Jean-Paul LeDoux

Jean-Paul LeDoux

Supervisor Compositing Supervisor / Mid-level Technical Director / 6 yrs

Port Moody

Hire Me

Lead Pipeline TD

Hitpig (2024)

Pipeline Lead

Teenage Mutant Ninja Turtles: Mutant Mayhem (2023)

Pipeline TD

Peter Pan & Wendy (2023)

Lead Pipeline TD

Blazing Samurai (2022)

Lead Pipeline TD

Mila (2021)

Lead Pipeline TD

The Addams Family (2019)

Compositing Supervisor

Sausage Party (2016)

Compositing Supervisor

Thomas & Friends: Misty Island Rescue (2010)

Compositing Supervisor

Thomas & Friends: Splish, Splash, Splosh! (2010)

CG Animator

Mr. St. Nick (2002)

Cgi Animator

Mindstorm (2002)

Work History
  • Pipeline Production Lead

    Cinesite

    February 2017 - Present
  • Pipeline TD

    Cinesite, Vancouver

    February 2017 - Present
  • Compositing Supervisor

    Nitrogen Studios

    July 2013 - February 2017
  • Compositor

    Zoic Studios

    April 2013 - May 2013

    On a short term contract helping out with TV series, "Once Upon A Time".

  • Compositing Supervisor

    Nitrogen Studios

    January 2009 - March 2013

    Creative and technical compositing lead for projects at Nitrogen. It's my responsibility to make sure my artists can deliver what the director wants within the time production gives us. I design looks, script tools and model workflows that give the artist the best chance for success. I deliver final composited shots to production and ensure a final technical check.

  • Compositor

    Bardel Entertainment

    October 2008 - December 2008

    Spending a couple of months helping finish off an animated series called Zeke's Pad.

  • Compositor

    Goldtooth Creative

    August 2008 - October 2008

    Working on some sweet-looking game trailers and live-action cinematics.

  • Compositor [Gaming Division]

    Rainmaker Entertainment

    May 2008 - August 2008

    Compositing in Shake on Cinematics and Trailers for Next-Gen Console games.

  • Compositing Supervisor

    Bardel Entertainment

    August 2006 - December 2007

    Managed a crew of 10 Compositors and 5 Support personnel on a 40-episode animated series called Chaotic. My responsibilities included defining the compositing pipeline, communicating and refining the pipeline with other departments, show breakdowns, mentoring junior compositors, developing and optimizing compositing FX, contributing to the development of the tracker software, and generally ensuring the shows were getting out on time.

  • VFX Artist/Senior Compositor

    Nerd Corps Entertainment

    April 2005 - August 2006

    Compositing and FX for Dragon Booster production. Built FX Rigs and mounting scripts, trained staff and prepared documentation for Stormhawks production.

  • VFX/CG Artist

    Northwest Imaging & FX

    July 1999 - March 2005

    As a smaller VFX shop, all of us were required to be able to do everything for FX shots. So I modeled, textured, animated, lit, tracked and rendered any shot I worked on. Most of the work was for sci-fi dramas (Stargate, Outerlimits, Andromeda, Dead like Me, The 4400).

    We used Soft 3D, Maya and XSI mainly, with final compositing done by Inferno Artists. I also initiated or contributed to internal projects including the company web page.

  • Commercial Tutorial Author

    3DTutorial.com

    September 2003 - September 2004

    Produced an 8-hour Video Tutorial product called "Getting Started in XSI". Aimed at a 3D artist(Maya inparticular) looking to make the switch to XSI.

Education
  • Vancouver Film School

    1998 - 1999
  • British Columbia Institute of Technology

    1993 - 1994
  • Simon Fraser University

    1990 - 1991