervisor

    Axis Animation

    October 2020 - August 2021
    Glasgow, United Kingdom
  • Lighting Lead

    Sony Bend Studio

    September 2017 - September 2020
    Bend Oregon

    Lighting Lead for all environment and cinematic lighting on Days Gone as well as future project

  • lighting artist

    Naughty Dog

    September 2016 - August 2017
    Santa Monica, CA

    Uncharted Lost Legacy Environment Lighting. I lit all of the Shiva sections of the game and the rainy portion of Ganesh

  • Assistant Art Director

    Ubisoft Québec

    August 2015 - August 2016
    Quebec City

    I helped with preproduction n Assassins Creed Odyssey. My focus as an Assistant Art Director was Lighting/weather/cinematics and storyboarding. I also created concept art and did photography/video research on site in Greece.

  • Concept Artist

    Self Employed

    July 2014 - Present
    Seattle

    I'm currently a freelance concept designer

  • Lighting Technical Director

    Pixar

    April 2011 - June 2014
    Emeryville CA

    I've rejoined Pixar as a Lighting TD and worked as a Master Lighting Artist on "Brave", "The Blue Umbrella", "Toy Story of Terror" and "Inside Out"

  • President / Owner

    Jermilex Inc

    December 2007 - March 2011

    For 3.5 years I was a freelance artist working on a wide range of projects including concept design, illustration (2d and 3d), toy design, theme park design, lighting consulting, animation, motion graphics, and live action film for clients such as Disney, LEGO, Mattel, Sony, Safeway and more.

  • Lighting Technical Director

    Pixar

    September 2003 - October 2007
    Emeryville CA

    Responsible for final lighting of shots. Includes both master lighting and shot lighting. Worked on the films "The Incredibles", "Cars", "Ratatouille", and "Wall-E"

  • artist

    Gnomon Workshop

    2006 - 2007

    I created two DVD's for the Gnomon workshop called "Practical Light and Color" and "Efficient Cinematic Lighting"

  • Lighting Supervisor

    Fathom Studios

    September 2000 - September 2003
    Atlanta GA

    I was a generalist artist at Fathom Studios when hired, responsible for modeling, shading/texturing, lighting, fx, matte painting, and some rigging and animation. I was later promoted to Lighting Supervisor as the film shifted into the later portion of production where I lead the team in all lighting/compositing of the film.

  • Modeler/Texture Artist

    Big Idea Productions

    October 1997 - September 2000
    Chicago IL

    I was part of a small team of modelers/texture artists who built textured and articulated every character, prop, set on the "Veggie Tales" shows. While there I was also involved in concept design for some of the projects.

Education
  • Full Sail University

    1995 - 1997