Jason Doss

Jason Doss

Supervisor Expert Technical Animator / Supervisor Character Rigging Supervisor

Los Angeles, CA

Hire Me

Lead Character Set-Up TD

The Sea Beast (2022)

Character TD

Spider-Man: No Way Home (2021)

Character TD & Character FX

The Mitchell's vs. The Machines (2021)

Character TD

Men in Black: International (2019)

Character TD

Love, Death & Robots (2019)

Character TD

Hotel Transylvania 3 (2018)

Character TD

Meg (2018)

Character TD

Spider-Man: Homecoming (2017)

Character TD

The Emoji Movie (2017)

Character FX Hair Specialist

The Boss Baby (2017)

Character TD

Legends of Tomorrow (2016)

Character FX

Kung Fu Panda 3 (2016)

Character TD

Supergirl (2015)

Visual Effects Supervisor

Reversion (2015)

Visual Effects Producer

Masterless (2015)

Character TD

The Flash (2014)

Character FX

Penguins of Madagascar (2014)

Visual Effects Artist

The Smurfs 2 (2013)

Character Effects

The Croods (2013)

Character Effects Animator

Rise of the Guardians (2012)

Character Effects Animator

Kung Fu Panda 2 (2011)

Character Effects

Shrek Forever After (2010)

Character Effects Animator

Megamind (2010)

Rotomation Artist

Watchmen (2009)

Character Setup TD

Cloudy with a Chance of Meatballs (2009)

Character Pipeline TD

Hancock (2008)

Animation Support

Surf's Up (2007)

3D Integration Artist

Dark Water (2005)

Character Set-Up

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

3D Previsualization Artist

The Day After Tomorrow (2004)

3D Integration Lead

The Missing (2003)

3D Integration Lead

Looney Tunes: Back in Action (2003)

3D Integration Artist

Secondhand Lions (2003)

Character Technical Director

Scooby-Doo (2002)

3D Integration Artist

The Time Machine (2002)

3-D Integration Artist

A Beautiful Mind (2002)

3-D Integration Artist

We Were Soldiers (2002)

3D Integration Artist

Vanilla Sky (2001)

Animator

Dungeons & Dragons (2000)

Character Technical Director

Wild Things (1998)

Work History
  • Expert Technical Animator

    High Moon Studios

    January 2023 - Present

    Rigging and Game Development on Call of Duty franchise games

  • Character Rigging Supervisor

    Marvel Studios

    February 2022 - January 2023
    Los Angeles, California, United States
  • Lead Creature TD

    Sony Pictures Imageworks

    November 2016 - February 2022
  • Sony Pictures Entertainment

    July 2021 - October 2021
  • Python instructor - Scripting for production

    Gnomon School of Visual Effects

    July 2017 - June 2018
    Hollywood, CA

    I teach python scripting and tool creation to the new up and coming talent

  • Visual Effects Supervisor & Art Director

    Atomic Garage Studios

    April 2011 - December 2016
    Greater Los Angeles Area
  • Character TD

    Encore VFX

    August 2016 - November 2016
  • character rigging td

    Encore VFX

    August 2016 - November 2016
    Los Angeles, CA
  • Character FX

    DreamWorks Animation

    October 2013 - September 2016
    Glendale

    Cloth, Hair, Fur, and Prop rigging for simulation
    Dynamic simulations of soft and rigid bodies
    Animation Finaling
    Pipeline/Tool writer

  • 3D Generalist

    The Mill

    August 2013 - October 2013
    Greater Los Angeles Area

    Look Development on creatures (Feathers)

  • Cloth/Hair TD

    Sony Pictures Imageworks

    March 2013 - August 2013
    Culver City

    Simulating cloth and hair with finaling details

  • Freelance Art Director

    Inexile Games

    December 2012 - May 2013
  • Character FX

    DreamWorks Animation

    May 2009 - February 2013
    Glendale


    Cloth, Hair, Fur, and Prop rigging for simulation
    Dynamic simulations of soft and rigid bodies
    Animation Finaling
    Pipeline/Tool writer

  • Senior Character FX

    DreamWorks Animation

    May 2008 - February 2013
    Glendale

    Cloth, Hair, Fur, and Prop rigging for simulation
    Dynamic simulations of soft and rigid bodies
    Animation Finaling
    Pipeline/Tool writer

  • Character TD / Animator

    Sony Pictures Imageworks

    December 2004 - May 2009
    Culver City


    Character Rigging
    Animation
    Animation Support
    Pipeline / Tool creation

  • Integration Supervisor / FX Artist

    Digital Domain

    October 2002 - December 2004
    Venice


    Extensive On-Set Supervision and Survey experience
    Animation
    Character, Camera, Vehicle Rigging
    Effects Animation (tornados, water simulation, ice destruction)
    Camera layout and motion control rig experience

  • Character TD

    Rhythm & Hues Studios

    November 2001 - May 2002
    Playa Del Ray


    Skin deformation
    Muscle creation
    Skeletal adjustment
    Tool scripting
    Animation support

  • Integration Artist

    Digital Domain

    March 2001 - November 2001
    Venice


    Camera layout
    On-set survey experience
    Object and camera match-moving
    Modeling from point clouds
    Data management through pipeline
    Scene setup in multiple packages

  • FX Artist / 3D Generalist

    DIGITAL FIRE POWER

    October 2000 - October 2000
    Hollywood


    Rigid body/Particle simualtions, Modeling, Texturing, animation, and compositing
    Software:  3D Studio Max and After Effects

  • 3D Generalist

    I.C.T. (Institute for Creative Technologies)

    June 2000 - October 2000
    Playa del Ray


    3D Concept prototyping and Animation short for studio opening
    Rigid body/Particle simualtions, Animation, Modeling, Textures, Conceptual Art, and Storyboards
    Software:  Maya
    Future Combat Systems (FCS) – US Army

  • Level Artist - Intern

    Tremors Entertainment

    August 1999 - May 2000
    Burbanks


    Create 3D models based on art design.
    UV and texture environment

  • 3d Artist

    Nichimen Graphics

    1998 - 1999


    I was a demo artists for trade show

Education
  • Otis College of Art and Design

    1996 - 2000