- Create various 3D assets while respecting the project's creative direction
- Optimize various scanned 3D assets
- Create UV maps, texture and shade assets
- Refine, optimize and make corrections from clients and supervisors
2D / 3D Artist
Freelance
January 2014 - Present
Toronto, Ontario, Canada · Hybrid
I've worked on various projects in 2D and 3D:
- Unannounced Web TV Pilot
- Canceled Web TV Pilot
- Arch viz
- Graphic Design
On these projects, I've worked as a:
- 3D Modeller
- Environment Artist
- Layout Artist
- Texturer
- Look Dev.
- Lighter
- Compositor
- Match Move Artist
- Roto Artist
Senior CG Modeler/Texture Artist
Technicolor Group
April 2019 - November 2020
Toronto, Ontario, Canada
- Create various 3D assets while respecting the project's creative direction
- Optimize various scanned 3D assets
- Create UV maps, texture and shade assets for final renders
- Integrate assets in the internal production pipeline
- Light and render multi-pass elements
- Refine, optimize and make corrections from clients and supervisors
- Communicate and research information regarding given tasks
- Work with artists from different departments to execute projects on time
- Expert on texture pipeline and workflow, provide training and assistance to team members when required
CG Modeler/Texture Artist
Technicolor Group
July 2016 - March 2019
Toronto, Canada Area
- Create various 3D assets while respecting the project's creative direction
- Optimize various scanned 3D assets
- Create UV maps, texture and shade assets for final renders
- Integrate assets in the internal production pipeline
- Light and render multi-pass elements
- Refine, optimize and make corrections from clients and supervisors
- Communicate and research information regarding given tasks
- Work with artists from different departments to execute projects on time
- Expert on texture pipeline and workflow, provide training and assistance to team members when required
3D Animator / Compositor / Matchmove Artist / 3D Modeler
Zink
October 2015 - May 2016
Toronto, Canada Area
- Making 3D tracks with SynthEyes or PFTrack from live action shots
- Animating 3D elements in Maya
- Integrating 3D elements in live action shots by Compositing them in After Effects
- Modeled various 3D assets with Maya
Jr. Stereo Compositor
Legend 3D VR VFX
December 2014 - October 2015
Toronto, Canada Area
- Working and completing shots from start to finish while maintaining it’s integrity
- Converting 2D imagery into stereoscopic 3D
- Use various techniques in Nuke and Mocha to make; Clean Plates, Alpha Creation, Color Correcting, Tracking and Painting
3D Artist / VFX Artist
Beenox
June 2013 - August 2013
305, charest est, bureau 700, quebec, quebec g1k 3
- Optimize 3D assets for the in house game engine
- Optimize Particle effects for the in house game engine
- Worked on Activision's Skylanders Swap Force
https://www.skylanders.com/swapforce
QA Software Tester
Babel Media
June 2011 - August 2011
1751 Rue Richardson, #8507, Montreal (Québec), Can
- Doing tests for quality assurance in the PC and Console software department (Xbox 360, Wii)
- Writing issue reports for clients
- Analysing software performance
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- Effectuer des tests d'assurance qualité pour le département PC et Consoles (Xbox 360, Wii)
- Produire des rapports aux clients
- Analyser la performance des logiciels
Infographiste
Les Productions Graph-X inc.
July 2008 - December 2010
2170 avenue Charland Montréal, Québec Canada
- Making spread sheets for various types of documents
- Managing the "Print To Web" system
- Concepting and creating various types of media
- Photographic retouches and other various preprint work
- Quality assurance
- Preprint consultant
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- Effectuer la mise en page de documents variés
- Gestion du système «Print To Web»
- Création et conception
- Retouche d'image et divers tâches de préimpression
- Assurer le contrôle de qualité
- Conseiller des contraintes d'impression