I currently work as a Lighting Superviros at Axis animation. I have over 20 years experience in the animation industry most notably as a Lead Lighting Artist at Pixar Animation Studios on the films The Incredibles, Cars, Rataouille, Wall-E, Brave and Inside Out. I have worked as a freelance concept artist / illustrator for clients such as Disney, Sony, Ubisoft, Mattel and LEGO. I also worked as an Assistant Art Director at Ubisoft in Quebec, on Assassin's Creed Odyssey and a Lighting Artist at Naughty Dog on Uncharted 4 multiplayer and Uncharted Lost Legacy, as well as the Lighting Lead on the games Days Gone.
Work History
Lighting and Lookdev Director
Magnopus
September 2021 - November 2030
Los Angeles, CA
Lighting Supervisor
Axis Animation
October 2020 - August 2021
Glasgow, United Kingdom
Lighting Lead
Sony Bend Studio
September 2017 - September 2020
Bend Oregon
Lighting Lead for all environment and cinematic lighting on Days Gone as well as future project
lighting artist
Naughty Dog
September 2016 - August 2017
Santa Monica, CA
Uncharted Lost Legacy Environment Lighting. I lit all of the Shiva sections of the game and the rainy portion of Ganesh
Assistant Art Director
Ubisoft Québec
August 2015 - August 2016
Quebec City
I helped with preproduction n Assassins Creed Odyssey. My focus as an Assistant Art Director was Lighting/weather/cinematics and storyboarding. I also created concept art and did photography/video research on site in Greece.
Concept Artist
Self Employed
July 2014 - Present
Seattle
I'm currently a freelance concept designer
Lighting Technical Director
Pixar
April 2011 - June 2014
Emeryville CA
I've rejoined Pixar as a Lighting TD and worked as a Master Lighting Artist on "Brave", "The Blue Umbrella", "Toy Story of Terror" and "Inside Out"
President / Owner
Jermilex Inc
December 2007 - March 2011
For 3.5 years I was a freelance artist working on a wide range of projects including concept design, illustration (2d and 3d), toy design, theme park design, lighting consulting, animation, motion graphics, and live action film for clients such as Disney, LEGO, Mattel, Sony, Safeway and more.
Lighting Technical Director
Pixar
September 2003 - October 2007
Emeryville CA
Responsible for final lighting of shots. Includes both master lighting and shot lighting. Worked on the films "The Incredibles", "Cars", "Ratatouille", and "Wall-E"
artist
Gnomon Workshop
2006 - 2007
I created two DVD's for the Gnomon workshop called "Practical Light and Color" and "Efficient Cinematic Lighting"
Lighting Supervisor
Fathom Studios
September 2000 - September 2003
Atlanta GA
I was a generalist artist at Fathom Studios when hired, responsible for modeling, shading/texturing, lighting, fx, matte painting, and some rigging and animation. I was later promoted to Lighting Supervisor as the film shifted into the later portion of production where I lead the team in all lighting/compositing of the film.
Modeler/Texture Artist
Big Idea Productions
October 1997 - September 2000
Chicago IL
I was part of a small team of modelers/texture artists who built textured and articulated every character, prop, set on the "Veggie Tales" shows. While there I was also involved in concept design for some of the projects.